view src/ui/bmi/Icons/IcnCipher.c @ 214:adfdbcd360fd

backlight evolution: API between Condat driver and MFW With this change, the API between the Condat backlight driver and its user in MFW now carries more abstract backlight state codes (fully off, fully on, in call, charging boot mode) instead of 0-255 levels. This change is needed in order to more properly support different hardware targets with different capabilities and approaches in terms of backlight handling.
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 23 Apr 2021 23:52:02 +0000
parents 67bfe9f274f6
children
line wrap: on
line source

#include "IcnDefs.h"
#ifdef WIDEICONS
#else
//const unsigned char 19x22lock1_bmp[] = {
const unsigned char I_cipheringActivColour[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,
0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
//const unsigned char 19x22lock2_bmp[] = {
const unsigned char I_cipheringDeactivColour[] = {
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,
0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x00,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x25,0x00,0x00,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,
0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,0x25,
0x00 };
#endif