view src/ui/bmi/mmiMenu.c @ 287:3dee79757ae4

UI fw: load handheld audio mode on boot We have now reached the point where use of audio mode config files should be considered mandatory. In ACI usage we can tell users that they need to perform an AT@AUL of some appropriate audio mode, but in UI-enabled fw we really need to have the firmware load audio modes on its own, so that correct audio config gets established when the handset or development board runs on its own, without a connected host computer. Once have FC Venus with both main and headset audio channels and headset plug insertion detection, our fw will need to automatically load the handheld mode or the headset mode depending on the plug insertion state. For now we load only the handheld mode, which has been tuned for FC-HDS4 on FC Luna.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 13 Nov 2021 03:20:57 +0000
parents 9e0e3dc6ed94
children
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/*******************************************************************************

          CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name: Basic MMI
 $Project code: BMI (6349)
 $Module:	Menus
 $File:		MmiMenu.c
 $Revision:	1.0

 $Author:	Condat(UK)
 $Date:		25/10/00

********************************************************************************

 Description:

    This provides the implementation of the main menu handling for the basic
  MMI

********************************************************************************
 $History: MmiMenu.c

  25/10/00      Original Condat(UK) BMI version.

 $End

*******************************************************************************/


/*******************************************************************************

                                Include files

*******************************************************************************/

#define ENTITY_MFW

/* includes */
#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#if defined (NEW_FRAME)

#include "typedefs.h"
#include "vsi.h"
#include "pei.h"
#include "custom.h"
#include "gsm.h"

#else

#include "STDDEFS.H"
#include "custom.h"
#include "gsm.h"
#include "vsi.h"

#endif
#include "mfw_sys.h"

#include "prim.h"


#include "mfw_mfw.h"
#include "mfw_win.h"
#include "mfw_kbd.h"
#include "mfw_lng.h"
/* SPR#1428 - SH - New Editor changes */
#ifndef NEW_EDITOR
#include "mfw_edt.h"
#endif
#include "mfw_icn.h"
#include "mfw_mnu.h"
#include "mfw_phb.h"
#include "mfw_sim.h"
#include "mfw_nm.h"
#include "mfw_tim.h"
#include "mfw_sms.h"
#include "mfw_icn.h"
#include "mfw_sat.h"

#include "dspl.h"

#include "ksd.h"
#include "psa.h"


#include "MmiMmi.h"
#include "MmiMain.h"
#include "MmiStart.h"

#include "MmiDummy.h"
#include "MmiDialogs.h"
#include "MmiLists.h"
#include "mmiSmsBroadcast.h"

#include "MmiMenu.h"
#include "MmiSimToolkit.h"


#include "MmiSounds.h"
#include "MmiSettings.h"
#include "MmiServices.h"
#include "MmiPins.h"
#include "Mmiicons.h"
#include "MmiNetwork.h"
#include "MmiUserData.h"
#include "MmiSoftKeys.h"
#include "MmiTimeDate.h"
#include "MmiIdle.h"


#include "cus_aci.h"

#include "prim.h"
#ifndef PCM_2_FFS
#include "pcm.h"
#endif

/*******************************************************************************

                                Private definitions

*******************************************************************************/


/* next define used for code that might be removed
*/
#define KEEP 0


/*******************************************************************************

                               Global Data Elements

*******************************************************************************/

/* Menus display area
*/


/*******************************************************************************

                               Module Global Data Elements

*******************************************************************************/

MfwHnd MenuWin = (MfwHnd) 0;

static MfwHnd win=0;                    /* our window               */

/* x0039928 -Lint warning removal
static MfwHnd kbd;
static MfwHnd kbdLong;  */


static SimMenuFunc SimCallback;
static MfwHnd      SimWindow;

/* x0039928 - Lint warning removal
static MmiState nextState;
static BOOL fromHotKey;
static BOOL flagHotKey;

static const int OperatorIndex = 1;
*/

/*******************************************************************************

                               Local function prototypes

*******************************************************************************/

/*******************************************************************************

 $Function:     menuSimItemCallback

 $Description:  invokes the SimCallback function if it is allocated

 $Returns:    MfwResOk, always

 $Arguments:  m, menu being activated, i, item in menu

*******************************************************************************/

int menuSimItemCallback( MfwMnu* m, MfwMnuItem* i)
{
    if( SimCallback != NULL )
      SimCallback(SimWindow);

    return MfwResOk;
}


/*******************************************************************************

              Public Routines

*******************************************************************************/

/*******************************************************************************

 $Function:     item_flag_none

 $Description:  Attribut function for menu entries. This function shall
                be used for all cases of no specific attributes (default)

 $Returns:    zero always

 $Arguments:  m, ma, mi - not used

*******************************************************************************/

USHORT item_flag_none( struct MfwMnuTag *m, struct MfwMnuAttrTag *ma, struct MfwMnuItemTag *mi )
{
  return 0;
}

//xpradipg - Aug 4:changes for WAP2.0 Menu
#if defined (FF_WAP) && defined (FF_GPF_TCPIP)
USHORT item_flag_WAP_2_0( struct MfwMnuTag *m, struct MfwMnuAttrTag *ma, struct MfwMnuItemTag *mi )
{
	return (HTTP_Selected()?0:1);
}
#endif
/*******************************************************************************

 $Function:     item_flag_hide

 $Description:  Attribut function for menu entries. This function shall
              be used for all cases of hiding menu entries.

 $Returns:    MNU_ITEM_HIDE always

 $Arguments:  m, ma, mi - not used

*******************************************************************************/

USHORT item_flag_hide( T_MFW_MNU *m, T_MFW_MNU_ATTR *ma, T_MFW_MNU_ITEM *mi )
{
  return MNU_ITEM_HIDE;
}


/*******************************************************************************

 $Function:     menuIsFocussed

 $Description:  Returns 1 if the menu window has the focus, else returns 0.

 $Returns:    Returns 1 if the menu window has the focus, else returns 0.

 $Arguments:  None

*******************************************************************************/

int menuIsFocussed( void )
{
    return winIsFocussed( win );
}


/*******************************************************************************

 $Function:     menuEnableSimMenu

 $Description:  Unhides the SIM toolkit menu item, using <label> as the label.
        If <label> is 0, the default label is used. If the SIM toolkit
        menu item is invoked by the user, <simCallback> gets called
        with argument <window>, unless <simCallback> is 0.

 $Returns:    None

 $Arguments:  label, simCallBack, simWindow as indicated above

*******************************************************************************/

void menuEnableSimMenu( char *label, SimMenuFunc simCallback, MfwHnd simWindow )
{

  TRACE_FUNCTION("menuEnableSimMenu");

    SimCallback = simCallback;

  /* parameter to callback
  */
    SimWindow   = simWindow;
}


/*******************************************************************************

 $Function:     menuDisableSimMenu

 $Description:  Hides the SIM toolkit menu item

 $Returns:    None

 $Arguments:  None

*******************************************************************************/

void menuDisableSimMenu(void)
{
  TRACE_FUNCTION("menuDisableSimMenu");
}

/*******************************************************************************

              End Of File

*******************************************************************************/