FreeCalypso > hg > ffs-editor
view src/cs/services/audio/audio_mode_volume.c @ 0:92470e5d0b9e
src: partial import from FC Selenite
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Fri, 15 May 2020 01:28:16 +0000 |
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/****************************************************************************/ /* */ /* File Name: audio_mode_volume.c */ /* */ /* Purpose: This file contains all the functions used for audio mode */ /* speaker volume services. */ /* */ /* Version 0.1 */ /* */ /* Date Modification */ /* ------------------------------------------------------------------------*/ /* 14 Jan 2002 Create */ /* */ /* Author Francois Mazard */ /* */ /* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ /****************************************************************************/ #include "rv/rv_defined_swe.h" #ifdef RVM_AUDIO_MAIN_SWE #ifndef _WINDOWS #include "config/swconfig.cfg" #include "config/sys.cfg" #include "config/chipset.cfg" #endif #include "l1_confg.h" #include "rv/rv_general.h" #include "rvm/rvm_gen.h" #include "audio/audio_ffs_i.h" #include "audio/audio_api.h" #include "audio/audio_structs_i.h" #include "audio/audio_error_hdlr_i.h" #include "audio/audio_var_i.h" #include "audio/audio_messages_i.h" #include "audio/audio_macro_i.h" #include "rvf/rvf_target.h" #include "audio/audio_const_i.h" /* include the usefull L1 header */ #ifdef _WINDOWS #define BOOL_FLAG //#define CHAR_FLAG #endif #include "l1_types.h" #include "l1audio_const.h" #include "l1audio_cust.h" #include "l1audio_defty.h" #include "l1audio_msgty.h" #include "l1audio_signa.h" #if TESTMODE #include "l1tm_defty.h" #endif #if (L1_GTT == 1) #include "l1gtt_const.h" #include "l1gtt_defty.h" #endif #include "l1_const.h" #include "l1_defty.h" #include "l1_msgty.h" #include "l1_signa.h" #ifdef _WINDOWS #define L1_ASYNC_C #endif #include "l1_varex.h" #ifdef _WINDOWS #include "audio/tests/audio_test.h" #endif /* external functions */ /* write */ extern T_AUDIO_RET audio_mode_speaker_volume_write (T_AUDIO_SPEAKER_LEVEL *data); /* read */ extern T_AUDIO_RET audio_mode_speaker_volume_read (T_AUDIO_SPEAKER_LEVEL *data); /********************************************************************************/ /* */ /* Function Name: audio_mode_speaker_volume_send_status */ /* */ /* Purpose: This function sends the audio mode speaker volume status to */ /* the entity. */ /* */ /* Input Parameters: */ /* status, */ /* return path */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_mode_speaker_volume_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) { void *p_send_message = NULL; T_RVF_MB_STATUS mb_status = RVF_RED; while (mb_status == RVF_RED) { /* allocate the message buffer */ mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, sizeof (T_AUDIO_VOLUME_DONE), (T_RVF_BUFFER **) (&p_send_message)); /* If insufficient resources, then report a memory error and abort. */ /* and wait until more ressource is given */ if (mb_status == RVF_RED) { audio_mode_error_trace(AUDIO_ENTITY_NO_MEMORY); rvf_delay(RVF_MS_TO_TICKS(1000)); } } /*fill the header of the message */ ((T_AUDIO_VOLUME_DONE *)(p_send_message))->os_hdr.msg_id = AUDIO_SPEAKER_VOLUME_DONE; /* fill the status parameters */ ((T_AUDIO_VOLUME_DONE *)(p_send_message))->status = status; if (return_path.callback_func == NULL) { /* send the message to the entity */ rvf_send_msg (return_path.addr_id, p_send_message); } else { /* call the callback function */ (*return_path.callback_func)((void *)(p_send_message)); rvf_free_buf((T_RVF_BUFFER *)p_send_message); } } /********************************************************************************/ /* */ /* Function Name: audio_mode_speaker_volume_manager */ /* */ /* Purpose: This function manage the audio mode save services. */ /* */ /* Input Parameters: */ /* Audio message. */ /* */ /* Output Parameters: */ /* None. */ /* */ /* Note: */ /* None. */ /* */ /* Revision History: */ /* None. */ /* */ /********************************************************************************/ void audio_mode_speaker_volume_manager (T_RV_HDR *p_message) { T_AUDIO_SPEAKER_LEVEL volume; #ifndef _WINDOWS T_FFS_FD audio_volume_ffs_fd; #endif switch (((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.volume_action) { case AUDIO_SPEAKER_VOLUME_INCREASE: { if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_18dB; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_0dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_0dB; } else { volume.audio_speaker_level += 50; } break; } case AUDIO_SPEAKER_VOLUME_DECREASE: { if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE; } else if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_18dB) { volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB; } else { volume.audio_speaker_level -= 50; } break; } case AUDIO_SPEAKER_VOLUME_SET: { volume.audio_speaker_level = ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.value; break; } } /* Open the volume file */ #ifndef _WINDOWS audio_volume_ffs_fd = ffs_open(p_audio_gbl_var->audio_mode_var.audio_volume_var.audio_volume_path_name, FFS_O_CREATE | FFS_O_WRONLY | FFS_O_TRUNC | FFS_O_APPEND); if (audio_volume_ffs_fd <= 0) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't open the current volume file", RV_TRACE_LEVEL_ERROR); /* Close the file */ ffs_close(audio_volume_ffs_fd); audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* Save the audio speaker volume structure from the FFS */ if ( (ffs_write (audio_volume_ffs_fd, &volume, sizeof(T_AUDIO_SPEAKER_LEVEL))) < EFFS_OK ) { AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: impossible to save the current speaker volume", RV_TRACE_LEVEL_ERROR); /* Close the file */ ffs_close(audio_volume_ffs_fd); /* send the status message */ audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* Close the file */ ffs_close(audio_volume_ffs_fd); #else #if ((AUDIO_REGR == SW_COMPILED) || (AUDIO_MISC == SW_COMPILED)) p_audio_test->speaker_volume_1.audio_speaker_level = volume.audio_speaker_level; #endif #endif /* Fill the audio volume structure */ if ( (audio_mode_speaker_volume_write(&volume)) == AUDIO_ERROR) { AUDIO_SEND_TRACE("AUDIO MODE LOAD: error in the the audio speaker volume set function", RV_TRACE_LEVEL_ERROR); /* send the status message */ audio_mode_speaker_volume_send_status (AUDIO_ERROR, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); return; } /* send the good status message */ audio_mode_speaker_volume_send_status (AUDIO_OK, ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); } #endif /* RVM_AUDIO_MAIN_SWE */