FreeCalypso > hg > fc-tourmaline
view src/cs/services/mks/mks_messages_i.h @ 287:3dee79757ae4
UI fw: load handheld audio mode on boot
We have now reached the point where use of audio mode config files
should be considered mandatory. In ACI usage we can tell users that
they need to perform an AT@AUL of some appropriate audio mode, but
in UI-enabled fw we really need to have the firmware load audio modes
on its own, so that correct audio config gets established when the
handset or development board runs on its own, without a connected host
computer.
Once have FC Venus with both main and headset audio channels and
headset plug insertion detection, our fw will need to automatically
load the handheld mode or the headset mode depending on the plug
insertion state. For now we load only the handheld mode, which has
been tuned for FC-HDS4 on FC Luna.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 13 Nov 2021 03:20:57 +0000 |
parents | 4e78acac3d88 |
children |
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/** * @file mks_messages_i.h * * Data structures that MKS SWE can receive. * * These messages are send by the bridge function. There are not available * out of the SWE. * * @author Laurent Sollier (l-sollier@ti.com) * @version 0.1 */ /* * History: * * Date Author Modification * ---------------------------------------- * 11/19/2001 L Sollier Create * * * (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved */ #ifndef _MKS_MESSAGES_I_H_ #define _MKS_MESSAGES_I_H_ /** * @name MKS_INFOS_KEY_SEQUENCE_MSG * * Internal message. * * Message issued by MKS to MKS task. * This message is used to add a magic key sequence. */ /*@{*/ /** Message ID. */ #define MKS_INFOS_KEY_SEQUENCE_MSG (MKS_MESSAGES_OFFSET | 0x002) /** Message structure. */ typedef struct { /** Message header. */ T_RV_HDR hdr; /** Magic key sequence informations. */ T_MKS_INFOS_KEY_SEQUENCE key_sequence_infos; } T_MKS_INFOS_KEY_SEQUENCE_MSG; /*@}*/ /** * @name MKS_REMOVE_KEY_SEQUENCE_MSG * * Internal message. * * Message issued by MKS to MKS task. * This message is used to remove a magic key sequence. */ /*@{*/ /** Message ID. */ #define MKS_REMOVE_KEY_SEQUENCE_MSG (MKS_MESSAGES_OFFSET | 0x003) /** Message structure. */ typedef struct { /** Message header. */ T_RV_HDR hdr; /** Magic key sequence name. */ char name[KPD_MAX_CHAR_NAME+1]; } T_MKS_REMOVE_KEY_SEQUENCE_MSG; /*@}*/ #endif /* _MKS_MESSAGES_I_H_ */