annotate loadtools/gta-ap-build.sed @ 923:10b4bed10192

gsm-fw/L1: fix for the DSP patch corruption bug The L1 code we got from the LoCosto fw contains a feature for DSP CPU load measurement. This feature is a LoCosto-ism, i.e., not applicable to earlier DBB chips (Calypso) with their respective earlier DSP ROMs. Most of the code dealing with that feature is conditionalized as #if (DSP >= 38), but one spot was missed, and the MCU code was writing into an API word dealing with this feature. In TCS211 this DSP API word happens to be used by the DSP code patch, hence that write was corrupting the patched DSP code.
author Mychaela Falconia <falcon@ivan.Harhan.ORG>
date Mon, 19 Oct 2015 17:13:56 +0000
parents 2e699aa67f03
children
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84
ccc5161848c7 loadtools: support building for GTA0x AP
Michael Spacefalcon <msokolov@ivan.Harhan.ORG>
parents:
diff changeset
1 s,^CC=.*$,CC= /opt/arm-2012.03/bin/arm-none-linux-gnueabi-gcc,
ccc5161848c7 loadtools: support building for GTA0x AP
Michael Spacefalcon <msokolov@ivan.Harhan.ORG>
parents:
diff changeset
2 s,^CFLAGS=.*$,CFLAGS= -O2 -march=armv4t -mtune=arm920t -DGTA0x_AP_BUILD,
423
2e699aa67f03 loadtools: GTA02 AP build updated
Michael Spacefalcon <msokolov@ivan.Harhan.ORG>
parents: 84
diff changeset
3 s,^EXTRA_OBJ=.*$,EXTRA_OBJ= compaldummy.o gtapower.o,