view src/cs/services/audio/audio_tones.c @ 273:5caa86ee2cfa

enable L1_NEW_AEC in l1_confg.h (bold change) The AEC function implemented in DSP ROM 3606 on the Calypso silicon we work with is the one that corresponds to L1_NEW_AEC; the same holds for DSP 34 and even for DSP 33 with more recent patch versions. However, TI shipped their TCS211 reference fw with L1_NEW_AEC set to 0, thus driving AEC the old way if anyone tried to enable it, either via AT%Nxxxx or via the audio mode facility. As a result, the fw would try to control features which no longer exist in the DSP (long vs short echo and the old echo suppression level bits), while providing no way to tune the 8 new parameter words added to the DSP's NDB page. The only sensible solution is to bite the bullet and enable L1_NEW_AEC in L1 config, with fallout propagating into RiViera Audio Service T_AUDIO_AEC_CFG structure and into /aud/*.cfg binary file format. The latter fallout will be addressed in further code changes.
author Mychaela Falconia <falcon@freecalypso.org>
date Thu, 29 Jul 2021 18:32:40 +0000
parents 4e78acac3d88
children
line wrap: on
line source

/****************************************************************************/
/*                                                                          */
/*  File Name:  audio_tones.c                                               */
/*                                                                          */
/*  Purpose:  This file contains all the functions used to manage the       */
/*            tones  .                                                      */
/*                                                                          */
/*  Version   0.1                                                           */
/*                                                                          */
/*  Date        Modification                                                */
/*  ------------------------------------                                    */
/*  28 May 2001 Create                                                      */
/*                                                                          */
/*  Author                                                                  */
/*     Francois Mazard - Stephanie Gerthoux                                 */
/*                                                                          */
/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
/****************************************************************************/

#include "rv/rv_defined_swe.h"

#ifdef RVM_AUDIO_MAIN_SWE
  #ifndef _WINDOWS
    #include "config/swconfig.cfg"
    #include "config/sys.cfg"
    #include "config/chipset.cfg"
  #endif

  #include "l1_confg.h"
  #if (TONE)
    #include <math.h>
    #include "rv/rv_general.h"
    #include "rvm/rvm_gen.h"
    #include "audio/audio_features_i.h"
    #include "audio/audio_ffs_i.h"
    #include "audio/audio_api.h"
    #include "audio/audio_structs_i.h"
    #include "audio/audio_var_i.h"
    #include "audio/audio_messages_i.h"
    #include "rvf/rvf_target.h"
    #include "audio/audio_const_i.h"
    #include "audio/audio_error_hdlr_i.h"

    /* include the usefull L1 header */
    #define BOOL_FLAG
    #define CHAR_FLAG
    #include "l1_types.h"
    #include "l1audio_cust.h"
    #include "l1audio_msgty.h"
    #include "l1audio_signa.h"

  /********************************************************************************/
  /*                                                                              */
  /*    Function Name:   audio_tones_convert_parameter                            */
  /*                                                                              */
  /*    Purpose:  Convert the tones paramters from the entity to the l1           */
  /*              parameters                                                      */
  /*                                                                              */
  /*    Input Parameters:                                                         */
  /*        entity tones message                                                  */
  /*                                                                              */
  /*    Output Parameters:                                                        */
  /*        layer 1  tones message                                                */
  /*                                                                              */
  /*    Note:                                                                     */
  /*        None.                                                                 */
  /*                                                                              */
  /*    Revision History:                                                         */
  /*        None.                                                                 */
  /*                                                                              */
  /********************************************************************************/
  void audio_tones_convert_parameter( T_AUDIO_TONES_START *entity_parameter,
                                      T_MMI_TONE_REQ *l1_parameter)
  {
    double frequency_index, frequency_beep, amplitude_beep, amplitude, amplitude_index;

    /* Calculation of the frequency index */
    /* note: we /* add +0.5 to compensate the truncation */
    frequency_beep = (double)(entity_parameter->tones_parameter.tones[0].frequency_tone);
    frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
    /* Calculation of the amplitude index */
    /* note: we /* add +0.5 to compensate the truncation */
    amplitude_beep = (double)(entity_parameter->tones_parameter.tones[0].amplitude_tone);
    amplitude      = exp((amplitude_beep*0.115129)+(5.544625));
    amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));

    l1_parameter->d_k_x1_t0 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));

