FreeCalypso > hg > fc-tourmaline
view src/gpf/inc/p_frame.h @ 287:3dee79757ae4
UI fw: load handheld audio mode on boot
We have now reached the point where use of audio mode config files
should be considered mandatory. In ACI usage we can tell users that
they need to perform an AT@AUL of some appropriate audio mode, but
in UI-enabled fw we really need to have the firmware load audio modes
on its own, so that correct audio config gets established when the
handset or development board runs on its own, without a connected host
computer.
Once have FC Venus with both main and headset audio channels and
headset plug insertion detection, our fw will need to automatically
load the handheld mode or the headset mode depending on the plug
insertion state. For now we load only the handheld mode, which has
been tuned for FC-HDS4 on FC Luna.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 13 Nov 2021 03:20:57 +0000 |
parents | 4e78acac3d88 |
children |
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/* +------------------------------------------------------------------------------ | File: frm_primitives.h +------------------------------------------------------------------------------ | Copyright 2002 Texas Instruments Berlin, AG | All rights reserved. | | This file is confidential and a trade secret of Texas | Instruments Berlin, AG | The receipt of or possession of this file does not convey | any rights to reproduce or disclose its contents or to | manufacture, use, or sell anything it may describe, in | whole, or in part, without the specific written consent of | Texas Instruments Berlin, AG. +----------------------------------------------------------------------------- | Purpose : Definitions for frame primitives. +----------------------------------------------------------------------------- */ #ifndef FRM_PRIMITIVES_H #define FRM_PRIMITIVES_H #define FRM_ERROR_IND 0xC000001E /* SAP NR: 30 (0x1e), PRIM NR 0 */ #define FRM_WARNING_IND 0xC001001E /* SAP NR: 30 (0x1e), PRIM NR 1 */ /* maximum length of a string in frame primitives */ #define FRM_PRIM_STR_SIZE 100 /* spontaneuous frame output */ typedef struct { U32 error_code; char error_string [ FRM_PRIM_STR_SIZE ]; } T_FRM_ERROR_IND; typedef struct { U32 warning_code; char warning_string [ FRM_PRIM_STR_SIZE ]; } T_FRM_WARNING_IND; #if 0 /* frame status requests and confirmations */ /* register destination for error/warning indications */ typedef struct { char name [ RESOURCE_NAMELEN ]; } T_FRM_REGISTER_REQ; typedef struct { char name [ RESOURCE_NAMELEN ]; } T_FRM_REGISTER_CNF; /* task status */ typedef struct { U32 task_id; } T_FRM_TASK_STATUS_REQ; typedef struct { char name [ RESOURCE_NAMELEN ]; U32 priority; U32 stacksize; U32 unused_stack; } T_FRM_TASK_DATA; typedef struct { T_FRM_TASK_DATA task [ MAX_OS_TASKS ];; } T_FRM_TASK_STATUS_CNF; /* partition status */ typedef struct { U32 partition_group_id; } T_FRM_PARTITION_STATUS_REQ; typedef struct { T_FRM_PARTITION_DATA p_pool [ MAX_POOL_GROUPS*MAX_POOLS_PER_GROUP ]; } T_FRM_PARTITION_STATUS_CNF; typedef struct { U32 partition_pool_id; U32 partition_size U32 available; U32 allocated; } T_FRM_PARTITION_DATA; /* memory status */ typedef struct { U32 memory_pool_id; } T_FRM_MEMORY_STATUS_REQ; typedef struct { U32 memory_pool_id; U32 pool_size U32 available; U32 allocated; } T_FRM_MEMORY_DATA; typedef struct { T_FRM_MEMORY_DATA m_pool [ MAX_MEMORY_POOLS }; } T_FRM_MEMORY_STATUS_CNF; /* timer status */ typedef struct { U32 timer_id; } T_FRM_TIMER_STATUS_REQ; typedef struct { U32 max_timer; U32 max_simul_available_timer; U32 max_simul_running_timer; } T_FRM_TIMER_STATUS_CNF; /* semaphore status */ typedef struct { U32 semaphore_id; } T_FRM_SEMAPHORE_STATUS_REQ; typedef struct { } T_FRM_SEMAPHORE_STATUS_CNF; #endif #endif /* FRM_PRIMITIVES_H */