diff src/cs/services/audio/audio_mode_volume.c @ 0:92470e5d0b9e

src: partial import from FC Selenite
author Mychaela Falconia <falcon@freecalypso.org>
date Fri, 15 May 2020 01:28:16 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cs/services/audio/audio_mode_volume.c	Fri May 15 01:28:16 2020 +0000
@@ -0,0 +1,290 @@
+/****************************************************************************/
+/*                                                                          */
+/*  File Name:  audio_mode_volume.c                                         */
+/*                                                                          */
+/*  Purpose:  This file contains all the functions used for audio mode      */
+/*            speaker volume services.                                      */
+/*                                                                          */
+/*  Version   0.1                                                           */
+/*                                                                          */
+/*  Date        Modification                                                */
+/*  ------------------------------------------------------------------------*/
+/*  14 Jan 2002  Create                                                     */
+/*                                                                          */
+/*  Author      Francois Mazard                                             */
+/*                                                                          */
+/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/
+/****************************************************************************/
+
+#include "rv/rv_defined_swe.h"
+
+#ifdef RVM_AUDIO_MAIN_SWE
+  #ifndef _WINDOWS
+    #include "config/swconfig.cfg"
+    #include "config/sys.cfg"
+    #include "config/chipset.cfg"
+  #endif
+
+  #include "l1_confg.h"
+  #include "rv/rv_general.h"
+  #include "rvm/rvm_gen.h"
+  #include "audio/audio_ffs_i.h"
+  #include "audio/audio_api.h"
+  #include "audio/audio_structs_i.h"
+  #include "audio/audio_error_hdlr_i.h"
+  #include "audio/audio_var_i.h"
+  #include "audio/audio_messages_i.h"
+  #include "audio/audio_macro_i.h"
+  #include "rvf/rvf_target.h"
+  #include "audio/audio_const_i.h"
+
+  /* include the usefull L1 header */
+  #ifdef _WINDOWS
+    #define BOOL_FLAG
+    //#define CHAR_FLAG
+  #endif
+  #include "l1_types.h"
+  #include "l1audio_const.h"
+  #include "l1audio_cust.h"
+  #include "l1audio_defty.h"
+  #include "l1audio_msgty.h"
+  #include "l1audio_signa.h"
+  #if TESTMODE
+   #include "l1tm_defty.h"
+  #endif
+  #if (L1_GTT == 1)
+    #include "l1gtt_const.h"
+    #include "l1gtt_defty.h"
+  #endif
+  #include "l1_const.h"
+  #include "l1_defty.h"
+  #include "l1_msgty.h"
+  #include "l1_signa.h"
+  #ifdef _WINDOWS
+    #define L1_ASYNC_C
+  #endif
+  #include "l1_varex.h"
+
+  #ifdef _WINDOWS
+    #include "audio/tests/audio_test.h"
+  #endif
+
+  /* external functions */
+  /* write */
+  extern T_AUDIO_RET audio_mode_speaker_volume_write          (T_AUDIO_SPEAKER_LEVEL *data);
+  /* read */
+  extern T_AUDIO_RET audio_mode_speaker_volume_read           (T_AUDIO_SPEAKER_LEVEL *data);
+
+  /********************************************************************************/
+  /*                                                                              */
+  /*    Function Name:   audio_mode_speaker_volume_send_status                    */
+  /*                                                                              */
+  /*    Purpose:  This function sends the audio mode speaker volume status to     */
+  /*              the entity.                                                     */
+  /*                                                                              */
+  /*    Input Parameters:                                                         */
+  /*        status,                                                               */
+  /*        return path                                                           */
+  /*                                                                              */
+  /*    Output Parameters:                                                        */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Note:                                                                     */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Revision History:                                                         */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /********************************************************************************/
+  void audio_mode_speaker_volume_send_status (T_AUDIO_RET status, T_RV_RETURN return_path)
+  {
+    void *p_send_message = NULL;
+    T_RVF_MB_STATUS mb_status = RVF_RED;
+
+    while (mb_status == RVF_RED)
+    {
+      /* allocate the message buffer */
+      mb_status = rvf_get_buf (p_audio_gbl_var->mb_external,
+                               sizeof (T_AUDIO_VOLUME_DONE),
+                               (T_RVF_BUFFER **) (&p_send_message));
+
+      /* If insufficient resources, then report a memory error and abort.               */
+      /* and wait until more ressource is given */
+      if (mb_status == RVF_RED)
+      {
+        audio_mode_error_trace(AUDIO_ENTITY_NO_MEMORY);
+        rvf_delay(RVF_MS_TO_TICKS(1000));
+      }
+    }
+    /*fill the header of the message */
+    ((T_AUDIO_VOLUME_DONE *)(p_send_message))->os_hdr.msg_id =
+      AUDIO_SPEAKER_VOLUME_DONE;
+
+    /* fill the status parameters */
+    ((T_AUDIO_VOLUME_DONE *)(p_send_message))->status = status;
+
+    if (return_path.callback_func == NULL)
+    {
+      /* send the message to the entity */
+      rvf_send_msg (return_path.addr_id,
+                    p_send_message);
+    }
+    else
+    {
+      /* call the callback function */
+      (*return_path.callback_func)((void *)(p_send_message));
+	  rvf_free_buf((T_RVF_BUFFER *)p_send_message);
