FreeCalypso > hg > freecalypso-tools
annotate doc/Buzzer-melodies @ 839:b053e4141a16
CHANGES: refer to doc/Audio-mode-config for AEC support changes
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Fri, 30 Jul 2021 05:42:21 +0000 |
parents | 2f401860e9ad |
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documentation update for buzzer melodies
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1 The Calypso chip includes a built-in hardware provision for driving |
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2 old-fashioned cellphone ringing buzzers. Not all Calypso phones use a buzzer |
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3 as their ringing noise generator - many of the higher-end Calypso phones like |
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4 Mot C155/156 and Pirelli DP-L10 use a loudspeaker driven by a MIDI player chip |
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5 instead, and it appears that the legendary TSM30 phone may have used TI's |
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6 Melody E1 mechanism as its ringer. However, Motorola C11x/12x and C139/140 |
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7 phones do use an old-fashioned buzzer, and in FreeCalypso we also work with some |
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8 development boards that include one. Having thus established the relevance of |
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9 the buzzer feature for FreeCalypso, we have done a bit of work toward exercising |
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10 the buzzer and playing melodies through it. This article describes the |
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11 available support for buzzer melodies in FC host tools. |
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12 |
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13 Buzzer hardware capabilities |
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14 ============================ |
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15 |
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16 The actual noise-making element in phones like Mot C1xx appears to be a magnetic |
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17 buzzer - I previously assumed that it was a piezoelectic buzzer, but this |
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18 assumption now appears to be incorrect. However, the relevant capabilities of |
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19 this old-fashioned cellphone ringing buzzer are determined not so much by the |
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20 physics of the actual noise-making element, but by the circuit with which it is |
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21 driven. The buzzer is controlled by a single-bit digital output from the |
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22 Calypso chip, different tone frequencies are generated by Calypso as digital |
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23 square wave outputs, and different power control levels (for louder or softer |
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24 ringing sound volume) are produced by applying PWM to the "on" phase of the tone |
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25 square wave. |
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26 |
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27 The Calypso chip allows its buzzer output to be driven with one of two different |
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28 internal logic blocks: either BU or PWT. We don't have any authoritative |
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29 documentation for TI's earlier DBB chips prior to Calypso, but it appears that |
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30 LT and BU functions for light and buzzer control came first, built into the |
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31 ARMIO block which appears to precede the GSM Skunkworks business altogether, and |
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32 then at some later point the alternative PWL and PWT implementations were added. |
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33 |
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34 When driven as BU, Calypso buzzer output can produce 255 different frequencies |
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35 ranging from 99 Hz to 12.7 kHz, produced by taking the 13 MHz master clock, |
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36 dividing it by 512, and then dividing it again by a programmable integer factor |
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37 in the range [2,256]. This mode of driving the buzzer works ideally when |
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38 non-musical output frequencies are needed, i.e., frequencies that are expressed |
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39 in absolute Hz rather than musical notes. |
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40 |
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41 PWT appears to have been added specifically to facilitate playing of ringtones |
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42 that are composed of musical notes. Compared to the range of 255 possible |
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43 frequencies that can be produced by BU, PWT can only produce 48 different tone |
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44 frequencies, but these 48 possible PWT frequencies are special in that they |
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45 closely approximate the 48 musical notes ranging from F4 to E8 in the scientific |
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46 pitch notation. These 48 musical notes of PWT range cannot be reproduced as |
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47 distinct frequencies in BU mode: at the upper range beginning with A6, two or |
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48 three different notes collapse to the same BU tone frequency, as the possible |
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49 frequencies that can be produced from 13 MHz by the simple division implemented |
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50 in BU get farther apart than successive notes of the chromatic scale. Thus if |
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51 you are seeking to play ringtones that are composed of musical notes, use of PWT |
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52 should be considered mandatory rather than optional. OTOH, if you are playing |
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53 non-musical tones like SIT that are defined in absolute Hz, then BU will often |
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54 work better. |
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55 |
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56 Concept of buzzer melodies |
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57 ========================== |
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58 |
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59 The Calypso buzzer (either BU or PWT) is monophonic, meaning that it can only |
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60 play one note at a time. Given this constraint, a playable buzzer melody can be |
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61 defined as a list of {tone, volume, duration} tuples, where <tone> is the |
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62 frequency to be played (BU or PWT), <volume> is the relative volume for this |
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63 note (PWM volume control), and <duration> is how long this note should sound. |
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64 |
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65 The definitions for <tone> and <volume> are straightforward - they are numbers |
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66 going directly into hardware registers - but in what units should the duration |
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67 of notes be reckoned? In FreeCalypso we have adopted TDMA frames of 4.615 ms |
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68 (or more precisely 60/13 ms) as our unit of duration for buzzer melodies, based |
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69 on this reasoning: if playing of buzzer melodies is to be incorporated into |
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70 operational phone handset firmware, then TDMA frames will be the only time unit |
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71 that is available natively and directly, whereas any other measurement such as |
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72 milliseconds would have to be converted to TDMA frames by the firmware code. |
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73 Therefore, it makes the best sense to reckon all note durations in our buzzer |
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74 melodies in TDMA frames to begin with. |
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75 |
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76 FC host tools support for buzzer melodies |
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77 ========================================= |
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78 |
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79 We have a target utility (running on Calypso devices out of RAM) called |
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80 buzplayer, and a front end host program called fc-buzplay. If you load and run |
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81 buzplayer manually via fc-iram, you can use it to exercise the buzzer manually, |
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82 playing any tone at any volume, in either BU or PWT mode. fc-buzplay is a |
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83 higher-level tool that reads buzzer melodies from ASCII text files (our own |
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84 simple ad hoc format), feeds them to buzplayer on the target, and commands |
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85 buzplayer to play the uploaded melody. |
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86 |
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87 Further documentation will be written if and when a more actual need arises for |
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88 this functionality - right now the primary direction within FreeCalypso is |
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89 toward our own handset hardware, and the Mother's intent for our FreeCalypso |
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90 Libre Dumbphone handset is to use a loudspeaker and Melody E1 for ringtone |
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91 generation, as opposed to the buzzer output. |