FreeCalypso > hg > fc-tourmaline
view src/ui/mfw/mfw_kbd.h @ 265:e57bfdadf49a
mmiIcons.c: fix bogus icnType in incoming_call_animate[]
The incoming call animation icons are actually drawn in 256-color format,
but they were incorrectly declared as BMP_FORMAT_32BIT_COLOUR in the
incoming_call_animate[] array. Why were they still getting displayed
correctly despite this bogosity? Answer: because the
mmi_dialogs_animation_new_CB() function overrides the icon bitmap
type to 0x02, which means 256-color format. Needless to say, the
icon format should be made correct at the source of the data, and
at some later point we may need to remove the override from the
animation display function.
author | Mychaela Falconia <falcon@freecalypso.org> |
---|---|
date | Mon, 17 May 2021 07:18:36 +0000 |
parents | 137c6442eb63 |
children |
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/* +--------------------------------------------------------------------+ | PROJECT: MMI-Framework (8417) $Workfile:: mfw_kbd.h $| | $Author:: Le $ CONDAT GmbH $Revision:: 7 $| | CREATED: 21.09.98 $Modtime:: 21.12.99 16:30 $| | STATE : code | +--------------------------------------------------------------------+ MODULE : MFW_KBD PURPOSE : Keyboard types & constants EXPORT : TO DO : $History:: mfw_kbd.h $ * * ***************** Version 7 ***************** * User: Le Date: 6.01.00 Time: 9:23 * Updated in $/GSM/Condat/MS/SRC/MFW * Alignment of MFW versions * * ***************** Version 2 ***************** * User: Es Date: 22.11.99 Time: 10:29 * Updated in $/GSM/Condat/SND-MMI/MFW * * ***************** Version 1 ***************** * User: Es Date: 18.11.99 Time: 16:35 * Created in $/GSM/Condat/SND-MMI/MFW * Initial * * ***************** Version 6 ***************** * User: Es Date: 17.02.99 Time: 20:00 * Updated in $/GSM/DEV/MS/SRC/MFW * * ***************** Version 5 ***************** * User: Es Date: 23.12.98 Time: 16:19 * Updated in $/GSM/DEV/MS/SRC/MFW */ #ifndef _DEF_MFW_KBD_H_ #define _DEF_MFW_KBD_H_ #include "mfw_mfw.h" /* KEYMAP DEFINITION */ #define KEY_0 0x00000001 #define KEY_1 0x00000002 #define KEY_2 0x00000004 #define KEY_3 0x00000008 #define KEY_4 0x00000010 #define KEY_5 0x00000020 #define KEY_6 0x00000040 #define KEY_7 0x00000080 #define KEY_8 0x00000100 #define KEY_9 0x00000200 #define KEY_STAR 0x00000400 #define KEY_HASH 0x00000800 #define KEY_VOLUP 0x00001000 #define KEY_VOLDOWN 0x00002000 #define KEY_MNUUP 0x00004000 #define KEY_MNUDOWN 0x00008000 #define KEY_LEFT 0x00010000 #define KEY_RIGHT 0x00020000 #define KEY_CALL 0x00040000 #define KEY_HUP 0x00080000 #define KEY_OK 0x00100000 #define KEY_CLEAR 0x00200000 #define KEY_ABC 0x00400000 #define KEY_POWER 0x00800000 #define KEY_MNULEFT 0x01000000 #define KEY_MNURIGHT 0x02000000 //xrashmic 5 Oct, 2005 MMI-SPR-29356, MMI-SPR-29357 //Wrong hex code was defined earlier. Changed from 0x08000000 //to 0x04000000 since KCD_MNUSELECT is 26 #define KEY_MNUSELECT 0x04000000 #define KEY_MAX 0x10000000 #define KEY_AUTO 0x20000000 #define KEY_LONG 0x40000000 #define KEY_MAKE 0x80000000 /* KEYGROUP DEFINITIONS */ #define KEY_DIGITS 0x000003ff #define KEY_ALL 0x0fffffff #define KEY_FLAGS 0xe0000000 /* KEYCODE DEFINITION */ #define KCD_0 0 #define KCD_1 1 #define KCD_2 2 #define KCD_3 3 #define KCD_4 4 #define KCD_5 5 #define KCD_6 6 #define KCD_7 7 #define KCD_8 8 #define KCD_9 9 #define KCD_STAR 10 #define KCD_HASH 11 #define KCD_VOLUP 12 #define KCD_VOLDOWN 13 #define KCD_MNUUP 14 #define KCD_MNUDOWN 15 #define KCD_LEFT 16 #define KCD_RIGHT 17 #define KCD_CALL 18 #define KCD_HUP 19 #define KCD_OK 20 #define KCD_CLEAR 21 #define KCD_ABC 22 #define KCD_POWER 23 #define KCD_MNULEFT 24 #define KCD_MNURIGHT 25 #define KCD_MNUSELECT 26 #define KCD_MAX 28 #define KCD_AUTO 29 #define KCD_LONG 30 #define KCD_MAKE 31 #ifdef MMI_EM_ENABLED #ifndef NEPTUNE_BOARD /* This is not valid for Neptune Engineering Mode, hence*/ //xrashmic 14 Dec, 2005 OMAPS00050986 //when no match is found in drvGetKeyIndex, it returns -1, //Some of the keys have the value set to 0xFE. Hence defining KCD_NONE as 0xFD #define KCD_NONE 253 //xrashmic 22 Aug, 2004 MMI-SPR-32798 #endif /* ifndef NEPTUNE_BOARD*/ #endif #define KEY_CONSUMED 1 #define KEY_PASSED 0 typedef struct MfwKbdTag /* KEYBOARD CONTROL BLOCK */ { MfwEvt map; /* selection of keys */ MfwEvt key; /* current key */ U8 code; /* current key code */ MfwCb handler; /* event handler */ } MfwKbd; /* PROTOTYPES */ MfwRes kbdInit (void); MfwRes kbdExit (void); MfwCb kbdAlways (MfwCb f); void kbdTime (long tLong, long tAuto, long tRepeat); MfwHnd kbdCreate (MfwHnd w, MfwEvt e, MfwCb f); MfwRes kbdDelete (MfwHnd h); void kbdSignal (char make, char key); //Functions to access key presses in the queue int kbd_getMakeAndKey( char* make, char* key); int kbd_putMakeAndKey( char make, char key); int kbd_getNumElements(void); int kbd_processKeyInput(void); int kbd_displayUpdateNeeded(void); void kbd_setDisplayUpdateNeeded(int set); int kbd_stillProcessingKeys(void); int mfwKey_skipDisplay( void ); #define PROCESS_EVERY_KEY 1 #define QUEUE_EVERY_KEY 2 #define QUEUE_N_KEYS 3 //The define below also defines the number of keys to be queued //NB Should be an odd number (above 1) so when swapping between screens, //the displayed screen changes. (e.g. every third screen is shown) #define NUM_QUEUE_KEYS 3 /* Added to remove warning */ EXTERN UBYTE dspl_Enable (UBYTE in_Enable); #endif