view src/ui/bmi/mmiUserData.c @ 205:81f5c4ca1fb3

mmiDialogs.c: make dialog_info() static The function in question was first declared as static, then defined as non-static, which should be considered invalid C. Given that this function is not referenced from any other modules and appears to have been intended as static, make it so.
author Mychaela Falconia <falcon@freecalypso.org>
date Tue, 06 Apr 2021 01:28:52 +0000
parents 8f6e2ae69a6b
children
line wrap: on
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/*******************************************************************************

			CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name:	Basic MMI
 $Project code:	BMI (6349)
 $Module:	MMI
 $File:		MmiUserData.c
 $Revision:	1.0

 $Author:	Condat(UK)
 $Date:		22/02/01

********************************************************************************

 Description:


********************************************************************************

 $History: MmiUserData.c

	25/10/00	Original Condat(UK) BMI version.

 $End

*******************************************************************************/

#define ENTITY_MFW

/* includes */
#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#if defined (NEW_FRAME)

#include "typedefs.h"
#include "vsi.h"
#include "pei.h"
#include "custom.h"
#include "gsm.h"

#else

#include "STDDEFS.H"
#include "custom.h"
#include "gsm.h"
#include "vsi.h"

#endif
#include "mfw_sys.h"
#include "mfw_mfw.h"
#include "mfw_win.h"

#include "MmiMmi.h"
#include "MmiUserData.h"


typedef struct uDe
{
    UserKey     key;
    void       *data;
    struct uDe *next;
} UserDataElement, *UserDataLink;


static UserDataLink userDataFind( UserDataLink first, UserKey key)
{
    while( first != NULL && first->key != key )
    {
        first = first->next;
    }

    return first;
}


static UserDataLink userDataPrevious( UserDataLink first,
                                      UserDataLink beforeThis)
{
    if( first == beforeThis )  // <beforeThis> is the first element in the list.
    {
        return NULL;
    }

    while( first->next != beforeThis )
    {
        first = first->next;
    }

    return first;
}


/*
 * Sets the user data for <window> with <key> to <data>,
 * and returns the previous contents of the user data.
 * If <data> itself is returned no user data with <key>
 * existed and a new user data element with <key> has been created
 * and set to <data>.
 * If NULL is returned, either <window> was invalid or a new user data
 * element could not be created.
 */
void *userDataHndSet( MfwHnd window, UserKey key, void *data)
{
    if( window == NULL ) { return NULL; }

    return userDataWinSet( (MfwWin *)((MfwHdr *)window)->data, key, data);
}


void *userDataWinSet( MfwWin *window, UserKey key, void *data)
{
    UserDataLink thisOne;

    if( window == NULL ) { return NULL; }

    thisOne = userDataFind( (UserDataLink)window->user, key);

    if( thisOne == NULL ) // element with <key> does not exist: create.
    {
        thisOne = (UserDataLink)ALLOC_MEMORY(sizeof(UserDataElement));

        if( thisOne == NULL )
        {
            return NULL;
        }

        thisOne->key  = key;
        thisOne->data = data;
        thisOne->next = (UserDataLink)window->user;

        window->user  = (void *)thisOne;

        return data;
    }
    else
    {
        void *oldData = thisOne->data;

        thisOne->data = data;

        return oldData;
    }
}


/*
 * Returns the user data for <window> with <key>.
 * If NULL is returned, either <window> was invalid or no user data
 * with <key> existed.
 */
void *userDataHndGet( MfwHnd window, UserKey key)
{
    if( window == NULL ) { return NULL; }

    return userDataWinGet( (MfwWin *)((MfwHdr *)window)->data, key);
}


void *userDataWinGet( MfwWin *window, UserKey key)
{
    UserDataLink thisOne;

    if( window == NULL ) { return NULL; }

    thisOne = userDataFind( (UserDataLink)window->user, key);

    if( thisOne == NULL ) { return NULL; }

    return thisOne->data;
}


/*
 * Deletes the user data for <window> with <key>, and returns the
 * contents of the user data.
 * If NULL is returned, either <window> was invalid or no user data
 * with <key> existed.
 */
void *userDataHndDelete( MfwHnd window, UserKey key)
{
    if( window == NULL ) { return NULL; }

    return userDataWinDelete( (MfwWin *)((MfwHdr *)window)->data, key);
}


void *userDataWinDelete( MfwWin *window, UserKey key)
{
    UserDataLink doomed;

    if( window == NULL ) { return NULL; }

    doomed = userDataFind( (UserDataLink)window->user, key);

    if( doomed == NULL ) // element with <key> does not exist.
    {
        return NULL;
    }
    else
    {
        void *       oldData = doomed->data;
        UserDataLink previous;

        previous = userDataPrevious( (UserDataLink)window->user, doomed);

        if( previous == NULL ) // <doomed> is the first element in the list.
        {
	    window->user = (void *)doomed->next;
        }
        else
        {
            previous->next = doomed->next;
        }

        FREE_MEMORY( (void *)doomed, sizeof(UserDataElement));

        return oldData;
    }
}