FreeCalypso > hg > fc-tourmaline
view src/gpf/inc/nuc/old/pm_defs.h @ 287:3dee79757ae4
UI fw: load handheld audio mode on boot
We have now reached the point where use of audio mode config files
should be considered mandatory. In ACI usage we can tell users that
they need to perform an AT@AUL of some appropriate audio mode, but
in UI-enabled fw we really need to have the firmware load audio modes
on its own, so that correct audio config gets established when the
handset or development board runs on its own, without a connected host
computer.
Once have FC Venus with both main and headset audio channels and
headset plug insertion detection, our fw will need to automatically
load the handheld mode or the headset mode depending on the plug
insertion state. For now we load only the handheld mode, which has
been tuned for FC-HDS4 on FC Luna.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 13 Nov 2021 03:20:57 +0000 |
parents | 4e78acac3d88 |
children |
line wrap: on
line source
/*************************************************************************/ /* */ /* Copyright (c) 1993-1996 Accelerated Technology, Inc. */ /* */ /* PROPRIETARY RIGHTS of Accelerated Technology are involved in the */ /* subject matter of this material. All manufacturing, reproduction, */ /* use, and sales rights pertaining to this subject matter are governed */ /* by the license agreement. The recipient of this software implicitly */ /* accepts the terms of the license. */ /* */ /*************************************************************************/ /*************************************************************************/ /* */ /* FILE NAME VERSION */ /* */ /* pm_defs.h PLUS 1.2 */ /* */ /* COMPONENT */ /* */ /* PM - Partition Memory Management */ /* */ /* DESCRIPTION */ /* */ /* This file contains data structure definitions and constants for */ /* the Partition Memory component. */ /* */ /* AUTHOR */ /* */ /* William E. Lamie, Accelerated Technology, Inc. */ /* */ /* DATA STRUCTURES */ /* */ /* PM_PCB Partition Pool control block */ /* PM_HEADER Header of each partition */ /* PM_SUSPEND Partition suspension block */ /* */ /* FUNCTIONS */ /* */ /* None */ /* */ /* DEPENDENCIES */ /* */ /* cs_defs.h Common service definitions */ /* tc_defs.h Thread Control definitions */ /* */ /* HISTORY */ /* */ /* NAME DATE REMARKS */ /* */ /* W. Lamie 03-01-1993 Created initial version 1.0 */ /* D. Lamie 04-19-1993 Verified version 1.0 */ /* W. Lamie 03-01-1994 Moved include files outside of */ /* the file #ifndef to allow the */ /* use of actual data structures, */ /* removed protect structure, */ /* added padding logic, */ /* resulting in version 1.1 */ /* R. Pfaff - */ /* D. Lamie 03-18-1994 Verified version 1.1 */ /* M.Q. Qian 04-17-1996 updated to version 1.2 */ /* */ /*************************************************************************/ #include "cs_defs.h" /* Common service constants */ #include "tc_defs.h" /* Thread control constants */ /* Check to see if the file has been included already. */ #ifndef PM_DEFS #define PM_DEFS /* Define constants local to this component. */ #define PM_PARTITION_ID 0x50415254UL #define PM_OVERHEAD ((sizeof(PM_HEADER) + sizeof(UNSIGNED) \ - 1)/sizeof(UNSIGNED)) * \ sizeof(UNSIGNED) /* Define the Partition Pool Control Block data type. */ typedef struct PM_PCB_STRUCT { CS_NODE pm_created; /* Node for linking to */ /* created partition list */ UNSIGNED pm_id; /* Internal PCB ID */ CHAR pm_name[NU_MAX_NAME]; /* Partition Pool name */ VOID *pm_start_address; /* Starting pool address */ UNSIGNED pm_pool_size; /* Size of pool */ UNSIGNED pm_partition_size; /* Size of each partition */ UNSIGNED pm_available; /* Available partitions */ UNSIGNED pm_allocated; /* Allocated partitions */ struct PM_HEADER_STRUCT *pm_available_list; /* Available list */ DATA_ELEMENT pm_fifo_suspend; /* Suspension type flag */ #if PAD_1 DATA_ELEMENT pm_padding[PAD_1]; #endif UNSIGNED pm_tasks_waiting; /* Number of waiting tasks*/ struct PM_SUSPEND_STRUCT *pm_suspension_list; /* Suspension list */ } PM_PCB; /* Define the header structure that is in front of each memory partition. */ typedef struct PM_HEADER_STRUCT { struct PM_HEADER_STRUCT *pm_next_available; /* Next available memory */ /* partition */ PM_PCB *pm_partition_pool; /* Partition pool pointer */ } PM_HEADER; /* Define the partition suspension structure. This structure is allocated off of the caller's stack. */ typedef struct PM_SUSPEND_STRUCT { CS_NODE pm_suspend_link; /* Link to suspend blocks */ PM_PCB *pm_partition_pool; /* Pointer to pool */ TC_TCB *pm_suspended_task; /* Task suspended */ VOID *pm_return_pointer; /* Return memory address */ STATUS pm_return_status; /* Return status */ } PM_SUSPEND; #endif