view src/ui/bmi/mmiMelody_data.c @ 287:3dee79757ae4

UI fw: load handheld audio mode on boot We have now reached the point where use of audio mode config files should be considered mandatory. In ACI usage we can tell users that they need to perform an AT@AUL of some appropriate audio mode, but in UI-enabled fw we really need to have the firmware load audio modes on its own, so that correct audio config gets established when the handset or development board runs on its own, without a connected host computer. Once have FC Venus with both main and headset audio channels and headset plug insertion detection, our fw will need to automatically load the handheld mode or the headset mode depending on the plug insertion state. For now we load only the handheld mode, which has been tuned for FC-HDS4 on FC Luna.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 13 Nov 2021 03:20:57 +0000
parents 1de0238e3223
children
line wrap: on
line source

/*******************************************************************************

          CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name: Basic MMI
 $Project code: BMI (6349)
 $Module:       PhoneBook
 $File:         MmiMelody_Data.c
 $Revision:     1.0

 $Author:       Condat(UK)
 $Date:         25/10/00

********************************************************************************

 Description:

********************************************************************************

 $History: MmiMelody_data.c

  25/10/00      Original Condat(UK) BMI version.

 $End

*******************************************************************************/

#define ENTITY_MFW

/* includes */
#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#if defined (NEW_FRAME)

#include "typedefs.h"
#include "vsi.h"
#include "pei.h"
#include "custom.h"
#include "gsm.h"

#else

#include "STDDEFS.H"
#include "custom.h"
#include "gsm.h"
#include "vsi.h"

#endif

#include "MmiBuzzer.h"

typedef struct
{
  USHORT      command_1;
  USHORT      command_2;
  USHORT      length;
} T_DESCR;

#define DEF_MELODY(name) const T_DESCR name[] = {

#define END_MELODY BZ_TERM,0 };

//#include "tb1.hm"

#ifdef USE_PWT
#else

const UINT16 MELODY_BUZ_FREQ[] =  {
  0, // REST
//    A    A#  B  C  C#  D   D#  E    F   F#  G   G#
    27,  29,  31,  33,  35,  37,  39,  41,  44,  46,  49,  52,
    55,  58,  62,  65,  69,  73,  78,  82,  87,  92,  98,  104,
   110, 117, 123, 131, 139, 147, 156, 165, 175, 185, 196, 208,
   220, 233, 247, 262, 277, 294, 311, 330, 349, 370, 392, 415,
   440, 466, 494, 523, 554, 587, 622, 659, 698, 740, 784, 831,  // MIDDLE
   880, 932, 988,1047,1109,1175,1245,1319,1397,1480,1568,1661,
  1760,1865,1976,2093,2217,2349,2489,2637,2794,2960,3136,3322,
  3520,3729,3951,4186,4435,4699,4978,5274,5588,5920,6272,6645,
  7040,7459,7902,8372,8870,9397,9956,10548,11175,11840,12544,13290
};

#endif

/*
  abc tune notation
  =================

The following letters are used to represent notes:-


                                                      d'
                                                -c'- ----
                                             b
                                        -a- --- ---- ----
                                       g
 ------------------------------------f-------------------
                                   e
 --------------------------------d-----------------------
                               c
 ----------------------------B---------------------------
                           A
 ------------------------G-------------------------------
                       F
 --------------------E-----------------------------------
                   D
 ---- ---- ---- -C-
            B,
 ---- -A,-
  G,
*/

#define TDMA_12 55

DEF_MELODY(rising_chromatic)
f1, 0,TDMA_12,
fs1, 0,TDMA_12,
g1, 0,TDMA_12,
gs1, 0,TDMA_12,
a1, 0,TDMA_12,
as1, 0,TDMA_12,
b1, 0,TDMA_12,
c2, 0,TDMA_12,
cs2, 0,TDMA_12,
d2, 0,TDMA_12,
ds2, 0,TDMA_12,
e2, 0,TDMA_12,
f2, 0,TDMA_12,
fs2, 0,TDMA_12,
g2, 0,TDMA_12,
gs2, 0,TDMA_12,
a2, 0,TDMA_12,
as2, 0,TDMA_12,
b2, 0,TDMA_12,
c3, 0,TDMA_12,
cs3, 0,TDMA_12,
d3, 0,TDMA_12,
ds3, 0,TDMA_12,
e3, 0,TDMA_12,
f3, 0,TDMA_12,
fs3, 0,TDMA_12,
g3, 0,TDMA_12,
gs3, 0,TDMA_12,
a3, 0,TDMA_12,
as3, 0,TDMA_12,
b3, 0,TDMA_12,
c4, 0,TDMA_12,
cs4, 0,TDMA_12,
d4, 0,TDMA_12,
ds4, 0,TDMA_12,
e4, 0,TDMA_12,
f4, 0,TDMA_12,
fs4, 0,TDMA_12,
g4, 0,TDMA_12,
gs4, 0,TDMA_12,
a4, 0,TDMA_12,
as4, 0,TDMA_12,
b4, 0,TDMA_12,
c5, 0,TDMA_12,
cs5, 0,TDMA_12,
d5, 0,TDMA_12,
ds5, 0,TDMA_12,
e5, 0,TDMA_12,
END_MELODY

