view src/cs/services/audio/audio_features_i.h @ 267:10b3a6876273

fc-target.h preprocessor symbols: introduce CONFIG_TARGET_LEO_RFFE Out of our currently existing supported targets, Leonardo and Tango use TI's classic Leonardo RFFE wiring. However, we would like to use the same quadband RFFE with the same classic wiring on our FreeCalypso Libre Dumbphone handset, and also on the planned development board that will serve as a stepping stone toward that goal. Therefore, we introduce the new CONFIG_TARGET_LEO_RFFE preprocessor symbol, and conditionalize on this symbol in tpudrv12.h, instead of a growing || of different targets.
author Mychaela Falconia <falcon@freecalypso.org>
date Wed, 09 Jun 2021 07:26:51 +0000
parents 4e78acac3d88
children
line wrap: on
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#ifndef AUDIO_FEATURES_I_H
#define AUDIO_FEATURES_I_H

  #include "audio/audio_api.h"

  /* configuration */
  /* FFS or RAM manager exist only if they are enabled AND a related L1 feature is enabled
     Currently only VOICE MEMO AMR is supported */
  #define AUDIO_ENABLE_NEW_FFS_MANAGER 1
  #define AUDIO_NEW_FFS_MANAGER (AUDIO_ENABLE_NEW_FFS_MANAGER)&&(L1_VOICE_MEMO_AMR)
  #define AUDIO_ENABLE_RAM_MANAGER 1
  #define AUDIO_RAM_MANAGER (AUDIO_ENABLE_RAM_MANAGER)&&(L1_VOICE_MEMO_AMR)
  #define AUDIO_MEM_MANAGER (AUDIO_RAM_MANAGER) || (AUDIO_NEW_FFS_MANAGER)

  /* external prototype */
  #if (KEYBEEP)
    void audio_keybeep_manager (T_RV_HDR *p_message);
    void audio_keybeep_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
  #endif
  #if (TONE)
    void audio_tones_manager (T_RV_HDR *p_message);
    void audio_tones_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
  #endif
  #if (MELODY_E1)
    void audio_melody_E1_manager_0       (T_RV_HDR *p_message);
    void audio_melody_E1_manager_1       (T_RV_HDR *p_message);
    UINT8 audio_melody_E1_message_switch (T_RV_HDR *p_message);
    void audio_melody_E1_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
  #endif
  #if (MELODY_E2)
    void audio_melody_E2_manager_0       (T_RV_HDR *p_message);
    void audio_melody_E2_manager_1       (T_RV_HDR *p_message);
    UINT8 audio_melody_E2_message_switch (T_RV_HDR *p_message);
    void audio_background_melody_e2_download_instrument_manager (T_RV_HDR *p_message);
    void audio_melody_E2_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
  #endif
  #if (VOICE_MEMO)
    void audio_vm_play_manager (T_RV_HDR *p_message);
    void audio_vm_record_manager(T_RV_HDR *p_message);
    UINT8 audio_voice_memo_message_switch (T_RV_HDR *p_message);
    void audio_vm_play_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
    void audio_vm_record_send_status ( T_AUDIO_RET status,
                                              UINT32 recorded_size,
                                              T_RV_RETURN return_path);
  #endif
  #if (MELODY_E1) || (MELODY_E2) || (VOICE_MEMO)
    void audio_ffs_manager (T_RV_HDR *p_message);
    void audio_ffs_downloader (void);
  #endif
  #if (L1_VOICE_MEMO_AMR)&&(AUDIO_MEM_MANAGER)
    void audio_vm_amr_play_from_memory_manager (T_RV_HDR *p_message);
    void audio_vm_amr_record_to_memory_manager (T_RV_HDR *p_message);
  #endif
  #if (L1_VOICE_MEMO_AMR)
    UINT8 audio_voice_memo_amr_memory_message_switch (T_RV_HDR *p_message);
    void audio_vm_amr_play_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
    void audio_vm_amr_record_send_status ( T_AUDIO_RET status,
                                           UINT32 recorded_size,
                                           T_RV_RETURN return_path);
  #endif
  #if (SPEECH_RECO)
    void audio_sr_enroll_manager (T_RV_HDR *p_message);
    void audio_sr_update_manager (T_RV_HDR *p_message);
    void audio_sr_reco_manager (T_RV_HDR *p_message);
    #ifndef _WINDOWS
      void audio_sr_background_manager(T_RV_HDR *p_message);
    #endif
    void audio_sr_enroll_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
    void audio_sr_update_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
    void audio_sr_reco_send_status (T_AUDIO_RET status, UINT8 word_index, T_RV_RETURN return_path);
  #endif

  #if (AUDIO_MEM_MANAGER)
    UINT8 audio_mem_message_switch(T_RV_HDR *p_message);
    void audio_mem_manager (T_RV_HDR *p_message);
  #endif
  #if (L1_AUDIO_DRIVER)
    void audio_driver_manager(T_RV_HDR *p_message);
    UINT8 audio_driver_message_switch(T_RV_HDR *p_message);
  #endif

  /* audio mode prototype */
  void  audio_mode_full_access_write_manager  (T_RV_HDR *p_message);
  void  audio_mode_load_manager               (T_RV_HDR *p_message);
  void  audio_mode_save_manager               (T_RV_HDR *p_message);
  void audio_mode_speaker_volume_manager      (T_RV_HDR *p_message);
  UINT8 audio_mode_message_switch             (T_RV_HDR *p_message);

  void *audio_allocate_l1_message(UINT16 size);
  void audio_deallocate_l1_message(void *message);
  T_RV_RET audio_send_l1_message(INT16 message_id, void *message);
#endif