view src/ui/bmi/AUITextEntry.c @ 220:0ed36de51973

ABB semaphore protection overhaul The ABB semaphone protection logic that came with TCS211 from TI was broken in several ways: * Some semaphore-protected functions were called from Application_Initialize() context. NU_Obtain_Semaphore() called with NU_SUSPEND fails with NU_INVALID_SUSPEND in this context, but the return value wasn't checked, and NU_Release_Semaphore() would be called unconditionally at the end. The latter call would increment the semaphore count past 1, making the semaphore no longer binary and thus no longer effective for resource protection. The fix is to check the return value from NU_Obtain_Semaphore() and skip the NU_Release_Semaphore() call if the semaphore wasn't properly obtained. * Some SPI hardware manipulation was being done before entering the semaphore- protected critical section. The fix is to reorder the code: first obtain the semaphore, then do everything else. * In the corner case of L1/DSP recovery, l1_abb_power_on() would call some non-semaphore-protected ABB & SPI init functions. The fix is to skip those calls in the case of recovery. * A few additional corner cases existed, all of which are fixed by making ABB semaphore protection 100% consistent for all ABB functions and code paths. There is still one remaining problem of priority inversion: suppose a low- priority task calls an ABB function, and some medium-priority task just happens to preempt right in the middle of that semaphore-protected ABB operation. Then the high-priority SPI task is locked out for a non-deterministic time until that medium-priority task finishes its work and goes back to sleep. This priority inversion problem remains outstanding for now.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 26 Apr 2021 20:55:25 +0000
parents 70ea7526b59e
children
line wrap: on
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/*******************************************************************************

	CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name: Basic MMI
 $Project code: BMI (6349)
 $Module:       MMI
 $File:         AUITextEntry.c
 $Revision:     1.0

 $Author:       Condat(UK)
 $Date:         22/02/01

********************************************************************************

 Description:
  Multi-tap and other text entry methods for AUI Editor.


********************************************************************************

 $History: AUITextEntry.c

  31/01/02      Original Condat(UK) BMI version.
 $End

*******************************************************************************/

#define ENTITY_MFW

/* includes */
#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#if defined (NEW_FRAME)

#include "typedefs.h"
#include "vsi.h"
#include "pei.h"
#include "custom.h"
#include "gsm.h"

#else

#include "STDDEFS.H"
#include "custom.h"
#include "gsm.h"
#include "vsi.h"

#endif

#include "mfw_mfw.h"
#include "mfw_win.h"
#include "mfw_kbd.h"
#include "mfw_tim.h"
#include "mfw_phb.h"
#include "mfw_sms.h"
#include "mfw_ss.h"
#include "mfw_icn.h"
#include "mfw_mnu.h"
#include "mfw_lng.h"
#include "mfw_sat.h"
#include "mfw_kbd.h"
#include "mfw_nm.h"
#include "mfw_cm.h"
#include "mfw_edt.h"

#include "dspl.h"

#include "ksd.h"
#include "psa.h"

#include "MmiDummy.h"
#include "MmiMmi.h"
#include "MmiDialogs.h"
#include "MmiMain.h"

#include "cus_aci.h"
#include "prim.h"
#ifndef PCM_2_FFS
#include "pcm.h"
#endif


#include "ATBCommon.h"
#include "ATBDisplay.h"
#include "ATBEditor.h"
#include "AUITextEntry.h"

/*******************************************************************************

 STATIC DATA

********************************************************************************/
/*SPR 2175, increased KEY_PAD_MAX and changed tables to allow entry of some
accented characters*/
#define KEY_PAD_MAX 6


/* API - 01/09/03 - SPR2371 - Move the new character to the end of the multitap sequence */
/* Alpha mode characters for multi-tap - lower case */

static UBYTE editAlpha [12][KEY_PAD_MAX] =
{
    {'.',   ',',        '+',        '-',        '=',        '0'},   /*Key 0*/

    {' '    ,'?',       '!',        ';',        ':',        '1'},   /*Key 1*/
    /*                                          a grave     a umlaut*/
    {'a',   'b',        'c',        '2',        '\x85',     '\x84'},    /*Key 2*/
    /*                                          e-grave     e-acute*/
    {'d',   'e',        'f',        '3',        '\x8a',     '\x83'},    /*Key 3*/
    /*                                          i-grave*/
    {'g',   'h',        'i',        '4',        '\x8d',     '@'},   /*Key 4*/
    /**/
    {'j',   'k',        'l',        '5',        '&',        '*'},   /*Key 5*/
    /*                                          o-grave     o-umlaut*/
    {'m',   'n',        'o',        '6',        '\x95',     '\x94'},    /*Key 6*/
    /*                                                      SS*/
    {'p',   'q',        'r',        's',        '7',        '\xe1'},    /*Key 7*/
    /*                                          u-grave     u-umlaut*/
    {'t',   'u',        'v',        '8',        '\x97',     '\x82'},    /*Key 8*/
    /**/
    {'w',   'x',        'y',        'z',        '9',        '#'},    /*Key 9*/

