FreeCalypso > hg > fc-tourmaline
view src/ui/bmi/mmiBuzzer.h @ 275:79cfefc1e2b4
audio mode load: gracefully handle mode files of wrong AEC version
Unfortunately our change of enabling L1_NEW_AEC (which is necessary
in order to bring our Calypso ARM fw into match with the underlying
DSP reality) brings along a change in the audio mode file binary
format and file size - all those new tunable AEC parameters do need
to be stored somewhere, after all. But we already have existing
mode files in the old format, and setting AEC config to garbage when
loading old audio modes (which is what would happen without the
present change) is not an appealing proposition.
The solution implemented in the present change is as follows: the
audio mode loading code checks the file size, and if it differs
from the active version of T_AUDIO_MODE, the T_AUDIO_AEC_CFG structure
is cleared - set to the default (disabled AEC) for the compiled type
of AEC. We got lucky in that this varying T_AUDIO_AEC_CFG structure
sits at the end of T_AUDIO_MODE!
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Fri, 30 Jul 2021 02:55:48 +0000 |
parents | ada0621d4e74 |
children |
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/******************************************************************************* CONDAT (UK) ******************************************************************************** This software product is the property of Condat (UK) Ltd and may not be disclosed to any third party without the express permission of the owner. ******************************************************************************** $Project name: Basic MMI $Project code: BMI (6349) $Module: PhoneBook $File: MmiBuzzer.h $Revision: 1.0 $Author: Condat(UK) $Date: 25/10/00 ******************************************************************************** Description: ******************************************************************************** $History: MmiBuzzer.h 25/10/00 Original Condat(UK) BMI version. $End *******************************************************************************/ #if !defined(BUZZER_H) #define BUZZER_H #define USE_PWT // use build in tone generator cascade. #define BUZZER_ASIC_CONF_REG ( *( ( volatile USHORT* ) 0xFFFEF008) ) #define BUZZER_BZ_OR_PWT 0x20 // bit 5 = 0 for BZ =1 for PWT #define BUZZER_FREE_BIT_CLOCK_EN 0xFF // See HER207 Section 7.4.5 #define BUZZER_ARMIO_CNTL ( *( ( volatile USHORT* ) 0xFFFE4806) ) #define BUZZER_ON 0x01 // Set bit 0 #define BUZZER_OFF 0xFE // Reset bit 0 #ifdef USE_PWT #define PWT_FRC_REG ( *( ( volatile UBYTE* ) 0xFFFE8800) ) #define PWT_VCR_REG ( *( ( volatile UBYTE* ) 0xFFFE8801) ) #define PWT_CGR_REG ( *( ( volatile UBYTE* ) 0xFFFE8802) ) #define BUZZER_MAX_VOL 0x3F #else // Bit definitions in CNTL #define BUZZER_SET_GPIO 0x0FDF // Set bit 5 #define BUZZER_FREQ_CLOCK 0xC65D40 // 13 MHz #define BUZZER_2_POWER_9 0x0200 // See HER207 section 7.4.14 #define BUZZER_LEVEL_REG ( *( ( volatile USHORT* ) 0xFFFE4812) ) #define BUZZER_CNTL_REG ( *( ( volatile USHORT* ) 0xFFFE480E) ) #define BUZZER_LOAD_TIM_REG ( *( ( volatile USHORT* ) 0xFFFE4808) ) #endif // define available buzzer tones #if 0 #define g1 41 #define gs2 36 #define a1 33 #define as1 29 #define b1 25 #define c2 21 #define cs2 17 #define d2 13 #define ds2 7 #define e2 5 #define f2 48 #define fs2 44 #define fs1 45 #define g2 40 #define gs2 36 #define gs1 37 #define a2 32 #define as2 28 #define b2 24 #define c3 20 #define cs3 16 #define d3 12 #define ds3 8 #define e3 4 #define f1 49 #define f2 48 #define f3 47 // 349 #define fs3 43 // 370 #define g3 39 // 392 #define gs3 35 // 415 #define a3 31 // 440 #define as3 27 // 466 #define b3 23 // 494 #define c4 19 // 523 #define cs4 15 // 554 #define d4 11 // 587 #define ds4 7 // 622 #define e4 3 // 659 #define f4 46 // 698 #define fs4 42 // 740 #define g4 38 // 784 #define gs4 34 // 831 #define a4 30 // 880 #define as4 26 // 932 #define b4 22 // 988 #define c5 18 // 1047 #define cs5 14 // 1109 #define d5 10 // 1175 #define ds5 6 // 1245 #define e5 2 // 1319 #define f5 45 // 1397 #define fs5 41 // 1480 #define g5 37 // 1568 #define gs5 33 // 1661 #define a5 29 // 1760 #define as5 25 // 1865 #define b5 21 // 1976 #define c6 17 // 2093 #define cs6 13 // 2217 #define d6 9 // 2349 #define ds6 5 // 2489 #define e6 1 // 2637 #define f6 44 // 2794 #define fs6 40 // 2960 #define g6 36 // 3136 #define gs6 32 // 3322 #define a6 28 // 3520 #define as6 24 // 3729 #define b6 20 // 3951 #define c7 16 // 4186 #define cs7 12 // 4435 #define d7 8 // 4699 #define ds7 4 // 4978 #define e7 0 // 5274 #endif #define ds1 73 #define e1 72 #define f1 71 #define fs1 70 #define g1 69 #define gs1 68 #define a1 67 #define as1 66 #define b1 65 #define c2 64 #define cs2 63 #define d2 62 #define ds2 61 #define e2 60 #define f2 59 #define fs2 58 #define g2 57 #define gs2 56 #define a2 55 #define as2 54 #define b2 53 #define c3 52 #define cs3 51 #define d3 50 #define ds3 49 #define e3 48 #define f3 47 // 349 #define fs3 46 // 370 #define g3 45 // 392 #define gs3 44 // 415 #define a3 43 // 440 #define as3 42 // 466 #define b3 41 // 494 #define c4 40 // 523 #define cs4 39 // 554 #define d4 38 // 587 #define ds4 37 // 622 #define e4 36 // 659 #define f4 35 // 698 #define fs4 34 // 740 #define g4 33 // 784 #define gs4 32 // 831 #define a4 31 // 880 #define as4 30 // 932 #define b4 29 // 988 #define c5 28 // 1047 #define cs5 27 // 1109 #define d5 26 // 1175 #define ds5 25 // 1245 #define e5 24 // 1319 #define f5 23 // 1397 #define fs5 22 // 1480 #define g5 21 // 1568 #define gs5 20 // 1661 #define a5 19 // 1760 #define as5 18 // 1865 #define b5 17 // 1976 #define c6 16 // 2093 #define cs6 15 // 2217 #define d6 14 // 2349 #define ds6 13 // 2489 #define e6 12 // 2637 #define f6 11 // 2794 #define fs6 10 // 2960 #define g6 9 // 3136 #define gs6 8 // 3322 #define a6 7 // 3520 #define as6 6 // 3729 #define b6 5 // 3951 #define c7 4 // 4186 #define cs7 3 // 4435 #define d7 2 // 4699 #define ds7 1 // 4978 #define e7 0 // 5274 #define bf1 as1 #define bf2 as2 #define bf3 as3 #define bf1 as1 #define BZ_REST 0x3F #define BZ_TERM 0xFF void buzzer_Initialize(void); void buzzer_On(void); void buzzer_Off(void); void buzzer_Tone(int in_freqTone); void buzzer_Volume(int in_Volume); #endif