FreeCalypso > hg > fc-tourmaline
view src/cs/drivers/drv_app/r2d/r2d_geometry.s @ 281:a75eefbf8be4
Phone boot with PWON: weed out short button presses
Every standard end user phone has a design provision, most naturally
implemented in firmware, whereby the PWON button effects a boot only
if it is held down long enough - short presses of this PWON button
are detected, assumed to be spurious and cause the fw to power back off
instead of proceeding with boot. The present change introduces this
standard function in FreeCalypso.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Fri, 24 Sep 2021 02:03:08 +0000 |
parents | 4e78acac3d88 |
children |
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.state32 .if (R2D_ASM = 1) .include "r2d_asm_utils.inc" .include "r2d_asm_configs.inc" ; Main asm code (it is reflecting the C code of ; r2d_blit_lcd_to_lcd) .text .global _r2d_blit_lb,_r2d_blit_la .global _r2d_sb_down1,_r2d_sb_down2,_r2d_sa_up1,_r2d_sa_up2 .global _r2d_scb_down1,_r2d_scb_down2,_r2d_sca_up1,_r2d_sca_up2 .global _r2d_sdb_down1,_r2d_sdb_down2,_r2d_sda_up1,_r2d_sda_up2 .global _r2d_skip_color_proc_a .global _r2d_end_ynb_color_dst_a .global _r2d_skip_color_proc_b .global _r2d_end_ynb_color_dst_b .global _r2d_skip_color_dst_a .global _r2d_skip_color_dst_b .global _r2d_sconvcolb_down1,_r2d_econvcolb_down1 .global _r2d_sconvcolb_down2,_r2d_econvcolb_down2 .global _r2d_sconvcola_up1,_r2d_econvcola_up1 .global _r2d_sconvcola_up2,_r2d_econvcola_up2 .global _r2d_swb_down1,_r2d_swb_down2,_r2d_swa_up1,_r2d_swa_up2 ; Patch list for write_shift_pixel_down .global _r2d_sft_dst_n_b_down1,_r2d_sft_dst_n_b_down2 .global _r2d_sft_srcb__b_down1,_r2d_sft_srcb__b_down2 .global _r2d_sft_dstc__b_down1,_r2d_sft_dstc__b_down2 .global _r2d_sft_src_c_b_down1,_r2d_sft_src_c_b_down2 .global _r2d_sft_b_c_b_down1,_r2d_sft_b_c_b_down2 .global _r2d_sft_dstb_c_b_down1,_r2d_sft_dstb_c_b_down2 .global _r2d_sft_d_c_b_down1,_r2d_sft_d_c_b_down2 .global _r2d_sft_dstc_c_b_down1,_r2d_sft_dstc_c_b_down2 ; Patch list for write_shift_pixel_up .global _r2d_sft_dst_n_a_up1,_r2d_sft_dst_n_a_up2 .global _r2d_sft_srcb__a_up1,_r2d_sft_srcb__a_up2 .global _r2d_sft_dstc__a_up1,_r2d_sft_dstc__a_up2 .global _r2d_sft_src_c_a_up1,_r2d_sft_src_c_a_up2 .global _r2d_sft_b_c_a_up1,_r2d_sft_b_c_a_up2 ; Patch list fro shift_pixel_down .global _r2d_sft_dst_n_downa,_r2d_sft_dst_n_downb,_r2d_sft_dst_n_downc .global _r2d_sft_srcb_n_downa,_r2d_sft_srcb_n_downb,_r2d_sft_srcb_n_downc .global _r2d_sft_src_c_downa,_r2d_sft_src_c_downb,_r2d_sft_src_c_downc ; Patch list fro shift_pixel_up .global _r2d_sft_dst_n_upa,_r2d_sft_dst_n_upb,_r2d_sft_dst_n_upc .global _r2d_sft_srcb_n_upa,_r2d_sft_srcb_n_upb,_r2d_sft_srcb_n_upc .global _r2d_sft_src_c_upa,_r2d_sft_src_c_upb,_r2d_sft_src_c_upc .global _r2d_enda,_r2d_endb .global _r2d_skip_load_src_a_up1,_r2d_skip_load_src_a_up2; .global _r2d_skip_load_src_b_down1,_r2d_skip_load_src_b_down2; .global _r2d_skip_shift_down_downa,_r2d_skip_shift_down_downb,_r2d_skip_shift_down_downc; .global _r2d_skip_shift_up_upa,_r2d_skip_shift_up_upb,_r2d_skip_shift_up_upc; .global _r2d_no_null_src_counter_a,_r2d_no_null_src_counter_b .global _r2d_end_a_up2,_r2d_end_b_down2,_r2d_end_downa,_r2d_end_downb,_r2d_end_downc; .global _r2d_end_upa,_r2d_end_upb,_r2d_end_upc; .global _r2d_always_read_a_up1,_r2d_always_read_a_up2 .global _r2d_always_read_b_down1,_r2d_always_read_b_down2 .ref $r2d_blit_lcd_to_lcd .endif write_shift_pixel_down .macro label ; Create free space for result .if (R2D_PIXEL_DEPTH != 32) _r2d_sft_dst_n_:label: MOV dstvalue,dstvalue, LSR #R2D_PIXEL_DEPTH .else _r2d_sft_dst_n_:label: MOV dstvalue,#0 .endif ; Mask to extract pixel from src_current _r2d_sft_src_c_:label: MOV calca,src_current,LSL #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) _r2d_always_read_:label: MOV src_current,src_current _r2d_sft_b_c_:label: MOV calca,calca,LSR #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) ; Mask to extract pixel from dst_current _r2d_sft_dstb_c_:label: MOV calcb,dst_current,LSL #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) _r2d_sft_d_c_:label: MOV calcb,calcb,LSR #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) ; Do foreground detection _r2d_sd:label: MOV calca,calca MOV calca,calca MOV calca,calca _r2d_ed:label: ; Get foreground/background colors if needed _r2d_sc:label: MOV calca,calca MOV calca,calca MOV calca,calca _r2d_ec:label: _r2d_sconvcol:label: MOV calca,calca MOV calca,calca MOV calca,calca _r2d_econvcol:label: ; Compute drawing mode _r2d_s:label: MOV calca,calca MOV calcb,calca MOV calcb,calcb _r2d_e:label: _r2d_sft_dstc_c_:label: ORR dstvalue,dstvalue,calcb, LSL #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) _r2d_sw:label: MOV dstvalue,dstvalue _r2d_ew:label: ; Read new data if needed .if (R2D_PIXEL_DEPTH != 32) _r2d_sft_srcb__:label: MOV src_current,src_current, LSR #R2D_PIXEL_DEPTH _r2d_sft_dstc__:label: MOV dst_current,dst_current, LSR #R2D_PIXEL_DEPTH .else _r2d_sft_srcb__:label: MOV src_current,src_current,LSR #0 _r2d_sft_dstc__:label: MOV dst_current,dst_current,LSR #0 .endif SUBS dstcounter,dstcounter,#1 MOVEQ dstcounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) _r2d_skip_load_src_:label: MOV src_current,src_current SUBS srccounter,srccounter,#1 BNE M1END? MOV srccounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) LDR src_current,[p_src_current,#4]! M1END? .endm write_shift_pixel_up .macro label .if (R2D_PIXEL_DEPTH != 32) _r2d_sft_dst_n_:label: MOV dstvalue,dstvalue, LSL #R2D_PIXEL_DEPTH .else _r2d_sft_dst_n_:label: MOV dstvalue,#0 .endif _r2d_sft_src_c_:label: MOV calca,src_current,LSR #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) _r2d_always_read_:label: MOV