    {'*',   '*',        '*',        '*',        '*',        '*'},   /*Key star, not actually used for multitap*/

    {'#',   '#',        '#',        '#',        '#',        '#'}    /*Key hash, not actually used for multitap*/
};

/* Alpha mode characters for multi-tap - upper case */

static UBYTE editAlphaU [12][KEY_PAD_MAX] =
{
    {'.',   ',',        '+',        '-',        '=',        '0'}, /*Key 0*/

    {' ',   '?',        '!',        ';',        ':',        '1'}, /*Key 1*/
/*                                              A-umlaut    cedilla*/
    {'A',   'B',        'C',        '2',        '\x8e',     '\x81'}, /*Key 2*/
/*                                              E-acute*/
    {'D',   'E',        'F',        '3',        '\x90',     ' '}, /*Key 3*/

    {'G',   'H',        'I',        '4',        '@',        ' '}, /*Key 4*/

    {'J',   'K',        'L',        '5',        '&',        '*'}, /*Key 5*/
/*                                              O-umlaut */
    {'M',   'N',        'O',        '6',        '\x99',     ' '},  /*Key 6*/
     /*                                                     SS*/
    {'P',   'Q',        'R',        'S',        '7',        '\xe1'}, /*Key 7*/
/*                                              U-umlaut*/
    {'T',   'U',        'V',        '8',        '\x9A',     ' '}, /*Key 8*/

    {'W',   'X',        'Y',        'Z',        '9',        '#'}, /*Key 9*/

    {'*',   '*',        '*'         ,'*',       '*',        '*'}, /*Key star, not actually used for multitap*/

    {'#',   '#',        '#',        '#',        '#',        '#'}  /*Key hash, not actually used for multitap*/
};

/* API - 01/09/03 - SPR2371 - END*/

static void *MMIdata;       /* Temporary storage for MMI pointer */

/*******************************************************************************

 LOCAL FUNCTION PROTOTYPES

********************************************************************************/

static int AUI_entry_Timer (MfwEvt event, MfwTim *timer);
static USHORT AUI_entry_Keypress(T_AUI_ENTRY_DATA *entry_data, MfwEvt event, MfwKbd *key);

/*******************************************************************************

 $Function:     AUI_entry_Create

 $Description:  Initialises the text entry data.  Allocates memory.  Creates the timer.

 $Returns:      Pointer to the data.

 $Arguments:    win     - The window in which the editor is displayed
                editor  - The editor
                update  - The event to be sent to the window in order to update it

*******************************************************************************/

T_AUI_ENTRY_DATA *AUI_entry_Create(T_MFW_HND win, T_ED_DATA *editor, U32 update)
{
    T_AUI_ENTRY_DATA *entry_data = (T_AUI_ENTRY_DATA *)mfwAlloc(sizeof(T_AUI_ENTRY_DATA));

    entry_data->win         = win;
    entry_data->update      = update;
    entry_data->editor      = editor;
    /* SPR#1597 - SH - Always create this timer */
    entry_data->editTim     = tim_create(win, 1000, (MfwCb) AUI_entry_Timer);
    entry_data->Level       = KEY_PAD_MAX-1;
    entry_data->Key         = KCD_MAX;

    return entry_data;
}


/*******************************************************************************

 $Function:     AUI_entry_Destroy

 $Description:  Frees memory associated with text entry.

 $Returns:      none.

 $Arguments:    entry_data  - The text entry data

*******************************************************************************/

void AUI_entry_Destroy(T_AUI_ENTRY_DATA *entry_data)
{
    if (entry_data->editTim)
    {
        timDelete(entry_data->editTim);
    }

    mfwFree((void *)entry_data, sizeof(T_AUI_ENTRY_DATA));

    return;
}

/*******************************************************************************

 $Function:     AUI_entry_EditChar

 $Description:  Sends a character to the text editor.

 $Returns:      None.

 $Arguments:    data        - The editor data
                alphachar   - Character to be inserted, or NULL if key tables are to
                            be used
                multitap    - TRUE if multitap is in progress

*******************************************************************************/

USHORT AUI_entry_EditChar (T_AUI_ENTRY_DATA *entry_data, USHORT alphachar, BOOL multitap)
{
    T_ED_DATA       *editor     = entry_data->editor;

    TRACE_FUNCTION("AUITextEntry: AUI_entry_EditChar()");

    /* If character is not provided, get it from the key table */

    if (alphachar==NULL)
    {
        alphachar = AUI_entry_GetKeyChar(entry_data, ATB_edit_GetCasePref(editor));

        if (!(ATB_edit_Mode(entry_data->editor, ED_MODE_ALPHA) && entry_data->Key!=KCD_MAX))
            alphachar = UNICODE_SPACE;
    }

    ATB_edit_MultiTap(editor, alphachar, multitap);

    return alphachar;
}


/*******************************************************************************

 $Function:     AUI_entry_EditDigit

 $Description:  Sends a numeric digit/symbol to the editor

 $Returns:      None.

