FreeCalypso > hg > fc-tourmaline
view src/ui/bmi/AUITextEntry.h @ 287:3dee79757ae4
UI fw: load handheld audio mode on boot
We have now reached the point where use of audio mode config files
should be considered mandatory. In ACI usage we can tell users that
they need to perform an AT@AUL of some appropriate audio mode, but
in UI-enabled fw we really need to have the firmware load audio modes
on its own, so that correct audio config gets established when the
handset or development board runs on its own, without a connected host
computer.
Once have FC Venus with both main and headset audio channels and
headset plug insertion detection, our fw will need to automatically
load the handheld mode or the headset mode depending on the plug
insertion state. For now we load only the handheld mode, which has
been tuned for FC-HDS4 on FC Luna.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 13 Nov 2021 03:20:57 +0000 |
parents | cbd9aaba48db |
children |
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#ifndef AUITEXTENTRY_H #define AUITEXTENTRY_H /* Key entry information*/ typedef struct { T_MFW_HND win; /* The editor window */ U32 update; /* Event to be sent to the window to update it */ T_ED_DATA *editor; /* Pointer to editor data */ UBYTE Level; /* Alpha level selected */ UBYTE Key; /* Alpha mode current key */ T_MFW_HND editTim; /* The timer for multi-tap */ } T_AUI_ENTRY_DATA; T_AUI_ENTRY_DATA *AUI_entry_Create(T_MFW_HND win, T_ED_DATA *editor, U32 update); void AUI_entry_Destroy(T_AUI_ENTRY_DATA *entry_data); USHORT AUI_entry_EditChar (T_AUI_ENTRY_DATA *entry_data, USHORT alphachar, BOOL multitap); USHORT AUI_entry_EditDigit (T_AUI_ENTRY_DATA *entry_data, UBYTE code); USHORT AUI_entry_EventKey (T_AUI_ENTRY_DATA *entry_data, MfwEvt event, MfwKbd *key); USHORT AUI_entry_GetKeyChar(T_AUI_ENTRY_DATA *entry_data, T_ED_CASE_PREF casePref); void AUI_entry_StopMultitap(T_AUI_ENTRY_DATA *entry_data); #endif