FreeCalypso > hg > gsm-codec-lib
diff libgsmefr/log2.c @ 53:49dd1ac8e75b
libgsmefr: import most *.c files from ETSI source
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Fri, 25 Nov 2022 16:18:21 +0000 |
parents | |
children | 68f772469ba7 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libgsmefr/log2.c Fri Nov 25 16:18:21 2022 +0000 @@ -0,0 +1,63 @@ +/************************************************************************* + * + * FUNCTION: Log2() + * + * PURPOSE: Computes log2(L_x), where L_x is positive. + * If L_x is negative or zero, the result is 0. + * + * DESCRIPTION: + * The function Log2(L_x) is approximated by a table and linear + * interpolation. The following steps are used to compute Log2(L_x) + * + * 1- Normalization of L_x. + * 2- exponent = 30-exponent + * 3- i = bit25-b31 of L_x; 32<=i<=63 (because of normalization). + * 4- a = bit10-b24 + * 5- i -=32 + * 6- fraction = table[i]<<16 - (table[i] - table[i+1]) * a * 2 + * + *************************************************************************/ + +#include "typedef.h" +#include "basic_op.h" +#include "count.h" + +#include "log2.tab" /* Table for Log2() */ + +void Log2 ( + Word32 L_x, /* (i) : input value */ + Word16 *exponent, /* (o) : Integer part of Log2. (range: 0<=val<=30) */ + Word16 *fraction /* (o) : Fractional part of Log2. (range: 0<=val<1) */ +) +{ + Word16 exp, i, a, tmp; + Word32 L_y; + + test (); + if (L_x <= (Word32) 0) + { + *exponent = 0; move16 (); + *fraction = 0; move16 (); + return; + } + exp = norm_l (L_x); + L_x = L_shl (L_x, exp); /* L_x is normalized */ + + *exponent = sub (30, exp); move16 (); + + L_x = L_shr (L_x, 9); + i = extract_h (L_x); /* Extract b25-b31 */ + L_x = L_shr (L_x, 1); + a = extract_l (L_x); /* Extract b10-b24 of fraction */ + a = a & (Word16) 0x7fff; logic16 (); + + i = sub (i, 32); + + L_y = L_deposit_h (table[i]); /* table[i] << 16 */ + tmp = sub (table[i], table[i + 1]); /* table[i] - table[i+1] */ + L_y = L_msu (L_y, tmp, a); /* L_y -= tmp*a*2 */ + + *fraction = extract_h (L_y);move16 (); + + return; +}