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comparison doc/How-flash-really-works @ 1000:39a6090a052a
doc/How-flash-really-works: article written
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Sat, 09 Dec 2023 09:08:19 +0000 |
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1 How NOR flash memory really works | |
2 ================================= | |
3 | |
4 The type of flash memory used in Calypso GSM devices is formally known as NOR | |
5 flash. Most embedded software programmers and tinkerers know the fundamental | |
6 principle of how NOR flash works: any bit can be transitioned from a '1' to a | |
7 '0' at any time in any combination (an operation called programming), but the | |
8 opposite transition (from '0' to '1' bits, an operation called erasure) can only | |
9 be done on fairly large sectors - you can erase a sector and make it all 1s, | |
10 but changing bits from 0 to 1 individually or in any smaller granularity | |
11 (smaller than a sector) is impossible. | |
12 | |
13 What many "software-minded" programmers and tinkerers don't realize, however, | |
14 is that sector erasure is not an elementary or atomic operation that magically | |
15 "makes all bits 1s" in one motion. Instead it is a complex process with two or | |
16 three substeps: | |
17 | |
18 1) Before starting the physical process of erasure, one has to go through all | |
19 bits in the to-be-erased sector and make them all 0s. Any bits that are in | |
20 '1' state when the sector erase operation is commanded MUST be programmed to | |
21 '0' state before the actual erasure begins! In the language of flash chip | |
22 industry, this step is called preprogramming. In the case of flash chips | |
23 that are used in Calypso GSM devices (all known ones), this preprogramming | |
24 step is done internally by the chip, so that you as the user or software | |
25 developer are not aware of it - but it is there nonetheless. The chip does | |
26 NOT magically "wave" all bits in the sector into '1' state, instead it first | |
27 makes them all '0' internally, and only then erases. | |
28 | |
29 2) Once every bit in the sector is in '0' state, the real physics of erasure | |
30 begins. All bit cells in the sector are physically acted upon at once in | |
31 this step, and because it is a probabilistic process involving a Gaussian | |
32 distribution, all bit cells need to be in the fully programmed state before | |
33 they begin their shared journey toward the erased state. | |
34 | |
35 3) The step of preprogramming every bit to 0 prior to erasure prevents the | |
36 absolutely unacceptable condition of gross overerasure - but given the | |
37 Gaussian distribution, some bit cells may still get a little overerased. | |
38 Many (most? all? not sure) flash chips therefore implement a third internal | |
39 step before the software-visible "erase" operation is declared complete: | |
40 they go through all bit cells in the just-erased sector, check for | |
41 overerasure, and "soft-program" (move slightly to the right in the Vt | |
42 distribution) any overerased cells. This step is called post-erase | |
43 conditioning or recovery. | |
44 | |
45 The above process was originally explained to me (Mother Mychaela) some years | |
46 ago (around 2008, IIRC) by a Spansion support engineer on a conference call at | |
47 my then day job - it was a project for a customer who was big and powerful | |
48 enough to get top-tier support from chip vendors. More recently, however, some | |
49 other flash vendors have posted public documents that provide the same | |
50 explanation - here is one from Renesas/Adesto: | |
51 | |
52 https://www.freecalypso.org/pub/embedded/flash/REN_an500_APN_20210702_1.pdf | |
53 | |
54 Even though the above document was written by Renesas (or more precisely, the | |
55 part that was originally Adesto), the theory described therein applies just as | |
56 well to Intel, Spansion and Samsung flash chips that are used in Calypso GSM | |
57 devices. For anyone who wishes to know how NOR flash memory really works, I | |
58 strongly recommend reading that Renesas appnote - it is a good description. | |
59 | |
60 Additional note on terminology: describing the two states of a flash memory cell | |
61 as '0' and '1', like I did above, is only a convenience for software-minded | |
62 people. A more proper view is to think in terms of a "programmed state" and an | |
63 "erased state" for each bit cell. History and tradition are such that flash | |
64 chips return '0' on read in the programmed state and '1' in the erased state | |
65 (this tradition probably originates from the fact that the actual NV storage | |
66 element, a transistor, conducts read current in the erased state), at least for | |
67 the main flash array - however, when flash memory elements are used for | |
68 additional purposes such as write protection controls, it is best to think | |
69 natively in terms of programmed and erased states. For the latter kind of | |
70 special applications, an opposite polarity may be applied in read-bit values. | |
71 | |
72 One straightforward take-away from this theory is that flash endurance is really | |
73 about program-erase cycles, rather than number of program or number of erase | |
74 operations. Every time you give a sector erase command, every bit in that | |
75 sector cycles through the fully programmed (0) state first before becoming | |
76 erased (1), irrespective of whether or not you programmed into it on your own! | |
77 Hence every bit-cell of the affected sector always goes through a full | |
78 program-erase cycle, and all bits in a given sector are always cycled equally, | |
79 irrespective of whether they get written with mostly-0s or mostly-1s in between | |
80 erase cycles. | |
81 | |
82 Another situation where this raw physics gets exposed to the user is the case | |
83 of special-purpose non-volatile bits in flash chips outside of the main flash | |
84 memory array - for example, Persistent Protection Bits (PPBs) in some Spansion | |
85 and Samsung flash chips. While program and erase commands for the main flash | |
86 array invoke chip-internal mechanisms that take care of everything and present | |
87 a sane model of 0s and 1s to software, Spansion PL-J PPB program and erase | |
88 commands expose raw guts: there is a command that applies a raw program pulse | |
89 to a single PPB, and there is a command that applies a raw erase pulse to the | |
90 NV memory element (like a little sector of its own) that holds all PPBs. | |
91 Applying the erase pulse without preprogramming every PPB first would be very | |
92 bad (see Renesas appnote about the badness of overerasure) - hence in a seeming | |
93 paradox, one has to explicitly lock every sector before applying PPB erase | |
94 pulses that will eventually unlock everything! | |
95 | |
96 Our flash ppb-erase-all command does implement the preprogramming step before | |
97 actual erasure, and the present document (hopefully) explains why. |