diff src/cs/services/audio/audio_mode.c @ 0:92470e5d0b9e

src: partial import from FC Selenite
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 15 May 2020 01:28:16 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cs/services/audio/audio_mode.c	Fri May 15 01:28:16 2020 +0000
@@ -0,0 +1,176 @@
+/****************************************************************************/
+/*                                                                          */
+/*  File Name:  audio_mode.c                                                */
+/*                                                                          */
+/*  Purpose:  This file contains all the functions used for audio mode misc */
+/*            services.                                                     */
+/*                                                                          */
+/*  Version   0.1                                                           */
+/*                                                                          */
+/*  Date        Modification                                                */
+/*  ------------------------------------------------------------------------*/
+/*  14 Jan 2002  Create                                                     */
+/*                                                                          */
+/*  Author      Francois Mazard                                             */
+/*                                                                          */
+/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
+/****************************************************************************/
+
+#include "rv/rv_defined_swe.h"
+
+#ifdef RVM_AUDIO_MAIN_SWE
+  #ifndef _WINDOWS
+    #include "config/swconfig.cfg"
+    #include "config/sys.cfg"
+    #include "config/chipset.cfg"
+  #endif
+
+  #include "l1_confg.h"
+  #include "rv/rv_general.h"
+  #include "rvm/rvm_gen.h"
+  #include "audio/audio_ffs_i.h"
+  #include "audio/audio_api.h"
+  #include "audio/audio_structs_i.h"
+  #include "audio/audio_error_hdlr_i.h"
+  #include "audio/audio_var_i.h"
+  #include "audio/audio_messages_i.h"
+  #include "audio/audio_macro_i.h"
+  #include "rvf/rvf_target.h"
+  #include "audio/audio_const_i.h"
+
+  /* include the usefull L1 header */
+  #ifdef _WINDOWS
+    #define BOOL_FLAG
+    //#define CHAR_FLAG
+  #endif
+  #include "l1_types.h"
+  #include "l1audio_const.h"
+  #include "l1audio_cust.h"
+  #include "l1audio_defty.h"
+  #include "l1audio_msgty.h"
+  #include "l1audio_signa.h"
+  #if TESTMODE
+   #include "l1tm_defty.h"
+  #endif
+  #if (L1_GTT == 1)
+    #include "l1gtt_const.h"
+    #include "l1gtt_defty.h"
+  #endif
+  #include "l1_const.h"
+  #include "l1_defty.h"
+  #include "l1_msgty.h"
+  #include "l1_signa.h"
+  #ifdef _WINDOWS
+    #define L1_ASYNC_C
+  #endif
+  #include "l1_varex.h"
+
+  /* external functions */
+  extern void audio_mode_full_access_write_send_status (T_AUDIO_RET status, T_RV_RETURN return_path);
+  extern void audio_mode_load_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
+  extern void audio_mode_save_send_status              (T_AUDIO_RET status, T_RV_RETURN return_path);
+  extern void audio_mode_speaker_volume_send_status    (T_AUDIO_RET status, T_RV_RETURN return_path);
+
+  /********************************************************************************/
+  /*                                                                              */
+  /*    Function Name:   audio_mode_message_switch                                */
+  /*                                                                              */
+  /*    Purpose:  This function manages the dispatching of the message usefull    */
+  /*              for audio mode services.                                        */
+  /*                                                                              */
+  /*    Input Parameters:                                                         */
+  /*        Audio message.                                                        */
+  /*                                                                              */
+  /*    Output Parameters:                                                        */
+  /*        ID of the message receptor.                                           */
+  /*                                                                              */
+  /*    Note:                                                                     */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Revision History:                                                         */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /********************************************************************************/
+  UINT8 audio_mode_message_switch(T_RV_HDR *p_message)
+  {
+    switch(p_message->msg_id)
+    {
+      case AUDIO_MODE_LOAD_REQ :
+      {
+        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
+             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
+        {
+          AUDIO_SEND_TRACE("AUDIO MODE LOAD: an entity already uses this service", RV_TRACE_LEVEL_ERROR);
+          audio_mode_load_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_LOAD_REQ *)p_message)->return_path);
+          p_audio_gbl_var->message_processed = TRUE;
+          return (AUDIO_MODE_NONE);
+        }
+        return(AUDIO_MODE_LOAD);
+        break;
+      }
+      case AUDIO_MODE_SAVE_REQ :
+      {
+        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
+             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
+        {
+          AUDIO_SEND_TRACE("AUDIO MODE SAVE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
+          audio_mode_save_send_status (AUDIO_ERROR, ((T_AUDIO_MODE_SAVE_REQ *)p_message)->return_path);
+          p_audio_gbl_var->message_processed = TRUE;
+          return (AUDIO_MODE_NONE);
+        }
+        return(AUDIO_MODE_SAVE);
+        break;
+      }
+      case AUDIO_MODE_WRITE_REQ :
+      {
+        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
+             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
+        {
+          AUDIO_SEND_TRACE("AUDIO MODE FULL ACCESS WRITE: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
+          audio_mode_full_access_write_send_status (AUDIO_ERROR,
+            ((T_AUDIO_MODE_FULL_ACCESS_WRITE_REQ *)p_message)->return_path);
+          p_audio_gbl_var->message_processed = TRUE;
+          return (AUDIO_MODE_NONE);
+        }
+        return(AUDIO_FULL_ACCESS_WRITE);
+        break;
+      }
+      case OML1_START_DAI_TEST_CON :
+      case OML1_STOP_DAI_TEST_CON :
+      #if (AUDIO_MODE)
+        case MMI_AUDIO_MODE_CON :
+      #endif
+      #if (FIR)
+        case MMI_AUDIO_FIR_CON :
+      #endif
+      case MMI_AEC_CON :
+      {
+        if (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE)
+        {
+          return(AUDIO_MODE_LOAD);
+        }
+        else
+        if (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE)
+        {
+          return(AUDIO_FULL_ACCESS_WRITE);
+        }
+        break;
+      }
+      case AUDIO_SPEAKER_VOLUME_REQ:
+      {
+        if ( (p_audio_gbl_var->audio_mode_var.audio_mode_load_var.state != AUDIO_MODE_LOAD_IDLE) ||
+             (p_audio_gbl_var->audio_mode_var.full_access_write_var.state != AUDIO_MODE_FULL_WRITE_IDLE) )
+        {
+          AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: an entity currently changes the audio mode", RV_TRACE_LEVEL_ERROR);
+          audio_mode_speaker_volume_send_status (AUDIO_ERROR,
+            ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
+          p_audio_gbl_var->message_processed = TRUE;
+          return (AUDIO_MODE_NONE);
+        }
+        return(AUDIO_SPEAKER_VOLUME);
+        break;
+      }
+    }
+    return (AUDIO_MODE_NONE);
+  }
+#endif /*RVM_AUDIO_MAIN_SWE*/
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