view src/ui/mfw/mfw_edt.h @ 287:3dee79757ae4

UI fw: load handheld audio mode on boot We have now reached the point where use of audio mode config files should be considered mandatory. In ACI usage we can tell users that they need to perform an AT@AUL of some appropriate audio mode, but in UI-enabled fw we really need to have the firmware load audio modes on its own, so that correct audio config gets established when the handset or development board runs on its own, without a connected host computer. Once have FC Venus with both main and headset audio channels and headset plug insertion detection, our fw will need to automatically load the handheld mode or the headset mode depending on the plug insertion state. For now we load only the handheld mode, which has been tuned for FC-HDS4 on FC Luna.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 13 Nov 2021 03:20:57 +0000
parents 92abb46dc1ba
children
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/*
+--------------------------------------------------------------------+
| PROJECT: MMI-Framework (8417)         $Workfile:: mfw_edt.h       $|
| $Author:: Es  $ CONDAT GmbH           $Revision:: 7               $|
| CREATED: 21.09.98                     $Modtime:: 23.03.00 8:23    $|
| STATE  : code                                                      |
+--------------------------------------------------------------------+

   MODULE  : MFW_EDT

   PURPOSE : EDIT types & constants

   EXPORT  :

   TO DO   :

   $History:: mfw_edt.h                                             $
 *
  *  * *****************  Version 8  *****************
 * User: MC           Date: 03/10/02	   Time: 14:40
 * Updated in $/GSM/Condat/MS/SRC/MFW
 * Replaced most of the file with version on 3.3.3 line (MC, SPR 1242)
 *
 * *****************  Version 7  *****************
 * User: Es           Date: 23.03.00   Time: 14:40
 * Updated in $/GSM/Condat/MS/SRC/MFW
 * added edtUnhide()
 *
 * *****************  Version 6  *****************
 * User: Es           Date: 18.02.00   Time: 15:45
 * Updated in $/GSM/Condat/MS/SRC/MFW
 * added edit controls: ecTop, ecBottom
 *
 * *****************  Version 5  *****************
 * User: Es           Date: 6.07.99    Time: 12:03
 * Updated in $/GSM/DEV/MS/SRC/MFW
 *
 * *****************  Version 4  *****************
 * User: Es           Date: 17.02.99   Time: 20:00
 * Updated in $/GSM/DEV/MS/SRC/MFW
 *
 * *****************  Version 3  *****************
 * User: Es           Date: 14.01.99   Time: 17:19
 * Updated in $/GSM/DEV/MS/SRC/MFW
 *
 * *****************  Version 2  *****************
 * User: Es           Date: 23.12.98   Time: 16:19
 * Updated in $/GSM/DEV/MS/SRC/MFW
*/

#ifndef _DEF_MFW_EDT_H_
#define _DEF_MFW_EDT_H_

#define edtCurNone      0x00            /* no cursor, read only     */
#define edtCurBar1      0x01            /* vertical bar thin        */
#define edtCurMask      0x07            /* mask for cursor type     */
#define edtModOverWr    0x08            /* overwrite mode           */
#define edtModWordSkip  0x10            /* GW 12/09/01 skip over words (for predictive text)  */
#define edtModAllowPredText 0x20		/* SPR957 - SH - whether predicted text is available in this editor */

#define MAX_PRED_TEXT   15

//GW Added bgd colour - and changed type to U32 (for future compatibility)
typedef struct MfwEdtAttrTag            /* EDITOR ATTRIBUTES        */
{
    MfwRect win;                        /* editor position and size */
    U32 edtCol;							/* index to fgd/bgd colour definition*/
    U8 font;                            /* character font           */
    U8 mode;                            /* edit modes & cursor type */
    U8 *controls;                       /* edit control keys        */
    char *text;                         /* edit buffer              */
    U16 size;                           /* buffer size              */
	char predText[MAX_PRED_TEXT];		/* GW 06/09/01 Added predicted word buffer    */

/* NM, 13.03, fast-edit
   old:  to handle between the two modes (digit/alpha) was done by BMI
   new: handle by MFW
*/
    U8 alphaMode;   					/* true(alpha)/false(digit) */
} MfwEdtAttr;

typedef struct MfwEdtTag                /* EDITOR CONTROL BLOCK     */
{
    MfwEvt mask;                        /* selection of events      */
    MfwEvt flags;                       /* current event            */
    MfwCb handler;                      /* event handler            */
    MfwEdtAttr *attr;                   /* editor attributes        */
    U16 cp;                             /* cursor position          */
    U16 curOffs;                        /* start of view in text    */
	/* SPR920 - NH (SH) - these properties are now kept by the editor */
    int fontHeight;                  /* height of current font   */
    int display;                     /* really show the things   */
    U8 curMode;                      /* edit mode & cursor type  */
    S16 curCX, curCY;                /* screen cursor position   */
    S16 curCSize;					/* size of screen cursor    */
    /* end SPR920 */
} MfwEdt;

typedef enum                            /* EDITOR CONTROL KEYS      */
{
    ecNone,                             /* no valid edit control    */
    ecLeft,                             /* cursor left              */
    ecRight,                            /* cursor right             */
    ecUp,                               /* cursor up                */
    ecDown,                             /* cursor down              */
    ecTop,                              /* cursor to top of text    */
    ecBottom,                           /* cursor to end of text    */
    ecBack,                             /* backspace                */
    ecDel,                              /* delete                   */
    ecEnter,                            /* return key               */
    ecEscape                            /* escape key               */
} MfwEdtEC;

                                        /* EDITOR FLAGS             */
#define MfwEdtVisible       1           /* editor is visible        */


                                        /* PROTOTYPES               */
MfwRes edtInit (void);
MfwRes edtExit (void);
MfwHnd edtCreate (MfwHnd w, MfwEdtAttr *a, MfwEvt e, MfwCb f);
MfwRes edtDelete (MfwHnd e);
MfwRes edtReset (MfwHnd w);
MfwRes edtShow (MfwHnd e);
MfwRes edtHide (MfwHnd e);
MfwRes edtUnhide (MfwHnd e);
MfwRes edtClear (MfwHnd e);
MfwRes edtUpdate (MfwEdt *e);
MfwRes edtChar (MfwHnd e, int c);

MfwRes edtRefresh (MfwHnd e); /* SPR945 - SH*/

//Global procedures - Adding/ removing words in the editor.
MfwRes edtInsertString (MfwHnd e, char* insWord);		//Insert a string at the cursor
MfwRes edtCopyString (MfwHnd e, char* removeWord);		//Copy a word from the cursor pos
MfwRes edtRemoveString (MfwHnd e, char* removeWord);	//Delete a word from the cursor pos.

char getCursorChar(MfwHnd e, int offset );
void moveRight (char *b, int s, int d);
void moveLeft (char * str, int ofs);

/* Unicode editor procedures.
 * SPR957 - SH - moved some prototypes here from mfw_edt.c */

MfwRes	edtUpdateUnicode (MfwEdt *e);
MfwRes	edtCharUnicode (MfwHnd e, int c);
void	moveLeftUnicode(U16 *unicodeStr, int nChars);
void	moveRightUnicode(U16 *unicodeStr, int nChars);/*MC*/
U16		strlenUnicode(U16* str);/*MC*/
int		edtInsertUnicode (MfwEdt *e, int c, U16 *b, int s);
MfwRes	edtInsertUnicodeString (MfwHnd e, char* insWordChar);
void	convertToUnicode(U16 *outputString, char *inputString); /* SPR957 - SH - added */


#endif