view gsm-fw/gpf/osl/os_sem_ir.c @ 923:10b4bed10192

gsm-fw/L1: fix for the DSP patch corruption bug The L1 code we got from the LoCosto fw contains a feature for DSP CPU load measurement. This feature is a LoCosto-ism, i.e., not applicable to earlier DBB chips (Calypso) with their respective earlier DSP ROMs. Most of the code dealing with that feature is conditionalized as #if (DSP >= 38), but one spot was missed, and the MCU code was writing into an API word dealing with this feature. In TCS211 this DSP API word happens to be used by the DSP code patch, hence that write was corrupting the patched DSP code.
author Mychaela Falconia <falcon@ivan.Harhan.ORG>
date Mon, 19 Oct 2015 17:13:56 +0000
parents d2b93cfe8e4c
children
line wrap: on
line source

/*
 * This C module is a reconstruction based on the disassembly of
 * os_sem.obj in frame_na7_db_ir.lib from the Leonardo package.
 */

/* set of included headers from COFF symtab: */
#include <stdio.h>
#include <string.h>
#include "gpfconf.h"	/* FreeCalypso addition */
#include "../../nucleus/nucleus.h"
#include "typedefs.h"
#include "os.h"
#include "gdi.h"
#include "os_types.h"
#include "os_glob.h"

extern T_OS_SEM_TABLE_ENTRY SemTable[];
extern unsigned os_time_to_tick_multiplier;

int
ReleaseSemaphoreCB(NU_SEMAPHORE *SemCB)
{
	if (NU_Release_Semaphore(SemCB) == NU_SUCCESS)
		return(OS_OK);
	else
		return(OS_ERROR);
}

GLOBAL LONG
os_ReleaseSemaphore(OS_HANDLE TaskHandle, OS_HANDLE SemHandle)
{
	if (NU_Release_Semaphore(&SemTable[SemHandle].SemCB) == NU_SUCCESS)
		return(OS_OK);
	else
		return(OS_ERROR);
}

int
ObtainSemaphoreCB(NU_SEMAPHORE *SemCB, ULONG Timeout, USHORT wait_check)
{
	UNSIGNED nu_timeout;
	STATUS sts;
	int ret;

	ret = OS_OK;
	if (Timeout != OS_SUSPEND)
		nu_timeout = TIME_TO_SYSTEM_TICKS(Timeout);
	else if (wait_check == 1)
		nu_timeout = 1;
	else
		nu_timeout = NU_SUSPEND;
	for (;;) {
		sts = NU_Obtain_Semaphore(SemCB, nu_timeout);
		switch (sts) {
		case NU_SUCCESS:
			return(ret);
		case NU_INVALID_SEMAPHORE:
			return(OS_ERROR);
		case NU_INVALID_SUSPEND:
			nu_timeout = 0;
			continue;
		case NU_TIMEOUT:
		case NU_UNAVAILABLE:
			if (nu_timeout == 1 && wait_check == 1) {
				nu_timeout = NU_SUSPEND;
				ret = OS_WAITED;
				continue;
			}
			return(OS_TIMEOUT);
		default:
			/*
			 * Disassembly reveals that the original code
			 * has an endless loop here, the equivalent
			 * of continue.  My guess is that they simply
			 * forgot the default case, and so control
			 * falls onto the closing brace of the switch
			 * and then onto the closing brace of the for
			 * loop.  But I prefer better error handling,
			 * hence the present addition. - Space Falcon
			 */
			return(OS_ERROR);
		}
	}
}

GLOBAL LONG
os_ObtainSemaphore(OS_HANDLE TaskHandle, OS_HANDLE SemHandle, ULONG Timeout)
{
	if (SemHandle > MaxSemaphores)
		return(OS_ERROR);
	return ObtainSemaphoreCB(&SemTable[SemHandle].SemCB, Timeout, 0);
}