FreeCalypso > hg > freecalypso-sw
diff doc/Roadmap @ 462:6500e1817d9b
doc/Roadmap: written
author | Michael Spacefalcon <msokolov@ivan.Harhan.ORG> |
---|---|
date | Mon, 23 Jun 2014 20:39:36 +0000 |
parents | |
children |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/doc/Roadmap Mon Jun 23 20:39:36 2014 +0000 @@ -0,0 +1,131 @@ +The ultimate goal of the FreeCalypso project is to produce a GSM firmware +version that: + +a) runs on the Calypso targets of interest to us: not only the FIC/Openmoko + GTA0x GSM modem, but also some complete dumbphones like Mot C139 and/or + Pirelli DP-L10; + +b) operates each target device it runs on in a way that is practically usable: + to me (lead developer Space Falcon) practical usability means providing a + standard AT command interface on modems like GTA0x and operating as a self- + contained standard cellphone with a UI on complete "dumbphone" targets; + +c) is rebuildable from source in a way that would allow us to exercise the + traditional Four Freedoms of free software as defined by the FSF. + +Our starting point is TI's Leonardo reference firmware version from Sotovik, a +mixture of source and linkable binary object modules. It can be built into a +complete and functional firmware image with TI's TMS470 compiler+linker+etc +toolchain, and can run on two hardware targets: + +a) TI's Leonardo development board for the Calypso/Iota/Rita chipset - + legendary unobtainium hardware; + +b) FIC/Openmoko GTA0x GSM modem - while this device is *not* what I wish to use + with the "end user" hat on, it is an available and working hw platform for + development. + +This Leonardo starting point does kinda-sorta satisfy the "rebuildable from +source" requirement, as I was able to port it from the Leonardo board to the +GTA0x modem, but it is still quite far from what the FreeCalypso project +ultimately seeks to achieve. + +What I, the lead developer, ultimately seek is not an AT-controlled modem +embedded in a "Linux" smartphone, but a complete and standalone "dumbphone", +with the UI driven by the Calypso. Transforming our starting and working +reference version from something that runs on the GTA0x modem and presents an +AT command interface into something that can run on a complete "dumbphone" and +present a self-contained UI can be done in several possible ways: + +1. One could proceed further with the same approach that was used to produce + leo2moko: keep making small incremental changes to the Leonardo semi-src, + while keeping most of the binary object blobs intact at least initially, and + sticking with the original proprietary TMS470 compiler toolchain (running + under wine, as it's a bunch of M$ Windows binaries) throughout the journey. + + Advantage: no massive "forklift" step required at the very beginning of the + journey, one can do small incremental steps instead. One possible roadmap + with this approach might be (just thinking out loud here) to start with + finding a way to redirect the AT command channel to something wrapped inside + RVTMUX, then port the fw to run on a target like Pirelli DP-L10, still + controlled via AT commands but passed via RVTMUX, and then try to add the + "dumbphone" UI layers. Some of the binary object blobs would certainly need + to be "cracked" and modified in this process, most sensibly by replacing + each blob in need of modification with a reconstructed source piece, but + this work would be done incrementally, rather than in a massive "forklift" + step upfront. + + Disadvantage: this approach requires sticking with the original proprietary + compiler toolchain throughout at least most of the journey, which means + keeping the Weendoze poison that toolchain comes with. This aspect was + enough to turn me personally away from this approach. + +2. One could move away from the proprietary compiler toolchain and replace it + with gcc, while still retaining those parts of the Leonardo firmware for + which we only have linkable binary objects but no C source, by teaching the + GNU toolchain (gcc+binutils) to emulate the TMS470 compiler's ABI: COFF + objects, a very different way of doing ARM/Thumb interworking, and a host of + other differences from how the GNU toolchain for ARM normally does things. + (I've done similar work on GCC and GNU Binutils in the past; let us not + forget that GNU started out by emulating various inter-component interfaces, + including ABIs, of various proprietary Unix versions.) + + The advantage of this approach should be obvious. While in the long run we + would certainly like to get rid of all binary object blobs and replace them + with reconstructed source pieces, life would be much easier if we could do + this work incrementally, one blob at a time in a regression-tested working + fw version, rather than all upfront. + + Disadvantage: teaching gcc and binutils to emulate TI's TMS470 ABI well + enough to where one could compile some sources with gcc, link the resulting + .o's with TI's blobs and get a working fw image at the end would be no easy + matter. In fact, it would be a massive amount of work, and considering that + this work would serve absolutely no purpose but to allow linking with some + proprietary binary blobs, finding the justification for the effort would be + difficult. + +3. The approach I am currently following is the most ambitious one: start by + deblobbing the firmware, i.e., replacing all binary object blobs with + reconstructed source pieces, and then simply compile the all-C source with + the GNU toolchain for ARM7 in its default ABI. + + Advantage: having the firmware in the form of full C source that builds with + a free compiler (a compiler that is itself bona fide Free Software) is + obviously the ultimate best. No blobs means no need to waste creative energy + on emulating proprietary compiler ABIs. + + Disadvantage: all the hardest work is upfront, and needs to be done in a + "forklift" manner. + +It should be obvious that incrementality, or division into manageable, bite- +sized pieces, is an essential requirement for successful execution of any large +scale project, and FreeCalypso is no different. Because our chosen approach +unfortunately does not allow us to make small incremental modifications to a +fully functional fw version, I currently achieve the needed incrementality in a +different way: by starting out with a firmware "skeleton" that compiles into an +image and runs on the hardware, but does nothing useful yet, and then slowly +adding chunks of "meat" to this skeleton in incremental steps aiming in the +direction of the complete & working fw version that is our reference. As I add +each "chunk of meat" to our gcc-built gsm-fw, I test it on the hardware and +compare its operation against the leo2moko reference version - that is our form +of pseudo-regression testing. + +Where the missing source bits come from +======================================= + +How can we replace a binary object blob with a corresponding source piece if we +lack the original source? In two ways: + +1. In many cases we can lift the corresponding source piece from another TI + source leak, e.g., the LoCosto one. Calypso and LoCosto chipsets are + different, so code specific to LoCosto hardware won't run on Calypso targets, + but much of the code is chipset-independent. The LoCosto source leak is + important because it contains real C source for many of the chipset- + independent components for which our Leonardo reference version has only + binary blobs. + +2. When no original or suitable substitute source can be found anywhere, we + have to bite the bullet, pass the blob through a suitable disassembler (I + wrote one that is specifically taylored for reversing code built with the + TMS470 compiler), and then write a piece of new C code that replicates the + logic found in the disassembled blob.