+    }
+  }
+
+  /********************************************************************************/
+  /*                                                                              */
+  /*    Function Name:   audio_mode_speaker_volume_manager                        */
+  /*                                                                              */
+  /*    Purpose:  This function manage the audio mode save services.              */
+  /*                                                                              */
+  /*    Input Parameters:                                                         */
+  /*        Audio message.                                                        */
+  /*                                                                              */
+  /*    Output Parameters:                                                        */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Note:                                                                     */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /*    Revision History:                                                         */
+  /*        None.                                                                 */
+  /*                                                                              */
+  /********************************************************************************/
+  void audio_mode_speaker_volume_manager (T_RV_HDR *p_message)
+  {
+    T_AUDIO_SPEAKER_LEVEL volume;
+    #ifndef _WINDOWS
+      T_FFS_FD              audio_volume_ffs_fd;
+    #endif
+
+    switch (((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.volume_action)
+    {
+      case AUDIO_SPEAKER_VOLUME_INCREASE:
+      {
+        if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR )
+        {
+          AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR);
+          audio_mode_speaker_volume_send_status (AUDIO_ERROR,
+            ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
+          return;
+        }
+
+        if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE)
+        {
+          volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB;
+        }
+        else
+        if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB)
+        {
+          volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_18dB;
+        }
+        else
+        if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_0dB)
+        {
+          volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_0dB;
+        }
+        else
+        {
+          volume.audio_speaker_level += 50;
+        }
+        break;
+      }
+      case AUDIO_SPEAKER_VOLUME_DECREASE:
+      {
+        if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR )
+        {
+          AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR);
+          audio_mode_speaker_volume_send_status (AUDIO_ERROR,
+            ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
+          return;
+        }
+
+        if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE)
+        {
+          volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE;
+        }
+        else
+        if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB)
+        {
+          volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE;
+        }
+        else
+        if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_18dB)
+        {
+          volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB;
+        }
+        else
+        {
+          volume.audio_speaker_level -= 50;
+        }
+        break;
+      }
+      case AUDIO_SPEAKER_VOLUME_SET:
+      {
+        volume.audio_speaker_level = ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.value;
+        break;
+      }
+    }
+
+    /* Open the volume file */
+    #ifndef _WINDOWS
+      audio_volume_ffs_fd = ffs_open(p_audio_gbl_var->audio_mode_var.audio_volume_var.audio_volume_path_name,
+          FFS_O_CREATE | FFS_O_WRONLY | FFS_O_TRUNC | FFS_O_APPEND);
+      if (audio_volume_ffs_fd <= 0)
+      {
+          AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't open the current volume file", RV_TRACE_LEVEL_ERROR);
+          /* Close the file */
+          ffs_close(audio_volume_ffs_fd);
+
+          audio_mode_speaker_volume_send_status (AUDIO_ERROR,
+            ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
+        return;
+      }
+
+      /* Save the audio speaker volume structure from the FFS */
+      if ( (ffs_write (audio_volume_ffs_fd,
+                      &volume,
+                      sizeof(T_AUDIO_SPEAKER_LEVEL))) < EFFS_OK )
+      {
+        AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: impossible to save the current speaker volume", RV_TRACE_LEVEL_ERROR);
+
+        /* Close the file */
+        ffs_close(audio_volume_ffs_fd);
+
+        /* send the status message */
+        audio_mode_speaker_volume_send_status (AUDIO_ERROR,
+          ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
+        return;
+      }
+
+      /* Close the file */
+      ffs_close(audio_volume_ffs_fd);
+    #else
+      #if ((AUDIO_REGR == SW_COMPILED) || (AUDIO_MISC == SW_COMPILED))
+        p_audio_test->speaker_volume_1.audio_speaker_level = volume.audio_speaker_level;
+      #endif
+    #endif
+
+    /* Fill the audio volume structure */
+    if ( (audio_mode_speaker_volume_write(&volume)) == AUDIO_ERROR)
+    {
+      AUDIO_SEND_TRACE("AUDIO MODE LOAD: error in the the audio speaker volume set function", RV_TRACE_LEVEL_ERROR);
+
+      /* send the status message */
+      audio_mode_speaker_volume_send_status (AUDIO_ERROR,
+        ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
+
+      return;
+    }
+
+    /* send the good status message */
+    audio_mode_speaker_volume_send_status (AUDIO_OK,
+      ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path);
+  }
+#endif /* RVM_AUDIO_MAIN_SWE */