FreeCalypso > hg > fc-tourmaline
view src/ui/bmi/mmiMelody_data.c @ 51:04aaa5622fa7
disable deep sleep when Iota LEDB is on
TI's Iota chip docs say that CLK13M must be running in order for
LEDB to work, and practical experience on Mot C139 which uses
Iota LEDB for its keypad backlight concurs: if Calypso enters
deep sleep while the keypad backlight is turned on, the light
flickers visibly as the chipset goes into and out of deep sleep.
TI's original L1 sleep manager code had logic to disable deep sleep
when LT_Status() returns nonzero, but that function only works
for B-Sample and C-Sample LT, always returns 0 on BOARD 41 - no
check of Iota LEDB status anywhere. Change this code for our
current hardware: disable deep sleep when Iota LEDB has been
turned on through LLS.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 19 Oct 2020 05:11:29 +0000 |
parents | 67bfe9f274f6 |
children | 1de0238e3223 |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: PhoneBook $File: MmiMelody_Data.c $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: ******************************************************************************** $History: MmiMelody_data.c 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #define ENTITY_MFW /* includes */ #include <string.h> #include <stdio.h> #include <stdlib.h> #if defined (NEW_FRAME) #include "typedefs.h" #include "vsi.h" #include "pei.h" #include "custom.h" #include "gsm.h" #else #include "STDDEFS.H" #include "custom.h" #include "gsm.h" #include "vsi.h" #endif #include "MmiBuzzer.h" typedef struct { USHORT command_1; USHORT command_2; USHORT length; } T_DESCR; #define DEF_MELODY(name) const T_DESCR name[] = { #define END_MELODY BZ_TERM,0 }; //#include "tb1.hm" #ifdef USE_PWT #else const UINT16 MELODY_BUZ_FREQ[] = { 0, // REST // A A# B C C# D D# E F F# G G# 27, 29, 31, 33, 35, 37, 39, 41, 44, 46, 49, 52, 55, 58, 62, 65, 69, 73, 78, 82, 87, 92, 98, 104, 110, 117, 123, 131, 139, 147, 156, 165, 175, 185, 196, 208, 220, 233, 247, 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494, 523, 554, 587, 622, 659, 698, 740, 784, 831, // MIDDLE 880, 932, 988,1047,1109,1175,1245,1319,1397,1480,1568,1661, 1760,1865,1976,2093,2217,2349,2489,2637,2794,2960,3136,3322, 3520,3729,3951,4186,4435,4699,4978,5274,5588,5920,6272,6645, 7040,7459,7902,8372,8870,9397,9956,10548,11175,11840,12544,13290 }; #endif /* abc tune notation ================= The following letters are used to represent notes:- d' -c'- ---- b -a- --- ---- ---- g ------------------------------------f------------------- e --------------------------------d----------------------- c ----------------------------B--------------------------- A ------------------------G------------------------------- F --------------------E----------------------------------- D ---- ---- ---- -C- B, ---- -A,- G, */ #define TDMA_12 55 DEF_MELODY(rising_chromatic) f1, 0,TDMA_12, fs1, 0,TDMA_12, g1, 0,TDMA_12, gs1, 0,TDMA_12, a1, 0,TDMA_12, as1, 0,TDMA_12, b1, 0,TDMA_12, c2, 0,TDMA_12, cs2, 0,TDMA_12, d2, 0,TDMA_12, ds2, 0,TDMA_12, e2, 0,TDMA_12, f2, 0,TDMA_12, fs2, 0,TDMA_12, g2, 0,TDMA_12, gs2, 0,TDMA_12, a2, 0,TDMA_12, as2, 0,TDMA_12, b2, 0,TDMA_12, c3, 0,TDMA_12, cs3, 0,TDMA_12, d3, 0,TDMA_12, ds3, 0,TDMA_12, e3, 0,TDMA_12, f3, 0,TDMA_12, fs3, 0,TDMA_12, g3, 0,TDMA_12, gs3, 0,TDMA_12, a3, 0,TDMA_12, as3, 0,TDMA_12, b3, 0,TDMA_12, c4, 0,TDMA_12, cs4, 0,TDMA_12, d4, 0,TDMA_12, ds4, 0,TDMA_12, e4, 0,TDMA_12, f4, 0,TDMA_12, fs4, 0,TDMA_12, g4, 0,TDMA_12, gs4, 0,TDMA_12, a4, 0,TDMA_12, as4, 0,TDMA_12, b4, 0,TDMA_12, c5, 0,TDMA_12, cs5, 0,TDMA_12, d5, 0,TDMA_12, ds5, 0,TDMA_12, e5, 0,TDMA_12, END_MELODY DEF_MELODY(rising_cscale) f1, 0,TDMA_12, g1, 0,TDMA_12, a1, 0,TDMA_12, b1, 0,TDMA_12, c2, 0,TDMA_12, d2, 0,TDMA_12, e2, 0,TDMA_12, f2, 0,TDMA_12, g2, 0,TDMA_12, a2, 0,TDMA_12, b2, 0,TDMA_12, c3, 0,TDMA_12, d3, 0,TDMA_12, e3, 0,TDMA_12, f3, 0,TDMA_12, g3, 0,TDMA_12, a3, 0,TDMA_12, b3, 0,TDMA_12, c4, 0,TDMA_12, d4, 0,TDMA_12, e4, 0,TDMA_12, f4, 0,TDMA_12, g4, 0,TDMA_12, a4, 0,TDMA_12, b4, 0,TDMA_12, c5, 0,TDMA_12, d5, 0,TDMA_12, e5, 0,TDMA_12, END_MELODY // Coca cola DEF_MELODY(MELODY_ONE) fs3,0,TDMA_12, fs3,0,TDMA_12, fs3,0,TDMA_12, fs3,0,TDMA_12, g3,0,TDMA_12, fs3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, a3,0,TDMA_12, fs3,0,TDMA_12, d3,0,TDMA_12, 0xFFFF,0xFFFF,0, END_MELODY DEF_MELODY(The_Ale_is_dear) fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, gs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, g4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12, b3,60,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12, fs4,60,TDMA_12, e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12, b3,60,TDMA_12, END_MELODY DEF_MELODY(Danza_de_Astureses) c4,60,TDMA_12, d4,60,TDMA_12, e4,60,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, f4,24,TDMA_12, e4,24,TDMA_12, d4,24,TDMA_12, c4,24,TDMA_12, b3,60,TDMA_12, g3,60,TDMA_12, c4,60,TDMA_12, d4,60,TDMA_12, e4,60,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, fs4,24,TDMA_12, d4,24,TDMA_12, e4,24,TDMA_12, f4,24,TDMA_12, g4,120,TDMA_12, END_MELODY DEF_MELODY(MELODY_HELLO) e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, e3,0,TDMA_12, 0xFFFF, 0xFFFF, 0, END_MELODY DEF_MELODY(bugle) c4, 80,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 80,TDMA_12, BZ_REST, 45,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 120,TDMA_12, BZ_REST, 45,TDMA_12, c4, 80,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 80,TDMA_12, BZ_REST, 45,TDMA_12, c4, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 60,TDMA_12, BZ_REST, 5,TDMA_12, c4, 20,TDMA_12, BZ_REST, 5,TDMA_12, e4, 40,TDMA_12, BZ_REST, 5,TDMA_12, g3, 40,TDMA_12, BZ_REST, 5,TDMA_12, c4, 120,TDMA_12, BZ_REST, 40,TDMA_12, END_MELODY