FreeCalypso > hg > fc-tourmaline
view src/ui/bmi/AUIEditor_i.h @ 287:3dee79757ae4
UI fw: load handheld audio mode on boot
We have now reached the point where use of audio mode config files
should be considered mandatory. In ACI usage we can tell users that
they need to perform an AT@AUL of some appropriate audio mode, but
in UI-enabled fw we really need to have the firmware load audio modes
on its own, so that correct audio config gets established when the
handset or development board runs on its own, without a connected host
computer.
Once have FC Venus with both main and headset audio channels and
headset plug insertion detection, our fw will need to automatically
load the handheld mode or the headset mode depending on the plug
insertion state. For now we load only the handheld mode, which has
been tuned for FC-HDS4 on FC Luna.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 13 Nov 2021 03:20:57 +0000 |
parents | 64ad3a654677 |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: MMI $File: AUIEditor_i.h $Revision: 1.0 $Author: Condat(UK) $Date: 13/11/02 ******************************************************************************** Description: This is the internal header file for AUIEditor.c - that is, this header file should only be included by MmiEmsEditor.c. The wider-purpose header file is AUIEditor.h. ******************************************************************************** $History: AUIEditor_i.h 13/11/02 Original Condat(UK) BMI version. $End *******************************************************************************/ /******************************************************************************* Type definitions *******************************************************************************/ #ifndef MMI_AUI_EDITOR_I_H #define MMI_AUI_EDITOR_I_H /* * Internal structure */ typedef struct { T_MMI_CONTROL mmi_control; T_MFW_HND parent; /* The parent window */ T_MFW_HND win; /* The edit window */ T_MFW_HND kbd; /* The keyboard handler */ T_MFW_HND kbd_long; /* The longpress keyboard handler */ T_MFW_HND timer; /* The timer for timeouts */ T_MFW_HND title_timer; /* Timer used for scrolling title */ USHORT title_pos; /* Start position to display title text */ USHORT title_next_pos; /* The next position to display the title text */ T_ED_DATA *editor; /* The ATB editor */ T_AUI_EDITOR_DATA editor_data; /* The MMI Editor data */ T_AUI_ENTRY_DATA *entry_data; /* Key entry data */ T_ATB_TEXT title; /* Title of editor */ BOOL hasTitle; /* TRUE if title is provided */ BOOL doNextLongPress; /* Flag used to notice/not notice long keypress */ T_ATB_TEXT predText; /* Predicted word buffer */ T_ED_CHAR predTextChar; /* Current character */ char *displayBuffer; /* SPR#2672 - SH - Pointer to display buffer */ } T_AUI_EDITOR_INFO; /******************************************************************************* Internally used functions *******************************************************************************/ static T_MFW_HND AUI_edit_Create(T_MFW_HND parent, T_AUI_EDITOR_DATA *editor_data); static void AUI_edit_Init(T_MFW_HND window); static void AUI_edit_ExecCb(T_MFW_HND win, USHORT event, USHORT value, void *parameter); static int AUI_edit_WinCb(T_MFW_EVENT event, T_MFW_WIN *win); static int AUI_edit_KbdCb(T_MFW_EVENT event, T_MFW_KBD *keyboard); static int AUI_edit_KbdLongCb(T_MFW_EVENT event, T_MFW_KBD *keyboard); static int AUI_edit_TimerCb (T_MFW_EVENT event, T_MFW_TIM *timer); static int AUI_edit_TitleTimerCb (T_MFW_EVENT event, T_MFW_TIM *timer); static void AUI_edit_CalcPredText(T_AUI_EDITOR_INFO *data); #endif