    /* Calculation of the frequency index */
    /* note: we /* add +0.5 to compensate the truncation */
    frequency_beep = (double)(entity_parameter->tones_parameter.tones[1].frequency_tone);
    frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
    /* Calculation of the amplitude index */
    /* note: we /* add +0.5 to compensate the truncation */
    amplitude_beep = (double)(entity_parameter->tones_parameter.tones[1].amplitude_tone);
    amplitude      = exp((amplitude_beep*0.115129)+(5.544625));
    amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));

    l1_parameter->d_k_x1_t1 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));

    /* Calculation of the frequency index */
    /* note: we /* add +0.5 to compensate the truncation */
    frequency_beep = (double)(entity_parameter->tones_parameter.tones[2].frequency_tone);
    frequency_index = (256 * cos(6.283185*(frequency_beep/8000)));
    /* Calculation of the amplitude index */
    /* note: we /* add +0.5 to compensate the truncation */
    amplitude_beep = (double)(entity_parameter->tones_parameter.tones[2].amplitude_tone);
    amplitude      = exp((amplitude_beep*0.115129)+(5.544625));
    amplitude_index = amplitude * sin(6.283185*(frequency_beep/8000));

    l1_parameter->d_k_x1_t2 = (UINT16)((((UINT16)(frequency_index))<<8) | ((UINT16)(amplitude_index)));

    l1_parameter->d_t0_on = (UINT16)((entity_parameter->tones_parameter.tones[0].start_tone)/20);
    l1_parameter->d_t1_on = (UINT16)((entity_parameter->tones_parameter.tones[1].start_tone)/20);
    l1_parameter->d_t2_on = (UINT16)((entity_parameter->tones_parameter.tones[2].start_tone)/20);

    l1_parameter->d_t0_off = (UINT16)((entity_parameter->tones_parameter.tones[0].stop_tone)/20);
    l1_parameter->d_t1_off = (UINT16)((entity_parameter->tones_parameter.tones[1].stop_tone)/20);
    l1_parameter->d_t2_off = (UINT16)((entity_parameter->tones_parameter.tones[2].stop_tone)/20);

    l1_parameter->d_bu_off = (UINT16)((entity_parameter->tones_parameter.frame_duration)/20);

    l1_parameter->d_se_off = (UINT16)((entity_parameter->tones_parameter.sequence_duration)/20);

    l1_parameter->d_pe_off = (UINT16)((entity_parameter->tones_parameter.period_duration)/20);

    l1_parameter->d_pe_rep = entity_parameter->tones_parameter.repetition;
  }



    /********************************************************************************/
    /*                                                                              */
    /*    Function Name:   audio_tones_send_status                                  */
    /*                                                                              */
    /*    Purpose:  This function sends the tones status to the entity.             */
    /*                                                                              */
    /*    Input Parameters:                                                         */
    /*        status,                                                               */
    /*        return path                                                           */
    /*                                                                              */
    /*    Output Parameters:                                                        */
    /*        None.                                                                 */
    /*                                                                              */
    /*    Note:                                                                     */
    /*        None.                                                                 */
    /*                                                                              */
    /*    Revision History:                                                         */
    /*        None.                                                                 */
    /*                                                                              */
    /********************************************************************************/
    void audio_tones_send_status (T_AUDIO_RET status, T_RV_RETURN return_path)
    {
      void *p_send_message = NULL;
      T_RVF_MB_STATUS mb_status = RVF_RED;

      while (mb_status == RVF_RED)
      {
        /* allocate the message buffer */
        mb_status = rvf_get_buf (p_audio_gbl_var->mb_external,
                                 sizeof (T_AUDIO_TONES_STATUS),
                                 (T_RVF_BUFFER **) (&p_send_message));

