view doc/Luna-notes @ 78:c632896652ba

mfw/ti1_key.c: properly initialize notified_keys array The code in this ti1_key.c layer needs to call kpd_subscribe() and kpd_define_key_notification() functions in order to register with the KPD driver. The original code passed KPD_NB_PHYSICAL_KEYS in nb_notified_keys - this constant is defined to 24 in kpd_cfg.h on all platforms of interest to us - but it only filled the first 23 slots in the notified_keys array, resulting in stack garbage being passed to KPD API functions. The fix consists of initializing the last missed array slot to KPD_KEY_RECORD, the key ID for the right side button on the D-Sample handset. On our current hw targets this "Record" button exists as the EXTRA button on our Luna keypad board and as the camera button on the Pirelli DP-L10. There is no support whatsoever for this button in current BMI+MFW, we have no plans of doing anything with Pirelli's camera button even if we do get our UI fw running on that phone, and the Mother's dream of building our own FreeCalypso handset with the same button arrangement as D-Sample (including the right side button) is currently very nebulous - but let us nonetheless handle the full set of buttons on the KPD to MFW interface, and let upper layers weed out unsupported buttons.
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 25 Oct 2020 23:41:01 +0000
parents a62e5bf88434
children
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FreeCalypso Luna phone handset UI development platform consists of these 3
components:

* A Caramel-type Calypso motherboard, either iWOW DSK or FC Caramel2
* An LCD carrier board, currently using HaoRan HT020K1QC36S LCD module
* A 5x5 keyswitch matrix board for the keypad function

This Luna is our primary official platform for FreeCalypso phone handset UI
development.  The UI code we got from TI comes in two interesting versions:

* Big color version: 176x220 pixels, 16-bit color
* Small B&W version: originally 84x48 pixels, we are extending it to 96x64 pix

(Originally there was also a third version, large 176x220 pix B&W, but we find
 it uninteresting and we've removed it from our supported set.  It was really
 nothing more than a hack to display a minimal-effort derivative of the original
 small B&W UI on the large D-Sample LCD, so we are not removing anything of any
 real substance here.)

FC Luna hardware is required for anyone who wishes to work on the phone handset
UI project in FC Tourmaline: it is the only target platform that can display
both versions of our work-in-progress UI firmware.  Mot C1xx and other similar
phones have small LCDs that can only display the small B&W version of our
TI-based UI, and in the Mother's opinion working solely on the smallbw version
to the exclusion of the bigcolor version is not acceptable.