FreeCalypso > hg > fc-tourmaline
view src/gpf/ccd/bitfun.h @ 72:7bf39f5e834d
backlight control on Luna: switch PWL instead of LEDB
This change is preliminary toward upcoming rework of backlight control
logic in our UI firmware. LEDB does not exist on Tango-based platforms
(it is not brought out on Tango modules), thus turning it on and off
produces absolutely no effect beyond making L1 disable deep sleep
when LEDB is turned on. However, both iWOW DSK and our upcoming
FC Caramel2 boards have a PWL LED, so let's switch that LED on and off
to indicate the state of the UI firmware's backlight control.
Note that we are NOT switching the actual Luna LCD backlight here,
even though it is trivially controlled with a GPIO. The reason for
this seemingly strange choice is that we don't want to turn this
development board LCD backlight off until we bring the higher-level
backlight control logic up to par, including new logic to "swallow"
the first keypress that turns on the darkened LCD.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Sat, 24 Oct 2020 07:39:54 +0000 |
parents | 4e78acac3d88 |
children |
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/* +----------------------------------------------------------------------------- | Project : | Modul : bitfun.h +----------------------------------------------------------------------------- | Copyright 2002 Texas Instruments Berlin, AG | All rights reserved. | | This file is confidential and a trade secret of Texas | Instruments Berlin, AG | The receipt of or possession of this file does not convey | any rights to reproduce or disclose its contents or to | manufacture, use, or sell anything it may describe, in | whole, or in part, without the specific written consent of | Texas Instruments Berlin, AG. +----------------------------------------------------------------------------- | Purpose : Condat Coder Decoder | Prototypes of the elementary bit manipulation functions +----------------------------------------------------------------------------- */ #ifndef __BITFUN #define __BITFUN #ifndef __BITFUN_C__ EXTERN void bf_writePadBits (T_CCD_Globs *globs); EXTERN void bf_writeVal (ULONG value, ULONG bSize, T_CCD_Globs *globs); EXTERN ULONG bf_getBits (ULONG len, T_CCD_Globs *globs); EXTERN void bf_writeBitStr_PER (USHORT len, T_CCD_Globs *globs); EXTERN void bf_readBitStr_PER (USHORT len, T_CCD_Globs *globs); EXTERN void bf_writeBits (ULONG len, T_CCD_Globs *globs); EXTERN void bf_readBits (ULONG len, T_CCD_Globs *globs); EXTERN void bf_writeBitChunk (ULONG len, T_CCD_Globs *globs); EXTERN void bf_readBitChunk (ULONG len, T_CCD_Globs *globs); EXTERN BOOL bf_readBit (T_CCD_Globs *globs); EXTERN void bf_writeBit (BOOL Bit, T_CCD_Globs *globs); EXTERN UBYTE bf_decodeByteNumber (const ULONG len, T_CCD_Globs *globs); EXTERN ULONG bf_decodeShortNumber (const ULONG len, T_CCD_Globs *globs); EXTERN ULONG bf_decodeLongNumber (UBYTE len, T_CCD_Globs *globs); EXTERN void bf_codeShortNumber (UBYTE len, USHORT val, T_CCD_Globs *globs); EXTERN void bf_codeByteNumber (UBYTE len, UBYTE val, T_CCD_Globs *globs); EXTERN void bf_codeLongNumber (UBYTE len, ULONG val, T_CCD_Globs *globs); EXTERN void bf_recodeShortNumber (USHORT pos, UBYTE len, USHORT val, T_CCD_Globs *globs); EXTERN void bf_recodeByteNumber (USHORT pos, UBYTE len, UBYTE val, T_CCD_Globs *globs); EXTERN void bf_recodeBit (USHORT pos, UBYTE Bit, T_CCD_Globs *globs); EXTERN void bf_rShift8Bit (USHORT srcBitPos, USHORT bitLen, T_CCD_Globs *globs); #endif /* __BITFUN_C__ */ /* a Macro for incrementing the position in the bitbuffer */ /* _bitpos, _bytepos and _byteoffs are recalculated */ #define bf_incBitpos(A, globs) globs->bitpos = (USHORT)(globs->bitpos+(A));\ globs->bytepos = (USHORT)(globs->bitpos >> 3);\ globs->byteoffs = (UBYTE)(globs->bitpos & 7) #define bf_setBitpos(A, globs) globs->bitpos = (USHORT)(A);\ globs->bytepos = (USHORT)(globs->bitpos >> 3);\ globs->byteoffs = (UBYTE)(globs->bitpos & 7) /* * end of bitstream if we can not read almost 4 bits */ #define bf_endOfBitstream(globs) (globs->bitpos >= globs->maxBitpos) #endif