FreeCalypso > hg > fc-tourmaline
view src/cs/system/template/gsm_ds_fuj4d_gol.template @ 265:e57bfdadf49a
mmiIcons.c: fix bogus icnType in incoming_call_animate[]
The incoming call animation icons are actually drawn in 256-color format,
but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the
incoming_call_animate[] array. Why were they still getting displayed
correctly despite this bogosity? Answer: because the
mmi_dialogs_animation_new_CB() function overrides the icon bitmap
type to 0x02, which means 256-color format. Needless to say, the
icon format should be made correct at the source of the data, and
at some later point we may need to remove the override from the
animation display function.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 17 May 2021 07:18:36 +0000 |
parents | 4e78acac3d88 |
children |
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/* * Integrated Protocol Stack Linker command file (all components) * * Target : ARM * * Copyright (c) Texas Instruments 2002, Condat 2002 * */ -c /* Autoinitialize variables at runtime */ /*********************************/ /* SPECIFY THE SYSTEM MEMORY MAP */ /*********************************/ MEMORY { /* CS0: Flash 8 Mbytes ****************************************************/ /* Interrupt Vectors Table */ I_MEM (RXI) : org = 0x00000000 len = 0x00000100 /* Boot Sector */ B_MEM (RXI) : org = 0x00000100 len = 0x00001f00 /* Magic Word for Calypso Boot ROM */ MWC_MEM (RXI) : org = 0x00002000 len = 0x00000004 fill = 0x0000001 /* Program Memory */ P_MEM1 (RXI) : org = 0x00010000 len = 0x00000700 P_MEM2 (RXI) : org = 0x00010700 len = 0x0030f900 /* P_MEM3 (RXI) : org = 0x00400000 len = 0x00300000*/ /* FFS Area */ FFS_MEM (RX) : org = 0x00320000 len = 0x000D0000 /**************************************************************************/ /* CS1: External SRAM 1 Mbytes ********************************************/ /* Data Memory */ D_MEM1 (RW) : org = 0x01000000 len = 0x00100000 /**************************************************************************/ /* CS2: External SRAM 8 Mbytes ********************************************/ /* Data Memory */ D_MEM2 (RW) : org = 0x01800000 len = 0x00800000 /**************************************************************************/ /* CS6: Calypso Internal SRAM 512 kbytes **********************************/ /* Code & Variables Memory */ S_MEM (RXW) : org = 0x00800000 len = 0x00080000 /**************************************************************************/ } /***********************************************/ /* SPECIFY THE SECTIONS ALLOCATION INTO MEMORY */ /***********************************************/ /* * Since the bootloader directly calls the INT_Initialize() routine located * in int.s, this int.s code must always be mapped at the same address * (usually in the second flash sector). Its length is about 0x500 bytes. * Then comes the code that need to be loaded into the internal RAM. */ SECTIONS { .intvecs : {} > I_MEM /* Interrupt Vectors Table */ .monitor : > B_MEM /* Monitor Constants & Code */ { $(CONST_BOOT_LIB) } .inttext : {} > P_MEM1 /* int.s Code */ .bss_dar : > S_MEM /* DAR SWE Variables */ { $(BSS_DAR_LIB) } .bss : > S_MEM /* Global & Static Variables */ { $(BSS_BOOT_LIB) } /* * The rest of the code and constants is mapped in flash. */ .cinit : {} > P_MEM2 /* Initialization Tables */ .const : {} > P_MEM2 /* Constant Data */ .text : {} > P_MEM2 /* Code */ .stackandheap : > S_MEM /* System Stacks, etc... */ { /* Leave 20 32bit words for register pushes. */ . = align(8); . += 20 * 4; /* Stack for abort and/or undefined modes. */ exception_stack = .; /* Leave 38 32bit words for state saving on exceptions. */ _xdump_buffer = .; . += 38 * 4; . = align(8); /* Beginning of stacks and heap area - 2.75 kbytes (int.s) */ stack_segment = .; . += 0xB00; } .data : {} > S_MEM /* Initialized Data */ .sysmem : {} > S_MEM /* Dynamic Memory Allocation Area */ }