FreeCalypso > hg > fc-tourmaline
view src/ui/bmi/Icons/IcnBattery.c @ 273:5caa86ee2cfa
enable L1_NEW_AEC in l1_confg.h (bold change)
The AEC function implemented in DSP ROM 3606 on the Calypso silicon
we work with is the one that corresponds to L1_NEW_AEC; the same holds
for DSP 34 and even for DSP 33 with more recent patch versions.
However, TI shipped their TCS211 reference fw with L1_NEW_AEC set to 0,
thus driving AEC the old way if anyone tried to enable it, either via
AT%Nxxxx or via the audio mode facility. As a result, the fw would
try to control features which no longer exist in the DSP (long vs short
echo and the old echo suppression level bits), while providing no way
to tune the 8 new parameter words added to the DSP's NDB page.
The only sensible solution is to bite the bullet and enable L1_NEW_AEC
in L1 config, with fallout propagating into RiViera Audio Service
T_AUDIO_AEC_CFG structure and into /aud/*.cfg binary file format.
The latter fallout will be addressed in further code changes.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Thu, 29 Jul 2021 18:32:40 +0000 |
parents | 67bfe9f274f6 |
children |
line wrap: on
line source
#include "IcnDefs.h" #ifdef WIDEICONS const unsigned char I_batColour[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xFF, 0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9, 0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00, 0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2, 0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0x00,0xFB,0xFB,0x00,0xF2,0xF2,0x00,0xE9,0xE9,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25, 0x00 }; #else //icn1 const unsigned char I_batColour100[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25, 0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00, 0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00, 0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x25,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00 }; //icn2 const unsigned char I_batColour49[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x25, 0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00, 0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00, 0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00 }; /* //const unsigned char 19x22battery3_bmp[] = { const unsigned char I_batColour24[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25, 0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00, 0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00, 0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00 };*/ //const unsigned char 19x22battery4_bmp[] = { const unsigned char I_batColour24[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25, 0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00, 0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00, 0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00 }; //const unsigned char 19x22battery5_bmp[] = { const unsigned char I_batColour14[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25, 0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00, 0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00, 0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0xE0,0xE0,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00 }; //const unsigned char 19x22battery6_bmp[] = { const unsigned char I_batColour4[] = { 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25, 0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00, 0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00, 0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x00,0x25,0x25,0x25,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25, 0x00 }; int icnBattery_dataformat( int iconId, char* *bmp, int *sx, int *sy, int *format, char **palette) { *sx = 19; *sy = 22; *format = ICON_TYPE_256Colour; switch (iconId) { case ICON_IDLE_Battery4: *bmp = (char*)I_batColour4; break; case ICON_IDLE_Battery14: *bmp = (char*)I_batColour14; break; case ICON_IDLE_Battery24: *bmp = (char*)I_batColour24; break; case ICON_IDLE_Battery49: *bmp = (char*)I_batColour49; break; case ICON_IDLE_Battery100: *bmp = (char*)I_batColour100; break; default: *bmp = (char*)I_batColour100; break; } return (0); } #endif /* 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x00,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03, 0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00, 0x00}; */