FreeCalypso > hg > fc-tourmaline
view src/cs/drivers/drv_app/r2d/r2d_config.h @ 196:86375353219d
bmi for smallbw: new FC splash screen integrated
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Sun, 28 Mar 2021 22:34:49 +0000 |
parents | c905daaff834 |
children |
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/*************************************************************************** Name r2d_config.h Function Hardware dependent configurations Date Modification ----------------------- 06/12/2001 Create ************************************************************************** History ****************************************************************************/ #ifndef __R2D_CONFIG__ #define __R2D_CONFIG__ #ifndef _WINDOWS #include "config/r2d.cfg" #include "config/board.cfg" #include "config/fc-target.h" #include "config/swconfig.cfg" #endif /******************************* MISC R2D CONSTANTS *******************************/ #define R2D_ON 1 #define R2D_OFF 0 #define R2D_DEBUG_LOW 0 #define R2D_DEBUG_HIGH 1 // Color mode for the LCD #define R2D_MONOCHROME 0 #define R2D_COLOR 1 // Mode of refresh for the LCD #define R2D_VERTICAL 0 #define R2D_HORIZONTAL 1 // List of kind of supported LCDs #define R2D_SIMPLE_LCD 1 #define R2D_PC_COLOR_LCD 2 #define R2D_MIRRORED_LCD 3 #define R2D_CUSTOMER_LCD 4 #define R2D_HORIZONTAL_LCD 5 #define R2D_BOARD_COLOR_LCD 6 #define R2D_BOARD_DSAMPLE 7 #define R2D_BOARD_BW_DSAMPLE 8 #define R2D_BOARD_ESAMPLE 9 #define R2D_FB_96x64_BW 10 #define R2D_PC_CSAMPLE 108 #define R2D_PC_DSAMPLE 109 /******************************* Riviera 2D configuration *******************************/ // ln2 of dimension of dithering matrix // (must change code if that value is changed) #define R2D_DITHERING_DIMENSION 2 #define R2D_DEBUG R2D_ON #define R2D_DEBUG_WARNING R2D_DEBUG_LOW // For still on development new features #define R2D_EXPERIMENT R2D_ON // C-Sample for PC #ifdef _WINDOWS #define R2D_REFRESH_PERIOD 50 // ms #define R2D_EMBEDDED_LCD R2D_PC_COLOR_LCD #endif /* FreeCalypso Tourmaline: R2D_EMBEDDED_LCD is set in r2d.cfg */ #define R2D_REFRESH_PERIOD 40 // ms // Launch R2D_REFRESH_LOOP to estimate the time // taken by one loop #define R2D_BENCHMARKING R2D_OFF #define R2D_REFRESH_LOOP 100 /******************************* Hardware dependence *******************************/ // Shift by 2 to get the size of a long int #define R2D_LONGSIZE_FACTOR 2 // ln2 of the size of a memory word in bits // (2^5 = 32 bits) #define R2D_MEMORY_WORD 5 /******************************* Values used internally *******************************/ #if (R2D_EMBEDDED_LCD == R2D_SIMPLE_LCD) #include "r2d/lcds/Simple/R2D_simple_lcd_i.h" #endif // Color LCD is just a simulation on PC and is using the // color framebuffers #if (R2D_EMBEDDED_LCD == R2D_PC_COLOR_LCD) #include "r2d/lcds/ColorPC/R2D_pc_color_lcd_i.h" #endif #if (R2D_EMBEDDED_LCD == R2D_PC_CSAMPLE) #include "r2d/lcds/PC_CSAMPLE/R2D_pc_csample_lcd_i.h" #endif #if (R2D_EMBEDDED_LCD == R2D_PC_DSAMPLE) #include "r2d/lcds/PC_DSAMPLE/R2D_pc_dsample_lcd_i.h" #endif // Color LCD is just a simulation on PC and is using the // color framebuffers #if (R2D_EMBEDDED_LCD == R2D_MIRRORED_LCD) #include "r2d/lcds/Mirrored/R2D_mirrored_lcd_i.h" #endif #if (R2D_EMBEDDED_LCD == R2D_CUSTOMER_LCD) #include "r2d/lcds/Customer/R2D_customer_lcd_i.h" #endif #if (R2D_EMBEDDED_LCD == R2D_HORIZONTAL_LCD) #include "r2d/lcds/Horizontal/R2D_horizontal_lcd_i.h" #endif #if (R2D_EMBEDDED_LCD == R2D_BOARD_COLOR_LCD) #include "r2d/lcds/ColorBoard/R2D_board_color_lcd_i.h" #endif #if (R2D_EMBEDDED_LCD == R2D_BOARD_DSAMPLE) #include "r2d/lcds/D_Sample/R2D_board_dsample_i.h" #endif #if (R2D_EMBEDDED_LCD == R2D_BOARD_BW_DSAMPLE) #include "r2d/lcds/BW_D_Sample/R2D_board_bw_dsample_i.h" #endif #if (R2D_EMBEDDED_LCD == R2D_FB_96x64_BW) #include "r2d/lcds/96x64/R2D_96x64bw_fb_defs.h" #endif #if (R2D_EMBEDDED_LCD == R2D_PC_COLOR_LCD) #ifdef R2D_ASM #undef R2D_ASM #endif #define R2D_ASM R2D_OFF #endif #if (R2D_ASM == R2D_ON) #if (R2D_DITHERING == R2D_ON) #undef R2D_DITHERING #define R2D_DITHERING R2D_OFF #endif #endif // Mask used to write or read a pixel value from a memory word // It is also used in monochrome mode to extract the intensity level // In color mode, a pixel will contain several intensity // level and another mask to extract components should be used // ifdef used because of limitation with TI preprocessor // which is giving 0 for R2D_PIXEL_MASK instead of 0xFFFFFFFF // when R2D_PIXEL_DEPTH is 32 #if (R2D_PIXEL_DEPTH == 32) #define R2D_PIXEL_MASK 0xFFFFFFFF #else #define R2D_PIXEL_MASK (~(-1<<R2D_PIXEL_DEPTH)) #endif // Pixel value mask for dithered levels #define R2D_DITHERED_MASK (~(-1<<R2D_DITHERING_DIMENSION)) #if (R2D_PIXELS_PER_MEMORY_WORD == 0) // Position of the pixel in a memory word is extracted with // that mask applied to the pixel horizontal or vertical // coordinate (depending on the REFRESH mode) // It allows to convert between unit pixels to unit memory words #define R2D_WORD_POSITION_MASK 0 // Extension of vertical or horizontal for memory alignments // constraints #if (R2D_REFRESH == R2D_VERTICAL) #define R2D_MWHEIGHT R2D_HEIGHT #else #define R2D_MWWIDTH R2D_WIDTH #endif // Extend lengths to a integer number of memory words // and return new length in memory word units #define R2D_ALIGNED_MWLENGTH(a) a #else // Above formula are right when the number of pixels // can be divided by 2 (so R2D_PIXELS_PER_MEMORY_WORD != 0 ) // Position of the pixel in a memory word is extracted with // that mask applied to the pixel horizontal or vertical // coordinate (depending on the REFRESH mode) // It allows to convert between unit pixels to unit memory words #define R2D_WORD_POSITION_MASK (~(-1<<R2D_PIXELS_PER_MEMORY_WORD)) // Extension of vertical or horizontal for memory alignments // constraints (the extension is done by excess. Sometime one // word may be added although it is not really needed) #if (R2D_REFRESH == R2D_VERTICAL) #define R2D_MWHEIGHT ((R2D_HEIGHT>>R2D_PIXELS_PER_MEMORY_WORD)+1) #else #define R2D_MWWIDTH ((R2D_WIDTH>>R2D_PIXELS_PER_MEMORY_WORD)+1) #endif // Extend lengths to a integer number of memory words // and return new length in memory word units // Never change it. It used for blit_rect #define R2D_ALIGNED_MWLENGTH(a) ((a>>R2D_PIXELS_PER_MEMORY_WORD) + 1) #endif // Start of description of metrics values // for each char // The first values are the global ones for the font #define R2D_METRIC_START 8 // Position of buffer width value relative // to start of char metrics in a font metric array #define R2D_BUFFER_WIDTH_POS (-5) #endif