view src/gpf/osl/os_mem_ir.c @ 72:7bf39f5e834d

backlight control on Luna: switch PWL instead of LEDB This change is preliminary toward upcoming rework of backlight control logic in our UI firmware. LEDB does not exist on Tango-based platforms (it is not brought out on Tango modules), thus turning it on and off produces absolutely no effect beyond making L1 disable deep sleep when LEDB is turned on. However, both iWOW DSK and our upcoming FC Caramel2 boards have a PWL LED, so let's switch that LED on and off to indicate the state of the UI firmware's backlight control. Note that we are NOT switching the actual Luna LCD backlight here, even though it is trivially controlled with a GPIO. The reason for this seemingly strange choice is that we don't want to turn this development board LCD backlight off until we bring the higher-level backlight control logic up to par, including new logic to "swallow" the first keypress that turns on the darkened LCD.
author Mychaela Falconia <falcon@freecalypso.org>
date Sat, 24 Oct 2020 07:39:54 +0000
parents 4e78acac3d88
children
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/*
 * This C module is a reconstruction based on the disassembly of
 * os_mem.obj in frame_na7_db_ir.lib from the Leonardo package.
 */

/* set of included headers from COFF symtab: */
#include <stdio.h>
#include <string.h>
#include "nucleus.h"
#include "typedefs.h"
#include "os.h"
#include "gdi.h"
#include "os_types.h"
#include "os_glob.h"

extern T_OS_PART_GRP_TABLE_ENTRY PartGrpTable[];
extern T_OS_POOL_BORDER PoolBorder[];

GLOBAL LONG
os_is_valid_partition(T_VOID_STRUCT *Buffer)
{
	int i;

	for (i = 0; i <= MaxPoolGroups; i++) {
		if (PoolBorder[i].End == 0)
			return(OS_ERROR);
		if ((char *)Buffer < PoolBorder[i].Start)
			continue;
		if ((char *)Buffer >= PoolBorder[i].End)
			continue;
		return(OS_OK);
	}
	return(OS_ERROR);
}

GLOBAL LONG
os_PartitionCheck(ULONG *ptr)
{
	PM_HEADER *phdr;
	PM_PCB *pool;

	phdr = (PM_HEADER *)(ptr - PPM_OFFSET - 2);
	if (phdr->pm_next_available)
		return(OS_PARTITION_FREE);
	pool = phdr->pm_partition_pool;
	if (ptr[((pool->pm_partition_size - 4) >> 2) - PPM_OFFSET] ==
			GUARD_PATTERN)
		return(OS_OK);
	else
		return(OS_PARTITION_GUARD_PATTERN_DESTROYED);
}

GLOBAL LONG
os_DeallocatePartition(OS_HANDLE TaskHandle, T_VOID_STRUCT *Buffer)
{
	if (os_is_valid_partition(Buffer) != OS_OK)
		return(OS_ERROR);
	if (NU_Deallocate_Partition(Buffer) != NU_SUCCESS)
		return(OS_ERROR);
	return(OS_OK);
}

GLOBAL LONG
os_AllocatePartition(OS_HANDLE TaskHandle, T_VOID_STRUCT **Buffer, ULONG Size,
		     ULONG Suspend, OS_HANDLE GroupHandle)
{
	T_OS_PART_POOL *pool, *requested_pool;
	ULONG nu_suspend;
	STATUS sts;
	int ret;

	for (pool = PartGrpTable[GroupHandle].grp_head; pool;
	     pool = pool->next)
		if (Size <= pool->size)
			break;
	if (!pool)
		return(OS_ERROR);
	requested_pool = pool;
	ret = OS_OK;
	nu_suspend = NU_NO_SUSPEND;
try_alloc:
	sts = NU_Allocate_Partition(&pool->pcb, (VOID **) Buffer, nu_suspend);
	switch (sts) {
	case NU_SUCCESS:
		return(ret);
	case NU_TIMEOUT:
	case NU_INVALID_SUSPEND:
		*Buffer = 0;
		return(OS_TIMEOUT);
	case NU_NO_PARTITION:
		pool = pool->next;
		if (pool) {
			ret = OS_ALLOCATED_BIGGER;
			goto try_alloc;
		}
		pool = requested_pool;
		if (Suspend) {
			nu_suspend = Suspend;
			ret = OS_WAITED;
			goto try_alloc;
		}
		return(OS_TIMEOUT);
	default:
		*Buffer = 0;
		return(OS_ERROR);
	}
}