 $Arguments:    data        - The editor data
                code        - The key code of the digit to be inserted

*******************************************************************************/

USHORT AUI_entry_EditDigit (T_AUI_ENTRY_DATA *entry_data, UBYTE code)
{
    T_ED_DATA       *editor     = entry_data->editor;
    USHORT          alphachar;

    TRACE_FUNCTION("AUITextEntry: AUI_entry_EditDigit()");

    alphachar = ATB_char_Unicode(editControls[code]);

    ATB_edit_MultiTap(editor, alphachar, FALSE);

    return alphachar;
}


/*******************************************************************************

 $Function:  AUI_entry_Timer

 $Description:   executes the timer event from the edit component

 $Returns:      none.

 $Arguments:

*******************************************************************************/

static int AUI_entry_Timer (MfwEvt event, MfwTim *timer)
{
    T_AUI_ENTRY_DATA *entry_data        = (T_AUI_ENTRY_DATA *)MMIdata;

    TRACE_FUNCTION("AUIEditor: AUI_entry_Timer()");

    /* SPR#2174 - SH - Only display character if we're still in multi-tap */

    if (entry_data->editor->multitap)
    {
        if (ATB_edit_Mode(entry_data->editor, ED_MODE_ALPHA))
        {
            AUI_entry_EditChar(entry_data, NULL, FALSE);

            entry_data->Level = KEY_PAD_MAX-1;
            entry_data->Key = KCD_MAX;
        }

        SEND_EVENT(entry_data->win, entry_data->update,0,0);
    }

    return 1;
}


/*******************************************************************************

 $Function:     AUI_entry_StopMultitap

 $Description:  Stops a multitap operation going on, cancelling the timer
                SPR#2174 - SH - Added

 $Returns:      none.

 $Arguments:    entry_data - The entry data

*******************************************************************************/

void AUI_entry_StopMultitap(T_AUI_ENTRY_DATA *entry_data)
{
    TRACE_FUNCTION("AUIEditor: AUI_entry_StopMultitap()");

    timStop(entry_data->editTim);

    entry_data->editor->multitap = FALSE;

    entry_data->Level = KEY_PAD_MAX-1;
    entry_data->Key = KCD_MAX;

    return;
}


/*******************************************************************************

 $Function:     AUI_entry_EventKey

 $Description:  Process a keypress event.

 $Returns:      The character that is entered, or NULL.

 $Arguments:

*******************************************************************************/

USHORT AUI_entry_EventKey (T_AUI_ENTRY_DATA *entry_data, MfwEvt event, MfwKbd *key)
{
    T_ED_DATA       *editor     = entry_data->editor;
    USHORT          alphachar;                                              // The character entered

    TRACE_FUNCTION("AUIEditor: AUI_entry_EventKey");

    alphachar = AUI_entry_Keypress(entry_data, event, key);

    ATB_edit_Refresh(editor);

    return alphachar;
}


/*******************************************************************************

 $Function:     AUI_entry_Keypress

 $Description:  Process a keypress event

 $Returns:      The character that is entered, or NULL.

 $Arguments:

*******************************************************************************/

static USHORT AUI_entry_Keypress(T_AUI_ENTRY_DATA *entry_data, MfwEvt event, MfwKbd *key)
{
    T_ED_DATA       *editor         = entry_data->editor;
    USHORT          alphachar;                                      /* Current multi-tap character */
    T_ED_CASE_PREF  casePref;

    TRACE_FUNCTION("AUIEditor: AUI_entry_KeypressFormat()");

    alphachar = NULL;

    if (key->code!=KCD_HUP && editor->cursor.pos<(editor->attr->size-1)) /* SPR#1995 - SH */
    {
        /* Multi-tap: The user presses a different key, meaning the previous character must be entered */

        if (entry_data->Key != KCD_MAX && entry_data->Key != key->code)
        {
            timStop(entry_data->editTim);