src_current,src_current _r2d_sft_b_c_:label: MOV calcb,dst_current,LSR #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) ; Do foreground detection _r2d_sd:label: MOV calca,calca MOV calca,calca MOV calca,calca _r2d_ed:label: ; Get foreground/background colors if needed _r2d_sc:label: MOV calca,calca MOV calca,calca MOV calca,calca _r2d_ec:label: _r2d_sconvcol:label: MOV calca,calca MOV calca,calca MOV calca,calca _r2d_econvcol:label: ; Compute drawing mode _r2d_s:label: MOV calca,calca MOV calcb,calca MOV calcb,calcb _r2d_e:label: ORR dstvalue,dstvalue,calcb _r2d_sw:label: MOV dstvalue,dstvalue _r2d_ew:label: .if (R2D_PIXEL_DEPTH != 32) _r2d_sft_srcb__:label: MOV src_current,src_current, LSL #R2D_PIXEL_DEPTH _r2d_sft_dstc__:label: MOV dst_current,dst_current, LSL #R2D_PIXEL_DEPTH .else _r2d_sft_srcb__:label: MOV src_current,src_current,LSL #0 _r2d_sft_dstc__:label: MOV dst_current,dst_current,LSL #0 .endif SUBS dstcounter,dstcounter,#1 MOVEQ dstcounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) _r2d_skip_load_src_:label: MOV src_current,src_current SUBS srccounter,srccounter,#1 BNE M1END? MOV srccounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) LDR src_current,[p_src_current,#-4]! M1END? .endm shift_pixel_down .macro arg,reg,label _r2d_skip_shift_down_:label: MOV arg,arg .if (R2D_PIXEL_DEPTH != 32) _r2d_sft_dst_n_:label: MOV arg,arg, LSR #R2D_PIXEL_DEPTH .else _r2d_sft_dst_n_:label: MOV arg,#0 .endif _r2d_sft_src_c_:label: ORR arg,arg,:reg:_current, LSL #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) .if (R2D_PIXEL_DEPTH != 32) _r2d_sft_srcb_n_:label: MOV :reg:_current,:reg:_current, LSR #R2D_PIXEL_DEPTH .else _r2d_sft_srcb_n_:label: MOV :reg:_current,#0 .endif SUBS :reg:counter,:reg:counter,#1 BNE M1END? MOV :reg:counter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) LDR :reg:_current,[p_:reg:_current,#4]! M1END? .endm shift_pixel_up .macro arg,reg,label _r2d_skip_shift_up_:label: MOV arg,arg .if (R2D_PIXEL_DEPTH != 32) _r2d_sft_dst_n_:label: MOV arg,arg, LSL #R2D_PIXEL_DEPTH .else _r2d_sft_dst_n_:label: MOV arg,#0 .endif _r2d_sft_src_c_:label: ORR arg,arg,:reg:_current, LSR #((1<<R2D_MEMORY_WORD) - R2D_PIXEL_DEPTH) .if (R2D_PIXEL_DEPTH != 32) _r2d_sft_srcb_n_:label: MOV :reg:_current,:reg:_current, LSL #R2D_PIXEL_DEPTH .else _r2d_sft_srcb_n_:label: MOV :reg:_current,#0 .endif SUBS :reg:counter,:reg:counter,#1 BNE M1END? MOV :reg:counter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) LDR :reg:_current,[p_:reg:_current,#-4]! M1END? .endm .if (R2D_ASM = 1) ;-------------------------------------- ; ; v_direction == -1 ; _r2d_blit_la STMFD SP!, {R4,R5,R6,R7,R8,R9,R10,R11,R12,LR} LDR dstvalue, [R0,#S_FRAME.dstvalue_ind] LDR dst_current, [R0,#S_FRAME.dst_current_ind] LDRH dstcounter, [R0,#S_FRAME.dstcounter_ind] LDR src_current, [R0,#S_FRAME.src_current_ind] LDRH