view src/ui/bmi/mmiColours.h @ 198:bb5aba57ecfb

Condat backlight driver: actually allow switching levels We earlier made a change to this driver allowing different backlight levels to be set. However, the old backlight idle logic prevented switching from one backlight level to another without going through a fully-off state. Now that we have the beginnings of new backlight timer logic in BMI+MFW, the old idle logic in the Condat driver layer can be axed, and we fix that driver layer to allow free switching between different backlight levels.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 29 Mar 2021 01:52:48 +0000
parents a7398f7007bb
children
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#ifndef _MMI_Colours_H_
#define _MMI_Colours_H_
/*******************************************************************************

                    CONDAT (UK)

********************************************************************************

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.

********************************************************************************

 $Project name: Basic MMI
 $Project code: BMI (6349)
 $Module:
 $File:         mmiColours.h
 $Revision:     1.0

 $Author:       Condat(UK)
 $Date:         25/01/02

********************************************************************************

 Description:

    This header file provides definitions for various screen colours to allow us to
    set different parts of the display to foreground and background colours.


********************************************************************************

 $History:

    25/01/02            Original Condat(UK) BMI version.
    28/11/02 -  Corrected definitions for some colours
                Removed unused definitions/commented out code.

 $End

*******************************************************************************/

#define COL_R  0x00FF0000
#define COL_RG 0x00FFFF00
#define COL_G  0x0000FF00
#define COL_GB 0x0000FFFF
#define COL_B  0x000000FF
#define COL_BR 0x00FF00FF
#define COL_W   0x00FEFEFE
#define COL_BLK 0x00010101

#define COL_R2      0x00800000
#define COL_RG2     0x00808000
#define COL_G2      0x00008000
#define COL_GB2     0x00008080
#define COL_B2      0x00000080
#define COL_BR2     0x00800080
#define COL_W2      0x00808080

#define COL_TRANSPARENT 0xFF000000

#define COL_BG COL_GB
#define COL_RB COL_BR
#define COL_GR COL_RG

#define COL_Black       COL_BLK
#define COL_Red         COL_R
#define COL_Green       COL_G
#define COL_Blue        COL_B
#define COL_Magenta     COL_RB
#define COL_Cyan        COL_GB
#define COL_Yellow      COL_RG
#define COL_White       COL_W
#define COL_Pink        0x00FF4040 //0x00FF80FF
#define COL_Orange      0x00FF8000
#define COL_LightBlue   0x004040FF //0x008080FF
#define COL_LightGreen  0x0040FF40 //0x0080FF80
#define COL_PaleYellow  0x00FFFF40 //0x00FFFF80
#define COL_MidGrey     0x00404040
#define COL_Transparent     0xFF000000
/***************************Go-lite Optimization changes Start***********************/
//Aug 25, 2004    REF: CRR 24297  Deepa M.D
//Define  colors for Go-lite
#define COL_Lite_Black      0x00
#define COL_Lite_White      0x01
/***************************Go-lite Optimization changes end***********************/


enum {
    FIRST_COLOUR_DEF,

    //generic status/popup windows
    COLOUR_STATUS,  //generic status window
    COLOUR_POPUP,   //generic status window

    //Colour for all lists (unless otherwise specifically defined)
    COLOUR_LIST_MAIN,           //main icons
    COLOUR_LIST_SUBMENU,        //sub-menu
    //The following are currently unused but can be used for other sub-menus
    COLOUR_LIST_SUBMENU1,
    COLOUR_LIST_SUBMENU2,
    COLOUR_LIST_SUBMENU3,
    COLOUR_LIST_SUBMENU4,

    //Special define when list elements have their own associated colour.
    COLOUR_LIST_COLOUR,

    //colour for all editors
    COLOUR_EDITOR,

    //Colours for specific displays
    COLOUR_GAME,
    COLOUR_IDLE,
    COLOUR_INCALL,

    //Colours for opening/closing animation
    COLOUR_STATUS_WELCOME,
    COLOUR_STATUS_GOODBYE,


    LAST_COLOUR_DEF
};
/*
 #define COLOUR_XX                      COLOUR_LIST_SUBMENU
 #define COLOUR_POPUP_XX                COLOUR_POPUP
*/

#define COLOUR_LIST_XX                  COLOUR_LIST_SUBMENU
#define COLOUR_ICON_XX                  COLOUR_IDLE
#define COLOUR_EDITOR_XX                COLOUR_EDITOR


#define COLOUR_STATUS_INCOMINGCALL      COLOUR_INCALL
#define COLOUR_STATUS_CALLING           COLOUR_INCALL
#define COLOUR_STATUS_CCNOTIFY          COLOUR_INCALL

#define COLOUR_STATUS_WAIT              COLOUR_STATUS
#define COLOUR_STATUS_EZITEXT           COLOUR_STATUS
#define COLOUR_STATUS_NETWORKS          COLOUR_STATUS
#define COLOUR_STATUS_PINS              COLOUR_STATUS
#define COLOUR_AOC                      COLOUR_STATUS

#define COLOUR_WAP_POPUP                COLOUR_POPUP
#define COLOUR_BOOK_POPUP               COLOUR_POPUP

#define COLOUR_LIST_SETTINGS            COLOUR_LIST_SUBMENU
#define COLOUR_LIST_SMS                 COLOUR_LIST_SUBMENU
#define COLOUR_LIST_PHONEBOOK           COLOUR_LIST_SUBMENU
#define COLOUR_LIST_CALL                COLOUR_LIST_SUBMENU
#define COLOUR_LIST_DIVERT              COLOUR_LIST_SUBMENU
#define COLOUR_LIST_SECURITY            COLOUR_LIST_SUBMENU
#define COLOUR_LIST_APPLICATIONS        COLOUR_LIST_SUBMENU
#define COLOUR_LIST_SIM_TOOLKIT         COLOUR_LIST_SUBMENU
#define COLOUR_LIST_NETWORK             COLOUR_LIST_SUBMENU

#define COLOUR_WAP                      COLOUR_LIST_MAIN


#define COLOUR_STATUS_OKRESET           COLOUR_STATUS

//Default colour for creating windows
//#define DEFAULT_COL   COL_RG, COL_B2

//These definitions match dspl.h
#define ICON_TYPE_1BIT_PACKED       0x00
#define ICON_TYPE_256_COL           0x02
#define ICON_TYPE_32BIT_COL         0x03
#define ICON_TYPE_16BIT_COL         0x04
#define ICON_TYPE_1BIT_UNPACKED     0x01


#endif