view src/gpf/osl/os_sem_ir.c @ 51:04aaa5622fa7

disable deep sleep when Iota LEDB is on TI's Iota chip docs say that CLK13M must be running in order for LEDB to work, and practical experience on Mot C139 which uses Iota LEDB for its keypad backlight concurs: if Calypso enters deep sleep while the keypad backlight is turned on, the light flickers visibly as the chipset goes into and out of deep sleep. TI's original L1 sleep manager code had logic to disable deep sleep when LT_Status() returns nonzero, but that function only works for B-Sample and C-Sample LT, always returns 0 on BOARD 41 - no check of Iota LEDB status anywhere. Change this code for our current hardware: disable deep sleep when Iota LEDB has been turned on through LLS.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 19 Oct 2020 05:11:29 +0000
parents 4e78acac3d88
children
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/*
 * This C module is a reconstruction based on the disassembly of
 * os_sem.obj in frame_na7_db_ir.lib from the Leonardo package.
 */

/* set of included headers from COFF symtab: */
#include <stdio.h>
#include <string.h>
#include "nucleus.h"
#include "typedefs.h"
#include "os.h"
#include "gdi.h"
#include "os_types.h"
#include "os_glob.h"

extern T_OS_SEM_TABLE_ENTRY SemTable[];
extern unsigned os_time_to_tick_multiplier;

int
ReleaseSemaphoreCB(NU_SEMAPHORE *SemCB)
{
	if (NU_Release_Semaphore(SemCB) == NU_SUCCESS)
		return(OS_OK);
	else
		return(OS_ERROR);
}

GLOBAL LONG
os_ReleaseSemaphore(OS_HANDLE TaskHandle, OS_HANDLE SemHandle)
{
	if (NU_Release_Semaphore(&SemTable[SemHandle].SemCB) == NU_SUCCESS)
		return(OS_OK);
	else
		return(OS_ERROR);
}

int
ObtainSemaphoreCB(NU_SEMAPHORE *SemCB, ULONG Timeout, USHORT wait_check)
{
	UNSIGNED nu_timeout;
	STATUS sts;
	int ret;

	ret = OS_OK;
	if (Timeout != OS_SUSPEND)
		nu_timeout = TIME_TO_SYSTEM_TICKS(Timeout);
	else if (wait_check == 1)
		nu_timeout = 1;
	else
		nu_timeout = NU_SUSPEND;
	for (;;) {
		sts = NU_Obtain_Semaphore(SemCB, nu_timeout);
		switch (sts) {
		case NU_SUCCESS:
			return(ret);
		case NU_INVALID_SEMAPHORE:
			return(OS_ERROR);
		case NU_INVALID_SUSPEND:
			nu_timeout = 0;
			continue;
		case NU_TIMEOUT:
		case NU_UNAVAILABLE:
			if (nu_timeout == 1 && wait_check == 1) {
				nu_timeout = NU_SUSPEND;
				ret = OS_WAITED;
				continue;
			}
			return(OS_TIMEOUT);
		default:
			/*
			 * Disassembly reveals that the original code
			 * has an endless loop here, the equivalent
			 * of continue.  My guess is that they simply
			 * forgot the default case, and so control
			 * falls onto the closing brace of the switch
			 * and then onto the closing brace of the for
			 * loop.  But I prefer better error handling,
			 * hence the present addition. - Space Falcon
			 */
			return(OS_ERROR);
		}
	}
}

GLOBAL LONG
os_ObtainSemaphore(OS_HANDLE TaskHandle, OS_HANDLE SemHandle, ULONG Timeout)
{
	if (SemHandle > MaxSemaphores)
		return(OS_ERROR);
	return ObtainSemaphoreCB(&SemTable[SemHandle].SemCB, Timeout, 0);
}