ynb, [R0,#S_FRAME.ynb_ind] LDR p_src_current, [R0,#S_FRAME.p_src_current_ind] LDR p_dst_current, [R0,#S_FRAME.p_dst_current_ind] LDR x, [R0,#S_FRAME.x_ind] LDR y, [R0,#S_FRAME.y_ind] LDRH current_dst_dy, [R0,#S_FRAME.current_dst_dy_ind] LDRH current_src_dy, [R0,#S_FRAME.current_src_dy_ind] LDRH dst_dy, [R0,#S_FRAME.dst_dy_ind] ;------------------------------------- ; ; First while ; ; current_dst_dy != dst_dy current_dst_a: CMP current_dst_dy,dst_dy BEQ end_current_dst_a shift_pixel_up dstvalue,dst,upa _r2d_end_upa: SUB current_dst_dy,current_dst_dy,#1 SUB y,y,#1 B current_dst_a end_current_dst_a: ; Load srcounter(and overwrite dst_dy) LDRH srccounter, [R0,#S_FRAME.srccounter_ind] LDRH temp,[R0,#S_FRAME.src_dy_ind] SUB current_src_dy,current_src_dy,temp ;------------------------------------- ; ; Second while ; ; current_src_dy - src_dy != 0 current_src_a: CMP current_src_dy,#0 BEQ end_current_src_a shift_pixel_up temp,src,upb _r2d_end_upb: SUB current_src_dy,current_src_dy,#1 B current_src_a end_current_src_a: ;------------------------------------- ; ; Third while ; ; (ynb!=0) _r2d_ynb_loop_a: TEQ ynb,#0 BEQ end_ynb_loop_a write_shift_pixel_up a_up1 ; was a_up1 _r2d_no_null_src_counter_a: SUB y,y,#1 ; When dst is color framebuffer, following instruction is replaced by ; BL no_end_dst_counter_a so, to ynb_loop_a _r2d_skip_color_proc_a: MOV y,y CMP dstcounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) BNE no_end_dst_counter_a SUB ynb,ynb,#1 STR dstvalue,[p_dst_current],#-4 LDR dst_current,[p_dst_current] MOV dstvalue,#0 MOV current_dst_dy,#((1<<R2D_PIXELS_PER_MEMORY_WORD)-1) no_end_dst_counter_a: B _r2d_ynb_loop_a _r2d_end_ynb_color_dst_a:SUB ynb,ynb,#1 B _r2d_ynb_loop_a end_ynb_loop_a: _r2d_skip_color_dst_a: MOV y,y ADD current_dst_dy,current_dst_dy,#1 LDRH temp,[R0,#S_FRAME.end_dst_dy_ind] SUB current_dst_dy,current_dst_dy,temp ;------------------------------------- ; ; Fourth while ; ; current_dst_dy - end_dst_dy != 0 end_dst_loop_a: TEQ current_dst_dy,#0 BEQ end_end_dst_loop_a write_shift_pixel_up a_up2 _r2d_end_a_up2: SUB current_dst_dy,current_dst_dy,#1 SUB y,y,#1 B end_dst_loop_a end_end_dst_loop_a: MOV temp,#0 CMP dstcounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) MOVEQ temp,#1 ;------------------------------------- ; ; Last while ; ; dstcounter != (1<<R2D_PIXELS_PER_MEMORY_WORD) dst_counter_loop_a: CMP dstcounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) BEQ end_dst_counter_loop_a shift_pixel_up dstvalue,dst,upc _r2d_end_upc: SUB y,y,#1 B dst_counter_loop_a end_dst_counter_loop_a: CMP temp,#0 STREQ dstvalue,[p_dst_current,#4]! CMP temp,#0 STRNE dstvalue,[p_dst_current] _r2d_enda: LDMFD SP!, {R4,R5,R6,R7,R8,R9,R10,R11,R12,LR} MOV PC,LR ;-------------------------------------- ; ; v_direction != -1 ; _r2d_blit_lb STMFD SP!, {R4,R5,R6,R7,R8,R9,R10,R11,R12,LR} LDR