            AUI_entry_EditChar(entry_data, alphachar, FALSE);                   // Show character, not multi-tap
            entry_data->Level = KEY_PAD_MAX-1;
            entry_data->Key = KCD_MAX;
        }

        casePref = ATB_edit_GetCasePref(editor);    /* Work out the format character that will govern the format of this keypress */

        if (editor->cursor.pos < (editor->attr->size-1) && casePref!=ED_CASEPREF_NONE) /* SPR#1995 - SH */                  // Make sure we can still show a character
        {
            if (key->code <= KCD_HASH)                      /* SPR#1788 - SH - Now accept 0-9, * and # */
            {
                entry_data->Key = key->code;                                        // Store the key pressed

                /* Numeric */

                if (casePref==ED_CASEPREF_NUM)                                              // A numeric digit is expected
                {
                    alphachar = AUI_entry_GetKeyChar(entry_data, casePref);
                    entry_data->Level = KEY_PAD_MAX-1;                              // Reset multi-tap settings
                    entry_data->Key = KCD_MAX;
                    AUI_entry_EditChar(entry_data, alphachar, FALSE);                   // Show character, not multi-tap#
                }

                /* Multi-tap alphanumeric */

                else                                        // Valid format codes
                {
                    alphachar = NULL;

                    entry_data->Level++;                                                // Increment through list of symbols
                    if (entry_data->Level > (KEY_PAD_MAX-1))                            // List wraps round
                        entry_data->Level = 0;

                    alphachar = AUI_entry_GetKeyChar(entry_data, casePref);

                    if (alphachar!=NULL)                // If we've found a character, and string isn't max size
                    {
                        AUI_entry_EditChar(entry_data, alphachar, TRUE);                    // Add character, multi-tap
                        /* Need to store this handle, so timer can get access to
                         * entry_data on callback */
                        MMIdata = (void *)entry_data;
                        timStart(entry_data->editTim);
                    }
                    else
                        entry_data->Key = KCD_MAX;/*a0393213 warnings removal-KEY_MAX changed to KCD_MAX*/
                }
            }
        }
    }
    return alphachar;
}


/*******************************************************************************

 $Function:     AUI_entry_GetKeyChar

 $Description:  Return the character to be entered, based on the keypress

 $Returns:      the unicode character to be entered into the text

 $Arguments:    case        - the preference for the case of the output


*******************************************************************************/

USHORT AUI_entry_GetKeyChar(T_AUI_ENTRY_DATA *entry_data, T_ED_CASE_PREF casePref)
{
    T_ED_DATA       *editor     = entry_data->editor;
    USHORT          alphachar;
    USHORT          safetycounter;                      /* Stops searching forever to find compatible character */
    BOOL            valid;                      /* flag to indicate whether character is accepted */
    USHORT          upper;
    USHORT          lower;
    UBYTE           caseSel = ATB_edit_GetCase(editor); /* The case selected by the user */

    TRACE_FUNCTION("AUI_entry_GetKeyChar");

    if (casePref==ED_CASEPREF_NUM || (casePref==ED_CASEPREF_ALPHANUM && caseSel==ED_CASE_NUM))
    {
        alphachar = editControls[entry_data->Key];
        if (entry_data->Key<=KCD_HASH)
            alphachar = alphachar << 8;                 // Gives us the ascii in the upper byte of the unicode
    }
    else
    {
        valid = FALSE;
        alphachar = NULL;
        safetycounter = 0;

        while (!valid && safetycounter<KEY_PAD_MAX)
        {
            upper = (USHORT)editAlphaU[entry_data->Key][entry_data->Level];
            lower = (USHORT)editAlpha[entry_data->Key][entry_data->Level];

            switch(casePref)
            {
                case ED_CASEPREF_ALPHANUM:
                    if (caseSel==ED_CASE_UPPER || caseSel==ED_CASE_CAPS)
                        alphachar = upper;
                    else
                        alphachar = lower;
                    valid = TRUE;
                    break;

                case ED_CASEPREF_ALPHANUM_UC:
                    alphachar = upper;
                    valid = TRUE;
                    break;

                case ED_CASEPREF_ALPHANUM_LC:
                    alphachar = lower;
                    valid = TRUE;
                    break;

                case ED_CASEPREF_ALPHA_UC:
                    alphachar = upper;
                    valid = !ATB_char_IsNumeric(alphachar);
                    break;

                case ED_CASEPREF_ALPHA_LC:
                    alphachar = lower;
                    valid = !ATB_char_IsNumeric(alphachar);
                    break;
            }

            if (!valid)
            {                                                           // find the next one that is,
                alphachar = NULL;
                safetycounter++;                                            // (but don't search forever)
                entry_data->Level++;
                if (entry_data->Level > (KEY_PAD_MAX-1))
                    entry_data->Level = 0;
            }
        }

        alphachar = ATB_char_Unicode(alphachar);    /* SPR#2342 - SH - Convert from unicode properly */
    }

    TRACE_EVENT_P1(">>> alphachar = %d", alphachar);

    return alphachar;
}