FreeCalypso > hg > fc-tourmaline
diff src/ui/bmi/mmiBlkManager.c @ 3:67bfe9f274f6
src/ui: import of src/ui3 from Magnetite
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Fri, 16 Oct 2020 06:33:10 +0000 |
parents | |
children | c0052fe355d3 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/ui/bmi/mmiBlkManager.c Fri Oct 16 06:33:10 2020 +0000 @@ -0,0 +1,272 @@ +/******************************************************************************* + + CONDAT (UK) + +******************************************************************************** + + This software product is the property of Condat (UK) Ltd and may not be + disclosed to any third party without the express permission of the owner. + +******************************************************************************** + + $Project name: Basic MMI + $Project code: BMI (6349) + $Module: PhoneBook + $File: MmiBlkManager.c + $Revision: 1.0 + + $Author: Condat(UK) + $Date: 25/10/00 + +******************************************************************************** + + Description: + + This module, in conjunction with the MmiBlkResources module, + provides the access to block resources for the MMI. + + The block manager is responsible for creating and initialising + the structures and tables to allow access to the strings, icons + sounds and vibrations required by the MMI. + + Each of these items is effectively a contiguous block of memory, + which is accessed via a block resource. Each of the block resources + are provided by this package + +******************************************************************************** + + $History: MmiBlkManager.c + + 25/10/00 Original Condat(UK) BMI version. + + $End + +*******************************************************************************/ + + +/******************************************************************************* + + Include Files + +*******************************************************************************/ + +#define ENTITY_MFW + +/* includes */ +#include <string.h> +#include <stdio.h> +#include <stdlib.h> + +#if defined (NEW_FRAME) + +#include "typedefs.h" +#include "vsi.h" +#include "pei.h" +#include "custom.h" +#include "gsm.h" + +#else + +#include "STDDEFS.H" +#include "custom.h" +#include "gsm.h" +#include "vsi.h" + +#endif +// #include <malloc.h> + +#include "MmiBlkManager.h" + + +/******************************************************************************* + + Local structures and definitions + +*******************************************************************************/ + +/* Define a type for the manager control block, this contains + an array identifying each of the resource manager handles + which are populated as part of the initialisation sequence +*/ +#define BLOCK_MANAGER_KEY 0x00BABE01L +#define BLOCK_MANAGER_ENTRY_COUNT 0x00000010L + +typedef struct _tManagerEntry_ +{ + tBlkId Id; + int NumEntries; + tBlkHandle EntryBase; +} tManagerEntry, *pManagerEntry; + +typedef struct _tManagerControl_ +{ + long int BlkKey; + tBlkHandle BaseAddress; + int BlkLength; + tBlkHandle RsrcList[BLOCK_MANAGER_ENTRY_COUNT]; + pManagerEntry EntryPtr; +} tManagerControl, *pManagerControl; + + +/******************************************************************************* + + Local routines + +*******************************************************************************/ + +/******************************************************************************* + + $Function: ValidManagerResource + + $Description: Determines if the resource indicated by the handle is valid + + $Returns: Zero if failure, non-zero if valid resource + + $Arguments: ManagerRsrc, handle of resource manager + +*******************************************************************************/ + +static int ValidManagerResource( tBlkHandle ManagerRsrc ) +{ + pManagerControl ManagerControl = (pManagerControl) ManagerRsrc; + + if ( ManagerControl == NULL ) + return 0; + + return ( ManagerControl->BlkKey == BLOCK_MANAGER_KEY ); +} + + +/******************************************************************************* + + Public routines + +*******************************************************************************/ + + +/******************************************************************************* + + $Function: mmibm_Initialise + + $Description: Initialise a block manager object + + $Returns: Handle of block manager object, NULL if failure + + $Arguments: BlkBase, base address of the block manager data + NumEntries, number of entries to be dealt with by the + block manager + +*******************************************************************************/ + +tBlkHandle mmibm_Initialise( tBlkHandle BlkBase, int NumEntries ) +{ + pManagerControl MyControl; + tBlkId Entry; + int i; + + if ( ( MyControl = (pManagerControl) ALLOC_MEMORY( sizeof(tManagerControl) ) ) != NULL ) + { + /* Fill in the bits we know are pretty constant + */ + MyControl->BlkKey = BLOCK_MANAGER_KEY; + MyControl->BaseAddress = BlkBase; + MyControl->BlkLength = NumEntries; + MyControl->EntryPtr = (pManagerEntry) BlkBase; + + /* Initialise the handle array to empty initially + */ + for ( i = 0; i < BLOCK_MANAGER_ENTRY_COUNT; i++ ) + MyControl->RsrcList[i] = NULL; + + /* Now for each entry in the incoming block list we can create + a handler instance + */ + for ( i = 0; i < NumEntries; i++ ) + if ( ( Entry = MyControl->EntryPtr[i].Id ) < BLOCK_MANAGER_ENTRY_COUNT ) + MyControl->RsrcList[ Entry ] = mmibr_Initialise( + MyControl->EntryPtr[i].EntryBase, MyControl->EntryPtr[i].NumEntries ); + } + + return MyControl; +} + + +/******************************************************************************* + + $Function: mmibm_ShutDown + + $Description: Shutdown routine to deallocate resources ina controlled manner + + $Returns: none. + + $Arguments: *BlkHandle, pointer to resource manager handle + +*******************************************************************************/ + +void mmibm_ShutDown( tBlkHandle *BlkHandle ) +{ + /* Convert and verify the incoming handle + */ + pManagerControl MyControl = (pManagerControl) *BlkHandle; + int i; + + if ( ValidManagerResource( *BlkHandle ) ) + { + /* Clear down the allocated resource managers + */ + for ( i = 0; i < BLOCK_MANAGER_ENTRY_COUNT; i++ ) + if ( MyControl->RsrcList[i] != NULL ) + mmibr_ShutDown( &MyControl->RsrcList[i] ); + + /* and free the resource manager handle + */ + free( *BlkHandle ); + *BlkHandle = NULL; + } +} + + +/******************************************************************************* + + $Function: mmibm_SupplyResourceHandler + + $Description: + + Since this module will be managing each of the block handlers + for each of the resources, we need to be able to supply the + appropriate handle for any given type to the calling routine. + + $Returns: Handle to requesteb block resource handler, NULL if failure + + $Arguments: ManagerHandle, handle of the block manager + Id, identifier of the resource table for which the resource + handler is required + +*******************************************************************************/ + +tBlkHandle mmibm_SupplyResourceHandler( tBlkHandle ManagerHandle, tBlkId Id ) +{ + /* Convert and verify the incoming handle + */ + pManagerControl MyControl = (pManagerControl) ManagerHandle; + if ( ! ValidManagerResource( ManagerHandle ) ) + return NULL; + + /* Verify the id is within the range we expect + */ + if ( ( Id >= 0 ) && ( Id < BLOCK_MANAGER_ENTRY_COUNT ) ) + return MyControl->RsrcList[Id]; + + /* Okay, we have something invalid, so return NULL + */ + return NULL; +} + + + +/******************************************************************************* + + End of File + +*******************************************************************************/ +