        /* If insufficient resources, then report a memory error and abort.               */
        /* and wait until more ressource is given */
        if (mb_status == RVF_RED)
        {
          audio_tones_error_trace(AUDIO_ENTITY_NO_MEMORY);
          rvf_delay(RVF_MS_TO_TICKS(1000));
        }
      }

      /*fill the header of the message */
      ((T_AUDIO_TONES_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_TONES_STATUS_MSG;

      /* fill the status parameters */
      ((T_AUDIO_TONES_STATUS *)(p_send_message))->status = status;

      if (return_path.callback_func == NULL)
      {
        /* send the message to the entity */
        rvf_send_msg (return_path.addr_id,
                      p_send_message);
      }
      else
      {
        /* call the callback function */
        (*return_path.callback_func)((void *)(p_send_message));
		rvf_free_buf((T_RVF_BUFFER *)p_send_message);
      }
    }
    /********************************************************************************/
    /*                                                                              */
    /*    Function Name:   audio_tones_manager                                      */
    /*                                                                              */
    /*    Purpose:  This function is called to manage a tones generation            */
    /*                                                                              */
    /*    Input Parameters:                                                         */
    /*        Audio Key Beep Parameters,                                            */
    /*                                                                              */
    /*    Output Parameters:                                                        */
    /*        None.                                                                 */
    /*                                                                              */
    /*    Note:                                                                     */
    /*        None.                                                                 */
    /*                                                                              */
    /*    Revision History:                                                         */
    /*        None.                                                                 */
    /*                                                                              */
    /********************************************************************************/
    void audio_tones_manager (T_RV_HDR *p_message)
    {

      /* Declare local variables.                                                   */
      void *p_send_message;

      /**************** audio_tones_manager function begins *********************/
      switch(p_audio_gbl_var->tones.state)
      {
        case AUDIO_TONES_IDLE:
          {
            switch(p_message->msg_id)
            {
               case AUDIO_TONES_START_REQ:
                {
                  /* save the addr id of the entity */
                  p_audio_gbl_var->tones.task_id = p_message->src_addr_id;

                  /* save the return path */
                  p_audio_gbl_var->tones.return_path.callback_func = ((T_AUDIO_TONES_START*)(p_message))->return_path.callback_func;
                  p_audio_gbl_var->tones.return_path.addr_id   = ((T_AUDIO_TONES_START*)(p_message))->return_path.addr_id;

                  /* allocate the buffer for the message to the L1 */
                  p_send_message = audio_allocate_l1_message(sizeof(T_MMI_TONE_REQ));
                  if (p_send_message != NULL)
                  {
                    /* Convert the entity parameters to the audio L1 parameters */
                    audio_tones_convert_parameter((T_AUDIO_TONES_START *)p_message,
                                                  (T_MMI_TONE_REQ *)p_send_message);

                    /* send the start command to the audio L1 */
                    audio_send_l1_message(MMI_TONE_START_REQ, p_send_message);
                  }

                  /* change to the state AUDIO_TONES_WAIT_START_CONFIRMATION */
                  p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_START_CON;
                 break;
                 }

               case AUDIO_TONES_STOP_REQ:
                {
                  /* event error - send an error message*/
                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);

                  audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
                  break;
                }
            }
          break;
          } /* case AUDIO_TONES_IDLE */

        case AUDIO_TONES_WAIT_START_CON:
          {
            switch(p_message->msg_id)
            {
               case MMI_TONE_START_CON:
                {
                  /* change to the state AUDIO_TONES_WAIT_STOP_COMMAND */
                  p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_COMMAND;
                break;
                }
               case AUDIO_TONES_STOP_REQ:
                 /*.Before stopping this task, control that                           */
                 /*          stop task id caller = Tones task id                    */
                 {
                   if ( p_audio_gbl_var->tones.task_id == p_message->src_addr_id)
                   {
                      /* change to the state AUDIO_TONES_WAIT_STOP_CONFIRMATION */
                      p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_START_CON_TO_STOP;
                   }
                   else
                   {
                     /* A stop request from an other task is sent during a start connection */
                     /* event error - send an error message  */
                     audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);

                     audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
                   }
                break;
                }
              case AUDIO_TONES_START_REQ:
                {
                  /* event error - send an error message*/
                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);

