view src/ui/mfw/mfw_kbd.h @ 265:e57bfdadf49a

mmiIcons.c: fix bogus icnType in incoming_call_animate[] The incoming call animation icons are actually drawn in 256-color format, but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the incoming_call_animate[] array. Why were they still getting displayed correctly despite this bogosity? Answer: because the mmi_dialogs_animation_new_CB() function overrides the icon bitmap type to 0x02, which means 256-color format. Needless to say, the icon format should be made correct at the source of the data, and at some later point we may need to remove the override from the animation display function.
author Mychaela Falconia <falcon@freecalypso.org>
date Mon, 17 May 2021 07:18:36 +0000
parents 137c6442eb63
children
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/*
+--------------------------------------------------------------------+
| PROJECT: MMI-Framework (8417)         $Workfile:: mfw_kbd.h       $|
| $Author:: Le  $ CONDAT GmbH           $Revision:: 7               $|
| CREATED: 21.09.98                     $Modtime:: 21.12.99 16:30   $|
| STATE  : code                                                      |
+--------------------------------------------------------------------+

   MODULE  : MFW_KBD

   PURPOSE : Keyboard types & constants

   EXPORT  :

   TO DO   :

   $History:: mfw_kbd.h                                             $
 *
 * *****************  Version 7  *****************
 * User: Le           Date: 6.01.00    Time: 9:23
 * Updated in $/GSM/Condat/MS/SRC/MFW
 * Alignment of MFW versions
 *
 * *****************  Version 2  *****************
 * User: Es           Date: 22.11.99   Time: 10:29
 * Updated in $/GSM/Condat/SND-MMI/MFW
 *
 * *****************  Version 1  *****************
 * User: Es           Date: 18.11.99   Time: 16:35
 * Created in $/GSM/Condat/SND-MMI/MFW
 * Initial
 *
 * *****************  Version 6  *****************
 * User: Es           Date: 17.02.99   Time: 20:00
 * Updated in $/GSM/DEV/MS/SRC/MFW
 *
 * *****************  Version 5  *****************
 * User: Es           Date: 23.12.98   Time: 16:19
 * Updated in $/GSM/DEV/MS/SRC/MFW
*/

#ifndef _DEF_MFW_KBD_H_
#define _DEF_MFW_KBD_H_

#include "mfw_mfw.h"


                                        /* KEYMAP DEFINITION        */
#define KEY_0           0x00000001
#define KEY_1           0x00000002
#define KEY_2           0x00000004
#define KEY_3           0x00000008
#define KEY_4           0x00000010
#define KEY_5           0x00000020
#define KEY_6           0x00000040
#define KEY_7           0x00000080
#define KEY_8           0x00000100
#define KEY_9           0x00000200
#define KEY_STAR        0x00000400
#define KEY_HASH        0x00000800
#define KEY_VOLUP       0x00001000
#define KEY_VOLDOWN	0x00002000
#define KEY_MNUUP	0x00004000
#define KEY_MNUDOWN	0x00008000
#define KEY_LEFT        0x00010000
#define KEY_RIGHT       0x00020000
#define KEY_CALL        0x00040000
#define KEY_HUP         0x00080000
#define KEY_OK          0x00100000
#define KEY_CLEAR       0x00200000
#define KEY_ABC         0x00400000
#define KEY_POWER       0x00800000

#define KEY_MNULEFT	0x01000000
#define KEY_MNURIGHT	0x02000000
//xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357
//Wrong hex code was defined earlier. Changed from 0x08000000
//to 0x04000000 since  KCD_MNUSELECT is 26
#define KEY_MNUSELECT	0x04000000


#define KEY_MAX         0x10000000
#define KEY_AUTO        0x20000000
#define KEY_LONG        0x40000000
#define KEY_MAKE        0x80000000
                                        /* KEYGROUP DEFINITIONS     */
#define KEY_DIGITS      0x000003ff
#define KEY_ALL         0x0fffffff
#define KEY_FLAGS       0xe0000000

                                        /* KEYCODE DEFINITION       */
#define KCD_0           0
#define KCD_1           1
#define KCD_2           2
#define KCD_3           3
#define KCD_4           4
#define KCD_5           5
#define KCD_6           6
#define KCD_7           7
#define KCD_8           8
#define KCD_9           9
#define KCD_STAR        10
#define KCD_HASH        11
#define KCD_VOLUP       12
#define KCD_VOLDOWN     13
#define KCD_MNUUP       14
#define KCD_MNUDOWN     15
#define KCD_LEFT        16
#define KCD_RIGHT       17
#define KCD_CALL        18
#define KCD_HUP         19
#define KCD_OK          20
#define KCD_CLEAR       21
#define KCD_ABC         22
#define KCD_POWER       23
#define KCD_MNULEFT     24
#define KCD_MNURIGHT    25
#define KCD_MNUSELECT   26
#define KCD_MAX         28
#define KCD_AUTO        29
#define KCD_LONG        30
#define KCD_MAKE        31

#ifdef MMI_EM_ENABLED
#ifndef NEPTUNE_BOARD
/* This is not valid for Neptune Engineering Mode, hence*/

//xrashmic 14 Dec, 2005 OMAPS00050986
//when no match is found in drvGetKeyIndex, it returns -1,
//Some of the keys have the value set to 0xFE. Hence defining KCD_NONE as 0xFD
#define KCD_NONE    253    //xrashmic 22 Aug, 2004 MMI-SPR-32798
#endif /* ifndef NEPTUNE_BOARD*/
#endif


#define KEY_CONSUMED	1
#define KEY_PASSED	0

typedef struct MfwKbdTag                /* KEYBOARD CONTROL BLOCK   */
{
    MfwEvt map;                         /* selection of keys        */
    MfwEvt key;                         /* current key              */
    U8 code;                            /* current key code         */
    MfwCb handler;                      /* event handler            */
} MfwKbd;

                                        /* PROTOTYPES               */
MfwRes kbdInit (void);
MfwRes kbdExit (void);
MfwCb kbdAlways (MfwCb f);
void kbdTime (long tLong, long tAuto, long tRepeat);
MfwHnd kbdCreate (MfwHnd w, MfwEvt e, MfwCb f);
MfwRes kbdDelete (MfwHnd h);
void kbdSignal (char make, char key);

//Functions to access key presses in the queue
int kbd_getMakeAndKey( char* make, char* key);
int kbd_putMakeAndKey( char make, char key);
int kbd_getNumElements(void);
int kbd_processKeyInput(void);
int kbd_displayUpdateNeeded(void);
void kbd_setDisplayUpdateNeeded(int set);
int kbd_stillProcessingKeys(void);

int mfwKey_skipDisplay( void );

#define PROCESS_EVERY_KEY 1
#define QUEUE_EVERY_KEY 2
#define QUEUE_N_KEYS 3
//The define below also defines the number of keys to be queued
//NB Should be an odd number (above 1) so when swapping between screens,
//the displayed screen changes. (e.g. every third screen is shown)
#define NUM_QUEUE_KEYS 3

/* Added to remove warning */
EXTERN UBYTE dspl_Enable (UBYTE   in_Enable);

#endif