DEF_MELODY(rising_cscale)
f1, 0,TDMA_12,
g1, 0,TDMA_12,
a1, 0,TDMA_12,
b1, 0,TDMA_12,
c2, 0,TDMA_12,
d2, 0,TDMA_12,
e2, 0,TDMA_12,
f2, 0,TDMA_12,
g2, 0,TDMA_12,
a2, 0,TDMA_12,
b2, 0,TDMA_12,
c3, 0,TDMA_12,
d3, 0,TDMA_12,
e3, 0,TDMA_12,
f3, 0,TDMA_12,
g3, 0,TDMA_12,
a3, 0,TDMA_12,
b3, 0,TDMA_12,
c4, 0,TDMA_12,
d4, 0,TDMA_12,
e4, 0,TDMA_12,
f4, 0,TDMA_12,
g4, 0,TDMA_12,
a4, 0,TDMA_12,
b4, 0,TDMA_12,
c5, 0,TDMA_12,
d5, 0,TDMA_12,
e5, 0,TDMA_12,
END_MELODY

// Coca cola
DEF_MELODY(MELODY_ONE)
 fs3,0,TDMA_12,
 fs3,0,TDMA_12,
 fs3,0,TDMA_12,
 fs3,0,TDMA_12,
 g3,0,TDMA_12,
 fs3,0,TDMA_12,
 e3,0,TDMA_12,
 e3,0,TDMA_12,
 a3,0,TDMA_12,
 fs3,0,TDMA_12,
 d3,0,TDMA_12,
 0xFFFF,0xFFFF,0,
END_MELODY

DEF_MELODY(The_Ale_is_dear)
fs4,30,TDMA_12,        e4,30,TDMA_12, fs4,30,TDMA_12, b3,30,TDMA_12,        fs4,30,TDMA_12, e4,30,TDMA_12,
fs4,30,TDMA_12, gs4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12,
fs4,60,TDMA_12,        e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12,        cs4,30,TDMA_12, e4,30,TDMA_12,
fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12,  cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12,

fs4,60,TDMA_12,        e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12,        fs4,30,TDMA_12, e4,30,TDMA_12,
fs4,30,TDMA_12, g4,30,TDMA_12, e4,30,TDMA_12, fs4,30,TDMA_12, cs4,30,TDMA_12, a4,30,TDMA_12, cs4,30,TDMA_12, e4,30,TDMA_12,
fs4,60,TDMA_12,        e4,30,TDMA_12, fs4,30,TDMA_12, b3,60,TDMA_12,        cs4,30,TDMA_12, e4,30,TDMA_12,
fs4,30,TDMA_12, e4,30,TDMA_12, d4,30,TDMA_12, cs4,30,TDMA_12, b3,30,TDMA_12,  cs3,30,TDMA_12, d3,30,TDMA_12, cs3,30,TDMA_12,

b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12,        cs4,30,TDMA_12, b3,30,TDMA_12,
a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12,
b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12,        cs4,30,TDMA_12, b3,30,TDMA_12,
fs4,60,TDMA_12,        e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12,        b3,60,TDMA_12,

b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12,        cs4,30,TDMA_12, b3,30,TDMA_12,
a3,30,TDMA_12, a3,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, a3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12,
b3,30,TDMA_12, b3,30,TDMA_12, b3,30,TDMA_12, cs4,30,TDMA_12, d4,60,TDMA_12,        cs4,30,TDMA_12, b3,30,TDMA_12,
fs4,60,TDMA_12,        e4,30,TDMA_12, cs4,30,TDMA_12, b3,60,TDMA_12,        b3,60,TDMA_12,
END_MELODY

DEF_MELODY(Danza_de_Astureses)
c4,60,TDMA_12, d4,60,TDMA_12,
e4,60,TDMA_12, d4,24,TDMA_12,
e4,24,TDMA_12, f4,24,TDMA_12,
e4,24,TDMA_12, d4,24,TDMA_12,
c4,24,TDMA_12, b3,60,TDMA_12,
g3,60,TDMA_12, c4,60,TDMA_12,
d4,60,TDMA_12, e4,60,TDMA_12,
d4,24,TDMA_12, e4,24,TDMA_12,
fs4,24,TDMA_12, d4,24,TDMA_12,
e4,24,TDMA_12, f4,24,TDMA_12,
g4,120,TDMA_12,
END_MELODY


DEF_MELODY(MELODY_HELLO)
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
  e3,0,TDMA_12,
   0xFFFF,       0xFFFF,        0,
END_MELODY

DEF_MELODY(bugle)
c4, 80,TDMA_12,
BZ_REST, 5,TDMA_12,
e4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
g3, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 80,TDMA_12,
BZ_REST, 45,TDMA_12,
c4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
e4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
g3, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 120,TDMA_12,
BZ_REST, 45,TDMA_12,
c4, 80,TDMA_12,
BZ_REST, 5,TDMA_12,
e4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
g3, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 80,TDMA_12,
BZ_REST, 45,TDMA_12,
c4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 60,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 20,TDMA_12,
BZ_REST, 5,TDMA_12,
e4, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
g3, 40,TDMA_12,
BZ_REST, 5,TDMA_12,
c4, 120,TDMA_12,
BZ_REST, 40,TDMA_12,
END_MELODY