dstvalue, [R0,#S_FRAME.dstvalue_ind] LDR dst_current, [R0,#S_FRAME.dst_current_ind] LDRH dstcounter, [R0,#S_FRAME.dstcounter_ind] LDR src_current, [R0,#S_FRAME.src_current_ind] LDRH ynb, [R0,#S_FRAME.ynb_ind] LDR p_src_current, [R0,#S_FRAME.p_src_current_ind] LDR p_dst_current, [R0,#S_FRAME.p_dst_current_ind] LDR x, [R0,#S_FRAME.x_ind] LDR y, [R0,#S_FRAME.y_ind] LDRH current_dst_dy, [R0,#S_FRAME.current_dst_dy_ind] LDRH current_src_dy, [R0,#S_FRAME.current_src_dy_ind] LDRH dst_dy, [R0,#S_FRAME.dst_dy_ind] ;------------------------------------- ; ; First while ; ; current_dst_dy != dst_dy current_dst_b: CMP current_dst_dy,dst_dy BEQ end_current_dst_b shift_pixel_down dstvalue,dst,downa _r2d_end_downa: ADD current_dst_dy,current_dst_dy,#1 ADD y,y,#1 B current_dst_b end_current_dst_b: ; Load srcounter(and overwrite dst_dy) LDRH srccounter, [R0,#S_FRAME.srccounter_ind] LDRH temp,[R0,#S_FRAME.src_dy_ind] SUB current_src_dy,current_src_dy,temp ;------------------------------------- ; ; Second while ; ; current_src_dy - src_dy != 0 current_src_b: CMP current_src_dy,#0 BEQ end_current_src_b shift_pixel_down temp,src,downb _r2d_end_downb: ADD current_src_dy,current_src_dy,#1 B current_src_b end_current_src_b: ;------------------------------------- ; ; Third while ; ; (ynb!=0) _r2d_ynb_loop_b: TEQ ynb,#0 BEQ end_ynb_loop_b write_shift_pixel_down b_down1 _r2d_no_null_src_counter_b: ADD y,y,#1 ; When dst is color framebuffer, following instruction is replaced by ; BL no_end_dst_counter_a so, to ynb_loop_a _r2d_skip_color_proc_b: MOV y,y CMP dstcounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) BNE no_end_dst_counter_b SUB ynb,ynb,#1 STR dstvalue,[p_dst_current],#4 LDR dst_current,[p_dst_current] MOV dstvalue,#0 MOV current_dst_dy,#0 no_end_dst_counter_b: B _r2d_ynb_loop_b _r2d_end_ynb_color_dst_b: SUB ynb,ynb,#1 B _r2d_ynb_loop_b end_ynb_loop_b: _r2d_skip_color_dst_b: MOV y,y SUB current_dst_dy,current_dst_dy,#1 LDRH temp,[R0,#S_FRAME.end_dst_dy_ind] SUB current_dst_dy,current_dst_dy,temp ;------------------------------------- ; ; Fourth while ; ; current_dst_dy - end_dst_dy != 0 end_dst_loop_b: TEQ current_dst_dy,#0 BEQ end_end_dst_loop_b write_shift_pixel_down b_down2 _r2d_end_b_down2: ADD current_dst_dy,current_dst_dy,#1 ADD y,y,#1 B end_dst_loop_b end_end_dst_loop_b: MOV temp,#0 CMP dstcounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) MOVEQ temp,#1 ;------------------------------------- ; ; Last while ; ; dstcounter != (1<<R2D_PIXELS_PER_MEMORY_WORD) dst_counter_loop_b: CMP dstcounter,#(1<<R2D_PIXELS_PER_MEMORY_WORD) BEQ end_dst_counter_loop_b shift_pixel_down dstvalue,dst,downc _r2d_end_downc: ADD y,y,#1 B dst_counter_loop_b end_dst_counter_loop_b: CMP temp,#0 STREQ dstvalue,[p_dst_current,#-4]! CMP temp,#0 STRNE dstvalue,[p_dst_current] _r2d_endb: LDMFD SP!, {R4,R5,R6,R7,R8,R9,R10,R11,R12,LR} MOV PC,LR .endif .end