view src/ui/bmi/mmiUserData.h @ 51:04aaa5622fa7

disable deep sleep when Iota LEDB is on TI's Iota chip docs say that CLK13M must be running in order for LEDB to work, and practical experience on Mot C139 which uses Iota LEDB for its keypad backlight concurs: if Calypso enters deep sleep while the keypad backlight is turned on, the light flickers visibly as the chipset goes into and out of deep sleep. TI's original L1 sleep manager code had logic to disable deep sleep when LT_Status() returns nonzero, but that function only works for B-Sample and C-Sample LT, always returns 0 on BOARD 41 - no check of Iota LEDB status anywhere. Change this code for our current hardware: disable deep sleep when Iota LEDB has been turned on through LLS.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 19 Oct 2020 05:11:29 +0000
parents 67bfe9f274f6
children c0052fe355d3
line wrap: on
line source

#ifndef _DEF_MMI_USERDATA_H_
#define _DEF_MMI_USERDATA_H_

/*******************************************************************************

					CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI (6349)                                                           
 $Module:		MMI
 $File:		    MmiUserData.h
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		    25/10/00                                                      
                                                                               
********************************************************************************
                                                                              
 Description:

    This provides the root mofule for the basic MMI
                        
********************************************************************************
 $History: MmiUserData.h

	
	   
 $End

*******************************************************************************/




#define ALLOC_MEMORY mfwAlloc
#define FREE_MEMORY  mfwFree



/*
 * The following enum is the _only_ place where keys for the userData mechanism
 * can be defined. Everybody _can_ and _must_ define their own keys for
 * _every_ particular use of userData.
 */
typedef enum
{
    UD_SOFTKEYS,
	UD_OLD_FOCUS,
    UD_SAT_BITS,
	UD_SAT_HANDLE,
    UD_SAT_KEYBOARD,
    UD_SAT_MENU,
    UD_SAT_MENU_ATTRIBUTES,
    UD_SAT_MENU_IDS,
    UD_SAT_MENU_STRINGPOOL,
    UD_SAT_SETUPMENU_COMMAND,
    UD_KBD,
	UD_PARENTWIN,
	UD_MENU
} UserKey;


/*
 * Please note that all functions below come in a userDataHnd... and userDataWin...
 * version, which have identical functionality, but get the <window> passed
 * in MfwHnd or MfwWin pointer form respectively.
 * You can just use either one depending on what you got hold of at the moment.
 */


void *userDataHndSet( MfwHnd window, UserKey key, void *data);

void *userDataWinSet( MfwWin *window, UserKey key, void *data);
/*
 * Sets the user data for <window> with <key> to <data>,
 * and returns the previous contents of the user data.
 * If <data> itself is returned no user data with <key>
 * existed and a new user data element with <key> has been created
 * and set to <data>.
 * If NULL is returned, either <window> was invalid or a new user data
 * element could not be created.
 */


void *userDataHndGet( MfwHnd window, UserKey key);

void *userDataWinGet( MfwWin *window, UserKey key);
/*
 * Returns the user data for <window> with <key>.
 * If NULL is returned, either <window> was invalid or no user data
 * with <key> existed.
 */


void *userDataHndDelete( MfwHnd window, UserKey key);

void *userDataWinDelete( MfwWin *window, UserKey key);
/*
 * Deletes the user data for <window> with <key>, and returns the
 * contents of the user data.
 * If NULL is returned, either <window> was invalid or no user data
 * with <key> existed.
 */


#endif