FreeCalypso > hg > fc-tourmaline
view src/cs/services/audio/audio_mode_i.h @ 267:10b3a6876273
fc-target.h preprocessor symbols: introduce CONFIG_TARGET_LEO_RFFE
Out of our currently existing supported targets, Leonardo and Tango
use TI's classic Leonardo RFFE wiring. However, we would like to
use the same quadband RFFE with the same classic wiring on our
FreeCalypso Libre Dumbphone handset, and also on the planned
development board that will serve as a stepping stone toward that
goal. Therefore, we introduce the new CONFIG_TARGET_LEO_RFFE
preprocessor symbol, and conditionalize on this symbol in tpudrv12.h,
instead of a growing || of different targets.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Wed, 09 Jun 2021 07:26:51 +0000 |
parents | 4e78acac3d88 |
children |
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/****************************************************************************/ /* */ /* File Name: audio_mode_i.h */ /* */ /* Purpose: This file contains symbolic constant used for the audio mode */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------ */ /* 18 Jan 2002 Create */ /* */ /* Author Francois Mazard */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef __AUDIO_MODE_I_H_ #define __AUDIO_MODE_I_H_ #ifdef __cplusplus extern "C" { #endif #if (ANLG_FAM == 1) /* Register mapping for OMEGA, NAUSICA */ /* VBCR register */ #define AUDIO_VBCR_VFBYP (0x0200) #define AUDIO_VBCR_VBDFAUXG (0x0100) #define AUDIO_VBCR_VSYNC (0x0080) #define AUDIO_VBCR_VCLKMODE (0x0040) #define AUDIO_VBCR_VALOOP (0x0020) #define AUDIO_VBCR_MICBIAS (0x0010) #define AUDIO_VBCR_VULSWITCH (0x0008) #define AUDIO_VBCR_VBUZ (0x0004) #define AUDIO_VBCR_VDLEAR (0x0002) #define AUDIO_VBCR_VDLAUX (0x0001) /* VBUR */ #define AUDIO_VBUR_DXEN (0x0200) #define AUDIO_VBUR_VDLST (0x000F) #define AUDIO_VBUR_VULPG (0x001F) /* VBDR */ #define AUDIO_VBDR_VDLPG (0x000F) #define AUDIO_VBDR_VOLCTL (0x000F) #endif #if (ANLG_FAM == 2) /* Register mapping for IOTA */ /* VBCR register */ #define AUDIO_VBCR_VFBYP (0x0200) #define AUDIO_VBCR_VBDFAUXG (0x0100) #define AUDIO_VBCR_VSYNC (0x0080) #define AUDIO_VBCR_VCLKMODE (0x0040) #define AUDIO_VBCR_VALOOP (0x0020) #define AUDIO_VBCR_MICBIAS (0x0010) #define AUDIO_VBCR_VULSWITCH (0x0008) #define AUDIO_VBCR_VBUZ (0x0004) #define AUDIO_VBCR_VDLEAR (0x0002) #define AUDIO_VBCR_VDLAUX (0x0001) /* VBCR2 */ #define AUDIO_VBCR2_MICBIASEL (0x0001) #define AUDIO_VBCR2_VDLHSO (0x0002) #define AUDIO_VBCR2_MICNAUX (0x0004) /* VBUR */ #define AUDIO_VBUR_DXEN (0x0200) #define AUDIO_VBUR_VDLST (0x000F) #define AUDIO_VBUR_VULPG (0x001F) /* VBDR */ #define AUDIO_VBDR_VDLPG (0x000F) #define AUDIO_VBDR_VOLCTL (0x000F) #endif #if (ANLG_FAM == 3) /* Register mapping for SYREN */ /* VBCR register */ #define AUDIO_VBCR_VFBYP (0x0200) #define AUDIO_VBCR_VBDFAUXG (0x0100) #define AUDIO_VBCR_VSYNC (0x0080) #define AUDIO_VBCR_VCLKMODE (0x0040) #define AUDIO_VBCR_VALOOP (0x0020) #define AUDIO_VBCR_MICBIAS (0x0010) #define AUDIO_VBCR_VULSWITCH (0x0008) /* VBCR2 */ #define AUDIO_VBCR2_MICBIASEL (0x0004) /* VBUR */ #define AUDIO_VBUR_DXEN (0x0200) #define AUDIO_VBUR_VDLST (0x01E0) #define AUDIO_VBUR_VULPG (0x001F) /* VBDR */ #define AUDIO_VBDR_VDLPG (0x000F) #define AUDIO_VBDR_VOLCTL (0x0070) #endif #ifdef __cplusplus } #endif #endif /* __AUDIO_MODE_I_H_ */ #endif /* #ifdef RVM_AUDIO_MAIN_SWE */