view src/gpf/ccd/csn1_s0.c @ 287:3dee79757ae4

UI fw: load handheld audio mode on boot We have now reached the point where use of audio mode config files should be considered mandatory. In ACI usage we can tell users that they need to perform an AT@AUL of some appropriate audio mode, but in UI-enabled fw we really need to have the firmware load audio modes on its own, so that correct audio config gets established when the handset or development board runs on its own, without a connected host computer. Once have FC Venus with both main and headset audio channels and headset plug insertion detection, our fw will need to automatically load the handheld mode or the headset mode depending on the plug insertion state. For now we load only the handheld mode, which has been tuned for FC-HDS4 on FC Luna.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 13 Nov 2021 03:20:57 +0000
parents 4e78acac3d88
children
line wrap: on
line source

/* 
+----------------------------------------------------------------------------- 
|  Project : CCD
|  Modul   : csn1_s0.c
+----------------------------------------------------------------------------- 
|  Copyright 2002 Texas Instruments Berlin, AG 
|                 All rights reserved. 
| 
|                 This file is confidential and a trade secret of Texas 
|                 Instruments Berlin, AG 
|                 The receipt of or possession of this file does not convey 
|                 any rights to reproduce or disclose its contents or to 
|                 manufacture, use, or sell anything it may describe, in 
|                 whole, or in part, without the specific written consent of 
|                 Texas Instruments Berlin, AG. 
+----------------------------------------------------------------------------- 
|  Purpose :  Definition of encoding and decoding functions for CSN1_S0 elements
+----------------------------------------------------------------------------- 
*/

/*
 * standard definitions like GLOBAL, UCHAR, ERROR etc.
 */
#include "typedefs.h"
#include "header.h"

/*
 * Prototypes of ccd (USE_DRIVER EQ undef) for prototypes only
 * look at ccdapi.h
 */
#undef USE_DRIVER
#include "ccdapi.h"

/*
 * Types and functions for bit access and manipulation
 */
#include "ccd_globs.h"
#include "bitfun.h"

/*
 * Prototypes of ccd internal functions
 */
#include "ccd.h"

/*
 * Declaration of coder/decoder tables
 */
#include "ccdtable.h"
#include "ccddata.h"

extern SHORT cdc_csn1_sx_decode (int flag, const ULONG e_ref, T_CCD_Globs *globs);
extern SHORT cdc_csn1_sx_encode (int flag, const ULONG e_ref, T_CCD_Globs *globs);

#ifndef RUN_FLASH
/*
+--------------------------------------------------------------------+
| PROJECT : CCD (6144)               MODULE  : CCD                   |
| STATE   : code                     ROUTINE : cdc_csn1_s0_decode    |
+--------------------------------------------------------------------+

  PURPOSE : Decoding of the non-standard type CSN1 S0 element.
            The encoding rule for this type is very similar to the 
            CSN.1 type. Except for the presence flag which is 0 in 
            this case. 
            The encoded IE consists of one bit for presence flag and 
            a value part. Only if the flag bit is equal 0 the value 
            part will follow it.
*/

SHORT cdc_csn1_s0_decode (const ULONG c_ref, const ULONG e_ref, T_CCD_Globs *globs)
{
#ifdef DEBUG_CCD
  #ifndef CCD_SYMBOLS
  TRACE_CCD (globs, "cdc_csn1_s0_decode()");
	#else
	TRACE_CCD (globs, "cdc_csn1_s0_decode() %s", ccddata_get_alias((USHORT) e_ref, 1));
	#endif
#endif

  return cdc_csn1_sx_decode (0, e_ref, globs);
}
#endif /* !RUN_FLASH */

#ifndef RUN_FLASH
/*
+--------------------------------------------------------------------+
| PROJECT : CCD (6144)              MODULE  : CDC_GSM                |
| STATE   : code                    ROUTINE : cdc_csn1_s0_encode     |
+--------------------------------------------------------------------+

  PURPOSE : Encoding of the non-standard type CSN1 S0 element.
            The encoding rule for this type is very similar to CSN.1
            type. Except for the presence flag which is 0 in this
            case. The encoded bit pattern consists of a 0 bit as 
            valid flag and a value part. If the element is present
            (the v_xxx component is TRUE in the decoded message)
            a 0 bit will be coded followed by the encoded value part.
            Otherwise a 1 bit will be encoded.
            Possible array types are given by melem[e_ref].repType:
            0) ' ' =>  {0| IE}        (no array)
            1) 'i' =>  {0 IE} ** 1    (many repeations up to a 1 bit)
            2) 'v' =>  {0|1 IE}* val  (val is another IE)
            3) 'c' =>  {0|1 IE}* 3    (3 is  an example)
*/

SHORT cdc_csn1_s0_encode (const ULONG c_ref, const ULONG e_ref, T_CCD_Globs *globs)
{
#ifdef DEBUG_CCD
  #ifndef CCD_SYMBOLS
  TRACE_CCD (globs, "cdc_csn1_s0_encode()");
	#else
	TRACE_CCD (globs, "cdc_csn1_s0_encode() %s", ccddata_get_alias((USHORT) e_ref, 1));
	#endif
#endif

  return cdc_csn1_sx_encode (0, e_ref, globs);
}
#endif /* !RUN_FLASH */