view src/ui/bmi/mmiGame.h @ 78:c632896652ba

mfw/ti1_key.c: properly initialize notified_keys array The code in this ti1_key.c layer needs to call kpd_subscribe() and kpd_define_key_notification() functions in order to register with the KPD driver. The original code passed KPD_NB_PHYSICAL_KEYS in nb_notified_keys - this constant is defined to 24 in kpd_cfg.h on all platforms of interest to us - but it only filled the first 23 slots in the notified_keys array, resulting in stack garbage being passed to KPD API functions. The fix consists of initializing the last missed array slot to KPD_KEY_RECORD, the key ID for the right side button on the D-Sample handset. On our current hw targets this "Record" button exists as the EXTRA button on our Luna keypad board and as the camera button on the Pirelli DP-L10. There is no support whatsoever for this button in current BMI+MFW, we have no plans of doing anything with Pirelli's camera button even if we do get our UI fw running on that phone, and the Mother's dream of building our own FreeCalypso handset with the same button arrangement as D-Sample (including the right side button) is currently very nebulous - but let us nonetheless handle the full set of buttons on the KPD to MFW interface, and let upper layers weed out unsupported buttons.
author Mychaela Falconia <falcon@freecalypso.org>
date Sun, 25 Oct 2020 23:41:01 +0000
parents 67bfe9f274f6
children c0052fe355d3
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#ifndef _MMI_GAME_H_
#define _MMI_GAME_H_

/*******************************************************************************

					CONDAT (UK)

********************************************************************************                                                                              

 This software product is the property of Condat (UK) Ltd and may not be
 disclosed to any third party without the express permission of the owner.                                 
                                                                              
********************************************************************************

 $Project name:	Basic MMI                                                      
 $Project code:	BMI (6349)                                                           
 $Module:		Calculator
 $File:		    Mmigame.h
 $Revision:		1.0                                                       
                                                                              
 $Author:		Condat(UK)                                                         
 $Date:		    03/07/01                                                      
                                                                               
********************************************************************************
                                                                              
 Description:

   	 This provides the main game functionality
                        
********************************************************************************

*******************************************************************************
                                                                              
                                Include files
                                                                              
*******************************************************************************/


extern T_MFW_HND four_in_a_row_create(MfwHnd parent);
//extern void melody_generator_destroy (void);
extern void four_in_a_row (T_MFW_HND win, USHORT event, SHORT value, void * parameter);
extern int four_in_a_row_kbd_cb (MfwEvt e, MfwKbd *k);
extern int four_in_a_row_win_cb (MfwEvt e, MfwWin *w);
extern T_MFW_HND four_in_a_row_start (T_MFW_HND win_parent,char *character);

/*******************************************************************************
                                                                              
                                Interface types
                                                                              
*******************************************************************************/
typedef enum
{
    SHOWGAMEINFO_INIT
} GameInfo_events;

/*******************************************************************************
                                                                              
                                Public methods
                                                                              
*******************************************************************************/

/* pretty standard initialise, execute and exit methods
*/
int four_in_a_row_aktivate(MfwMnu* m, MfwMnuItem* i);

/*******************************************************************************
                                                                              
                                End of File
                                                                              
*******************************************************************************/

#endif