view src/cs/services/mks/mks_messages_i.h @ 51:04aaa5622fa7

disable deep sleep when Iota LEDB is on TI's Iota chip docs say that CLK13M must be running in order for LEDB to work, and practical experience on Mot C139 which uses Iota LEDB for its keypad backlight concurs: if Calypso enters deep sleep while the keypad backlight is turned on, the light flickers visibly as the chipset goes into and out of deep sleep. TI's original L1 sleep manager code had logic to disable deep sleep when LT_Status() returns nonzero, but that function only works for B-Sample and C-Sample LT, always returns 0 on BOARD 41 - no check of Iota LEDB status anywhere. Change this code for our current hardware: disable deep sleep when Iota LEDB has been turned on through LLS.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 19 Oct 2020 05:11:29 +0000
parents 4e78acac3d88
children
line wrap: on
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/**
 * @file   mks_messages_i.h
 *
 * Data structures that MKS SWE can receive.
 *
 * These messages are send by the bridge function. There are not available
 * out of the SWE.
 *
 * @author   Laurent Sollier (l-sollier@ti.com)
 * @version 0.1
 */

/*
 * History:
 *
 *   Date          Author       Modification
 *  ----------------------------------------
 *  11/19/2001     L Sollier    Create
 *
 *
 * (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved
 */

#ifndef _MKS_MESSAGES_I_H_
#define _MKS_MESSAGES_I_H_



/**
 * @name MKS_INFOS_KEY_SEQUENCE_MSG
 *
 * Internal message.
 *
 * Message issued by MKS to MKS task.
 * This message is used to add a magic key sequence.
 */
/*@{*/
/** Message ID. */
#define MKS_INFOS_KEY_SEQUENCE_MSG (MKS_MESSAGES_OFFSET | 0x002)

/** Message structure. */
typedef struct 
{
   /** Message header. */
   T_RV_HDR         hdr;

   /** Magic key sequence informations. */
   T_MKS_INFOS_KEY_SEQUENCE  key_sequence_infos;

}  T_MKS_INFOS_KEY_SEQUENCE_MSG;
/*@}*/

/**
 * @name MKS_REMOVE_KEY_SEQUENCE_MSG
 *
 * Internal message.
 *
 * Message issued by MKS to MKS task.
 * This message is used to remove a magic key sequence.
 */
/*@{*/
/** Message ID. */
#define MKS_REMOVE_KEY_SEQUENCE_MSG (MKS_MESSAGES_OFFSET | 0x003)

/** Message structure. */
typedef struct 
{
   /** Message header. */
   T_RV_HDR    hdr;

   /** Magic key sequence name. */
   char        name[KPD_MAX_CHAR_NAME+1];

}  T_MKS_REMOVE_KEY_SEQUENCE_MSG;
/*@}*/


#endif /* _MKS_MESSAGES_I_H_ */