FreeCalypso > hg > fc-tourmaline
view doc/Luna-notes @ 275:79cfefc1e2b4
audio mode load: gracefully handle mode files of wrong AEC version
Unfortunately our change of enabling L1_NEW_AEC (which is necessary
in order to bring our Calypso ARM fw into match with the underlying
DSP reality) brings along a change in the audio mode file binary
format and file size - all those new tunable AEC parameters do need
to be stored somewhere, after all. But we already have existing
mode files in the old format, and setting AEC config to garbage when
loading old audio modes (which is what would happen without the
present change) is not an appealing proposition.
The solution implemented in the present change is as follows: the
audio mode loading code checks the file size, and if it differs
from the active version of T_AUDIO_MODE, the T_AUDIO_AEC_CFG structure
is cleared - set to the default (disabled AEC) for the compiled type
of AEC. We got lucky in that this varying T_AUDIO_AEC_CFG structure
sits at the end of T_AUDIO_MODE!
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Fri, 30 Jul 2021 02:55:48 +0000 |
parents | a62e5bf88434 |
children |
line wrap: on
line source
FreeCalypso Luna phone handset UI development platform consists of these 3 components: * A Caramel-type Calypso motherboard, either iWOW DSK or FC Caramel2 * An LCD carrier board, currently using HaoRan HT020K1QC36S LCD module * A 5x5 keyswitch matrix board for the keypad function This Luna is our primary official platform for FreeCalypso phone handset UI development. The UI code we got from TI comes in two interesting versions: * Big color version: 176x220 pixels, 16-bit color * Small B&W version: originally 84x48 pixels, we are extending it to 96x64 pix (Originally there was also a third version, large 176x220 pix B&W, but we find it uninteresting and we've removed it from our supported set. It was really nothing more than a hack to display a minimal-effort derivative of the original small B&W UI on the large D-Sample LCD, so we are not removing anything of any real substance here.) FC Luna hardware is required for anyone who wishes to work on the phone handset UI project in FC Tourmaline: it is the only target platform that can display both versions of our work-in-progress UI firmware. Mot C1xx and other similar phones have small LCDs that can only display the small B&W version of our TI-based UI, and in the Mother's opinion working solely on the smallbw version to the exclusion of the bigcolor version is not acceptable.