view src/gpf/ccd/bitfun.h @ 72:7bf39f5e834d

backlight control on Luna: switch PWL instead of LEDB This change is preliminary toward upcoming rework of backlight control logic in our UI firmware. LEDB does not exist on Tango-based platforms (it is not brought out on Tango modules), thus turning it on and off produces absolutely no effect beyond making L1 disable deep sleep when LEDB is turned on. However, both iWOW DSK and our upcoming FC Caramel2 boards have a PWL LED, so let's switch that LED on and off to indicate the state of the UI firmware's backlight control. Note that we are NOT switching the actual Luna LCD backlight here, even though it is trivially controlled with a GPIO. The reason for this seemingly strange choice is that we don't want to turn this development board LCD backlight off until we bring the higher-level backlight control logic up to par, including new logic to "swallow" the first keypress that turns on the darkened LCD.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 24 Oct 2020 07:39:54 +0000
parents 4e78acac3d88
children
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/* 
+----------------------------------------------------------------------------- 
|  Project :  
|  Modul   : bitfun.h
+----------------------------------------------------------------------------- 
|  Copyright 2002 Texas Instruments Berlin, AG 
|                 All rights reserved. 
| 
|                 This file is confidential and a trade secret of Texas 
|                 Instruments Berlin, AG 
|                 The receipt of or possession of this file does not convey 
|                 any rights to reproduce or disclose its contents or to 
|                 manufacture, use, or sell anything it may describe, in 
|                 whole, or in part, without the specific written consent of 
|                 Texas Instruments Berlin, AG. 
+----------------------------------------------------------------------------- 
|  Purpose :  Condat Coder Decoder
|             Prototypes of the elementary bit manipulation functions
+----------------------------------------------------------------------------- 
*/ 


#ifndef __BITFUN
#define __BITFUN


#ifndef __BITFUN_C__

EXTERN void   bf_writePadBits      (T_CCD_Globs *globs);
EXTERN void   bf_writeVal          (ULONG value, ULONG bSize, T_CCD_Globs *globs);
EXTERN ULONG  bf_getBits           (ULONG  len, T_CCD_Globs *globs);
EXTERN void   bf_writeBitStr_PER   (USHORT len, T_CCD_Globs *globs);
EXTERN void   bf_readBitStr_PER    (USHORT len, T_CCD_Globs *globs);
EXTERN void   bf_writeBits         (ULONG  len, T_CCD_Globs *globs);
EXTERN void   bf_readBits          (ULONG  len, T_CCD_Globs *globs);
EXTERN void   bf_writeBitChunk     (ULONG  len, T_CCD_Globs *globs);
EXTERN void   bf_readBitChunk      (ULONG  len, T_CCD_Globs *globs);
EXTERN BOOL   bf_readBit           (T_CCD_Globs *globs);
EXTERN void   bf_writeBit          (BOOL Bit, T_CCD_Globs *globs);
EXTERN UBYTE  bf_decodeByteNumber  (const ULONG len, T_CCD_Globs *globs);
EXTERN ULONG  bf_decodeShortNumber (const ULONG len, T_CCD_Globs *globs);
EXTERN ULONG  bf_decodeLongNumber  (UBYTE len, T_CCD_Globs *globs);
EXTERN void   bf_codeShortNumber   (UBYTE len, USHORT val, T_CCD_Globs *globs);
EXTERN void   bf_codeByteNumber    (UBYTE len, UBYTE val, T_CCD_Globs *globs);
EXTERN void   bf_codeLongNumber    (UBYTE len, ULONG val, T_CCD_Globs *globs);
EXTERN void   bf_recodeShortNumber (USHORT pos, UBYTE len, USHORT val, T_CCD_Globs *globs);
EXTERN void   bf_recodeByteNumber  (USHORT pos, UBYTE len, UBYTE  val, T_CCD_Globs *globs);
EXTERN void   bf_recodeBit         (USHORT pos, UBYTE Bit, T_CCD_Globs *globs);
EXTERN void   bf_rShift8Bit        (USHORT srcBitPos, USHORT bitLen, T_CCD_Globs *globs);

#endif /* __BITFUN_C__ */

/* a Macro for incrementing the position in the bitbuffer         */
/* _bitpos, _bytepos and _byteoffs are recalculated               */

#define bf_incBitpos(A, globs) globs->bitpos = (USHORT)(globs->bitpos+(A));\
                        globs->bytepos = (USHORT)(globs->bitpos >> 3);\
                        globs->byteoffs = (UBYTE)(globs->bitpos & 7)
#define bf_setBitpos(A, globs) globs->bitpos = (USHORT)(A);\
                        globs->bytepos = (USHORT)(globs->bitpos >> 3);\
                        globs->byteoffs = (UBYTE)(globs->bitpos & 7)

/*
 * end of bitstream if we can not read almost 4 bits
 */
#define bf_endOfBitstream(globs) (globs->bitpos >= globs->maxBitpos)

#endif