                  audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
                break;
                }
            }
          break;
          } /* case AUDIO_TONES_WAIT_START_CON */

         case AUDIO_TONES_WAIT_START_CON_TO_STOP:
          {
            switch(p_message->msg_id)
            {
               case MMI_TONE_START_CON:
                {
                  /* allocate the buffer for the message to the L1 */
                  p_send_message = audio_allocate_l1_message(0);
                  if (p_send_message != NULL)
                  {
                    /* send the start command to the audio L1 */
                    audio_send_l1_message(MMI_TONE_STOP_REQ, p_send_message);
                  }

                  /* change to the state AUDIO_TONES_WAIT_STOP_CON */
                  p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_CON;
                 break;
                 }
                case AUDIO_TONES_START_REQ:
                {
                  /* event error - send an error message*/
                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);

                  audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
                break;
                }
                case AUDIO_TONES_STOP_REQ:
                {
                  /* event error - send an error message*/
                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);

                  audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
                }
            }
          break;
          }

         case AUDIO_TONES_WAIT_STOP_COMMAND:
          {
            switch(p_message->msg_id)
            {
               case MMI_TONE_STOP_CON:
                {
                  audio_tones_send_status (AUDIO_OK, p_audio_gbl_var->tones.return_path);

                  /* change to the state AUDIO_TONES_IDLE */
                  p_audio_gbl_var->tones.state = AUDIO_TONES_IDLE;
                 break;
                }

               case AUDIO_TONES_STOP_REQ:
               {
                 /* A stop request is sent during a stop connection                        */
                 /* Save the addr id of the entity */
                 p_audio_gbl_var->tones.task_id = p_message->src_addr_id;

                 /*.Control that (stop task id caller = tones task id) and stop the task */
                 if ( p_audio_gbl_var->tones.task_id == p_message->src_addr_id)
                 {
                   /* allocate the buffer for the message to the L1 */
                   p_send_message = audio_allocate_l1_message(0);
                   if (p_send_message != NULL)
                   {
                     /* send the start command to the audio L1 */
                     audio_send_l1_message(MMI_TONE_STOP_REQ, p_send_message);
                   }

                   /* change to the state AUDIO_TONES_WAIT_STOP_CONFIRMATION */
                   p_audio_gbl_var->tones.state = AUDIO_TONES_WAIT_STOP_CON;
                 }
                 else
                 {
                   /* A stop request from an other task is sent during a stop connection */
                   /* event error - send an error message  */
                   audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);

                   audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
                 }
                break;
                }

              case AUDIO_TONES_START_REQ:
                {
                  /* event error - send an error message*/
                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);

                  audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
                break;
                }
            }
          break;
          } /* case AUDIO_TONES_WAIT_STOP_COMMAND */

          case AUDIO_TONES_WAIT_STOP_CON:
          {
            switch(p_message->msg_id)
            {
               case MMI_TONE_STOP_CON:
                {
                  audio_tones_send_status (AUDIO_OK, p_audio_gbl_var->tones.return_path);

                  /* change to the state AUDIO_TONES_IDLE */
                   p_audio_gbl_var->tones.state = AUDIO_TONES_IDLE;
                 break;
                 }
               case AUDIO_TONES_STOP_REQ:
                {
                  /* event error - send an error message*/
                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_STOP *)(p_message))->return_path);

                  audio_tones_error_trace(AUDIO_ERROR_STOP_EVENT);
                break;
                }
              case AUDIO_TONES_START_REQ:
                {
                  /* event error - send an error message*/
                  audio_tones_send_status (AUDIO_ERROR, ((T_AUDIO_TONES_START *)(p_message))->return_path);

                  audio_tones_error_trace(AUDIO_ERROR_START_EVENT);
                break;
                }
            }
          break;
          } /* case AUDIO_TONES_WAIT_STOP_CON */

      } /* switch(p_audio_gbl_var->tones.state) */
    } /*********************** End of audio_tones_manager function **********************/

  #endif /* #if (TONE) */
#endif /* #ifdef RVM_AUDIO_MAIN_SWE */