FreeCalypso > hg > leo2moko-debug
diff chipsetsw/services/Audio/audio_mode_volume.c @ 0:509db1a7b7b8
initial import: leo2moko-r1
author | Space Falcon <falcon@ivan.Harhan.ORG> |
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date | Mon, 01 Jun 2015 03:24:05 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/chipsetsw/services/Audio/audio_mode_volume.c Mon Jun 01 03:24:05 2015 +0000 @@ -0,0 +1,290 @@ +/****************************************************************************/ +/* */ +/* File Name: audio_mode_volume.c */ +/* */ +/* Purpose: This file contains all the functions used for audio mode */ +/* speaker volume services. */ +/* */ +/* Version 0.1 */ +/* */ +/* Date Modification */ +/* ------------------------------------------------------------------------*/ +/* 14 Jan 2002 Create */ +/* */ +/* Author Francois Mazard */ +/* */ +/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ +/****************************************************************************/ + +#include "rv/rv_defined_swe.h" + +#ifdef RVM_AUDIO_MAIN_SWE + #ifndef _WINDOWS + #include "config/swconfig.cfg" + #include "config/sys.cfg" + #include "config/chipset.cfg" + #endif + + #include "l1_confg.h" + #include "rv/rv_general.h" + #include "rvm/rvm_gen.h" + #include "audio/audio_ffs_i.h" + #include "audio/audio_api.h" + #include "audio/audio_structs_i.h" + #include "audio/audio_error_hdlr_i.h" + #include "audio/audio_var_i.h" + #include "audio/audio_messages_i.h" + #include "audio/audio_macro_i.h" + #include "rvf/rvf_target.h" + #include "audio/audio_const_i.h" + + /* include the usefull L1 header */ + #ifdef _WINDOWS + #define BOOL_FLAG + //#define CHAR_FLAG + #endif + #include "l1_types.h" + #include "l1audio_const.h" + #include "l1audio_cust.h" + #include "l1audio_defty.h" + #include "l1audio_msgty.h" + #include "l1audio_signa.h" + #if TESTMODE + #include "l1tm_defty.h" + #endif + #if (L1_GTT == 1) + #include "l1gtt_const.h" + #include "l1gtt_defty.h" + #endif + #include "l1_const.h" + #include "l1_defty.h" + #include "l1_msgty.h" + #include "l1_signa.h" + #ifdef _WINDOWS + #define L1_ASYNC_C + #endif + #include "l1_varex.h" + + #ifdef _WINDOWS + #include "audio/tests/audio_test.h" + #endif + + /* external functions */ + /* write */ + extern T_AUDIO_RET audio_mode_speaker_volume_write (T_AUDIO_SPEAKER_LEVEL *data); + /* read */ + extern T_AUDIO_RET audio_mode_speaker_volume_read (T_AUDIO_SPEAKER_LEVEL *data); + + /********************************************************************************/ + /* */ + /* Function Name: audio_mode_speaker_volume_send_status */ + /* */ + /* Purpose: This function sends the audio mode speaker volume status to */ + /* the entity. */ + /* */ + /* Input Parameters: */ + /* status, */ + /* return path */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_mode_speaker_volume_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) + { + void *p_send_message = NULL; + T_RVF_MB_STATUS mb_status = RVF_RED; + + while (mb_status == RVF_RED) + { + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, + sizeof (T_AUDIO_VOLUME_DONE), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + /* and wait until more ressource is given */ + if (mb_status == RVF_RED) + { + audio_mode_error_trace(AUDIO_ENTITY_NO_MEMORY); + rvf_delay(RVF_MS_TO_TICKS(1000)); + } + } + /*fill the header of the message */ + ((T_AUDIO_VOLUME_DONE *)(p_send_message))->os_hdr.msg_id = + AUDIO_SPEAKER_VOLUME_DONE; + + /* fill the status parameters */ + ((T_AUDIO_VOLUME_DONE *)(p_send_message))->status = status; + + if (return_path.callback_func == NULL) + { + /* send the message to the entity */ + rvf_send_msg (return_path.addr_id, + p_send_message); + } + else + { + /* call the callback function */ + (*return_path.callback_func)((void *)(p_send_message)); + rvf_free_buf((T_RVF_BUFFER *)p_send_message); + } + } + + /********************************************************************************/ + /* */ + /* Function Name: audio_mode_speaker_volume_manager */ + /* */ + /* Purpose: This function manage the audio mode save services. */ + /* */ + /* Input Parameters: */ + /* Audio message. */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_mode_speaker_volume_manager (T_RV_HDR *p_message) + { + T_AUDIO_SPEAKER_LEVEL volume; + #ifndef _WINDOWS + T_FFS_FD audio_volume_ffs_fd; + #endif + + switch (((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.volume_action) + { + case AUDIO_SPEAKER_VOLUME_INCREASE: + { + if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR ) + { + AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR); + audio_mode_speaker_volume_send_status (AUDIO_ERROR, + ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); + return; + } + + if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE) + { + volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB; + } + else + if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB) + { + volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_18dB; + } + else + if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_0dB) + { + volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_0dB; + } + else + { + volume.audio_speaker_level += 50; + } + break; + } + case AUDIO_SPEAKER_VOLUME_DECREASE: + { + if ( (audio_mode_speaker_volume_read(&volume)) == AUDIO_ERROR ) + { + AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't read the current volume", RV_TRACE_LEVEL_ERROR); + audio_mode_speaker_volume_send_status (AUDIO_ERROR, + ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); + return; + } + + if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_MUTE) + { + volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE; + } + else + if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_24dB) + { + volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_MUTE; + } + else + if (volume.audio_speaker_level == AUDIO_SPEAKER_VOLUME_18dB) + { + volume.audio_speaker_level = AUDIO_SPEAKER_VOLUME_24dB; + } + else + { + volume.audio_speaker_level -= 50; + } + break; + } + case AUDIO_SPEAKER_VOLUME_SET: + { + volume.audio_speaker_level = ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->volume.value; + break; + } + } + + /* Open the volume file */ + #ifndef _WINDOWS + audio_volume_ffs_fd = ffs_open(p_audio_gbl_var->audio_mode_var.audio_volume_var.audio_volume_path_name, + FFS_O_CREATE | FFS_O_WRONLY | FFS_O_TRUNC | FFS_O_APPEND); + if (audio_volume_ffs_fd <= 0) + { + AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: can't open the current volume file", RV_TRACE_LEVEL_ERROR); + /* Close the file */ + ffs_close(audio_volume_ffs_fd); + + audio_mode_speaker_volume_send_status (AUDIO_ERROR, + ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); + return; + } + + /* Save the audio speaker volume structure from the FFS */ + if ( (ffs_write (audio_volume_ffs_fd, + &volume, + sizeof(T_AUDIO_SPEAKER_LEVEL))) < EFFS_OK ) + { + AUDIO_SEND_TRACE("AUDIO MODE SPEAKER VOLUME: impossible to save the current speaker volume", RV_TRACE_LEVEL_ERROR); + + /* Close the file */ + ffs_close(audio_volume_ffs_fd); + + /* send the status message */ + audio_mode_speaker_volume_send_status (AUDIO_ERROR, + ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); + return; + } + + /* Close the file */ + ffs_close(audio_volume_ffs_fd); + #else + #if ((AUDIO_REGR == SW_COMPILED) || (AUDIO_MISC == SW_COMPILED)) + p_audio_test->speaker_volume_1.audio_speaker_level = volume.audio_speaker_level; + #endif + #endif + + /* Fill the audio volume structure */ + if ( (audio_mode_speaker_volume_write(&volume)) == AUDIO_ERROR) + { + AUDIO_SEND_TRACE("AUDIO MODE LOAD: error in the the audio speaker volume set function", RV_TRACE_LEVEL_ERROR); + + /* send the status message */ + audio_mode_speaker_volume_send_status (AUDIO_ERROR, + ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); + + return; + } + + /* send the good status message */ + audio_mode_speaker_volume_send_status (AUDIO_OK, + ((T_AUDIO_SPEAKER_VOLUME_REQ *)p_message)->return_path); + } +#endif /* RVM_AUDIO_MAIN_SWE */