FreeCalypso > hg > fc-tourmaline
view src/ui/bmi/mmiBlkManager.h @ 287:3dee79757ae4
UI fw: load handheld audio mode on boot
We have now reached the point where use of audio mode config files
should be considered mandatory. In ACI usage we can tell users that
they need to perform an AT@AUL of some appropriate audio mode, but
in UI-enabled fw we really need to have the firmware load audio modes
on its own, so that correct audio config gets established when the
handset or development board runs on its own, without a connected host
computer.
Once have FC Venus with both main and headset audio channels and
headset plug insertion detection, our fw will need to automatically
load the handheld mode or the headset mode depending on the plug
insertion state. For now we load only the handheld mode, which has
been tuned for FC-HDS4 on FC Luna.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 13 Nov 2021 03:20:57 +0000 |
parents | 62480f597962 |
children |
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#ifndef _MMI_BLKMANAGER_H_ #define _MMI_BLKMANAGER_H_ /******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: PhoneBook $File: MmiBlkManager.h $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: The block manager is responsible for creating and initialising the structures and tables to allow access to the strings, icons sounds and vibrations required by the MMI. Each of these items is effectively a contiguous block of memory, which is accessed via a block resource. Each of the block resources are provided by this package ******************************************************************************** $History: MmiBlkManager.h 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #include "mmiBlkResources.h" /* Define the block resources we are dealing with, for now just identify the sounds icons and vibrations, and fill the rest with languages. We don't actually care what these are for now, they're just placeholders */ #define ALLOC_MEMORY mfwAlloc #define FREE_MEMORY mfwFree #define MMI_LANG_0 0 #define MMI_LANG_1 1 #define MMI_LANG_2 2 #define MMI_LANG_3 3 #define MMI_LANG_4 4 #define MMI_LANG_5 5 #define MMI_LANG_6 6 #define MMI_LANG_7 7 #define MMI_LANG_8 8 #define MMI_LANG_9 9 #define MMI_LANG_10 10 #define MMI_LANG_11 11 #define MMI_LANG_12 12 #define MMI_SOUNDS 13 #define MMI_ICONS 14 #define MMI_MOVES 15 /* Define initialise and shutdown methods */ tBlkHandle mmibm_Initialise( tBlkHandle BlkBase, int NumEntries ); void mmibm_ShutDown( tBlkHandle *BlkHandle ); /* Since this module will be managing each of the block handlers for each of the resources, we need to be able to supply the appropriate handle for any given type to the calling routine. */ tBlkHandle mmibm_SupplyResourceHandler( tBlkHandle ManagerHandle, tBlkId Id ); /* Added to remove warning Aug - 11 */ EXTERN U8 *mfwAlloc (U32 size); /* End - Remove warning */ /******************************************************************************* End of File *******************************************************************************/ #endif