FreeCalypso > hg > fc-tourmaline
view src/gpf/inc/pei.h @ 287:3dee79757ae4
UI fw: load handheld audio mode on boot
We have now reached the point where use of audio mode config files
should be considered mandatory. In ACI usage we can tell users that
they need to perform an AT@AUL of some appropriate audio mode, but
in UI-enabled fw we really need to have the firmware load audio modes
on its own, so that correct audio config gets established when the
handset or development board runs on its own, without a connected host
computer.
Once have FC Venus with both main and headset audio channels and
headset plug insertion detection, our fw will need to automatically
load the handheld mode or the headset mode depending on the plug
insertion state. For now we load only the handheld mode, which has
been tuned for FC-HDS4 on FC Luna.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 13 Nov 2021 03:20:57 +0000 |
parents | 4e78acac3d88 |
children |
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/* +------------------------------------------------------------------------------ | File: pei.h +------------------------------------------------------------------------------ | Copyright 2002 Texas Instruments Berlin, AG | All rights reserved. | | This file is confidential and a trade secret of Texas | Instruments Berlin, AG | The receipt of or possession of this file does not convey | any rights to reproduce or disclose its contents or to | manufacture, use, or sell anything it may describe, in | whole, or in part, without the specific written consent of | Texas Instruments Berlin, AG. +----------------------------------------------------------------------------- | Purpose : Protocol Entity Interface exported definitions. +----------------------------------------------------------------------------- */ #ifndef __PEI_H__ #define __PEI_H__ /*==== INCLUDES ============================================================*/ #include <stddef.h> /*==== CONSTANTS ===========================================================*/ #define PEI_OK 0 #define PEI_ERROR (-1) /*==== TYPES ===============================================================*/ typedef int T_PEI_RETURN; typedef char * T_PEI_CONFIG; typedef void T_PEI_MONITOR; /* * types and macros for pei-jumptable processing */ #define PALLOC_TRANSITION /* to reinsert the sdu pointer in pei_primitive */ #define NO_COPY_ROUTING /* has to be set for frame version > 2.5.0 */ /* * for definitions of jumptables */ typedef void (*T_VOID_FUNC)(); typedef short (*T_SHORT_FUNC)(); typedef struct { T_VOID_FUNC func; size_t size; size_t soff; ULONG opc; } T_FUNC; #define MAK_FUNC_S(FUNC,OPC) { (T_VOID_FUNC)FUNC, sizeof(T_##OPC), offsetof(T_##OPC,sdu), OPC } #define MAK_FUNC_0(FUNC,OPC) { (T_VOID_FUNC)FUNC, sizeof(T_##OPC), 0 , OPC } #define MAK_FUNC_N(FUNC,OPC) { (T_VOID_FUNC)FUNC, 0 , 0 , 0 } #define TAB_SIZE(T) (sizeof T / sizeof *T) typedef struct { SHORT (*pei_init)(T_HANDLE); SHORT (*pei_exit)(void); SHORT (*pei_primitive)(void*); SHORT (*pei_timeout)(USHORT); SHORT (*pei_signal)(ULONG,void*); SHORT (*pei_run)(T_HANDLE,T_HANDLE); SHORT (*pei_config)(char*); SHORT (*pei_monitor)(void**); } T_PEI_FUNC; typedef struct { char const *Name; T_PEI_FUNC PeiTable; ULONG StackSize; USHORT QueueEntries; USHORT Priority; USHORT NumOfTimers; U32 Flags; } T_PEI_INFO; #endif /* __PEI_H__ */