FreeCalypso > hg > leo2moko-debug
diff chipsetsw/services/Audio/audio_vm_play.c @ 0:509db1a7b7b8
initial import: leo2moko-r1
author | Space Falcon <falcon@ivan.Harhan.ORG> |
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date | Mon, 01 Jun 2015 03:24:05 +0000 |
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children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/chipsetsw/services/Audio/audio_vm_play.c Mon Jun 01 03:24:05 2015 +0000 @@ -0,0 +1,614 @@ +/****************************************************************************/ +/* */ +/* File Name: audio_vm_play.c */ +/* */ +/* Purpose: This file contains all the functions used to manage the */ +/* Voice Memorization play. */ +/* */ +/* Version 0.1 */ +/* */ +/* Date Modification */ +/* ------------------------------------ */ +/* 24 July 2001 Create */ +/* */ +/* Author */ +/* Stephanie Gerthoux */ +/* */ +/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ +/****************************************************************************/ + +#include "rv/rv_defined_swe.h" +#ifdef RVM_AUDIO_MAIN_SWE + #ifndef _WINDOWS + #include "config/swconfig.cfg" + #include "config/sys.cfg" + #include "config/chipset.cfg" + #endif + + /* include the usefull L1 header */ + #include "l1_confg.h" + + #if (VOICE_MEMO) + #include "rv/rv_general.h" + #include "rvm/rvm_gen.h" + #include "audio/audio_features_i.h" + #include "audio/audio_ffs_i.h" + #include "audio/audio_api.h" + #include "audio/audio_structs_i.h" + #include "audio/audio_var_i.h" + #include "audio/audio_messages_i.h" + #include "rvf/rvf_target.h" + #include "audio/audio_const_i.h" + #include "audio/audio_error_hdlr_i.h" + + /* include the usefull L1 header */ + #define BOOL_FLAG + #define CHAR_FLAG + #include "l1_types.h" + #include "l1audio_cust.h" + #include "l1audio_msgty.h" + #include "l1audio_signa.h" + + /********************************************************************************/ + /* */ + /* Function Name: audio_vm_play_send_status */ + /* */ + /* Purpose: This function sends the voice memorization play status */ + /* to the entity. */ + /* */ + /* Input Parameters: */ + /* status, */ + /* return path */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_vm_play_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) + { + void *p_send_message; + T_RVF_MB_STATUS mb_status = RVF_RED; + + while (mb_status == RVF_RED) + { + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, + sizeof (T_AUDIO_VM_PLAY_STATUS), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + /* and wait until more ressource is given */ + if (mb_status == RVF_RED) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY); + rvf_delay(RVF_MS_TO_TICKS(1000)); + } + } + + /*fill the header of the message */ + ((T_AUDIO_VM_PLAY_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_VM_PLAY_STATUS_MSG; + + /* fill the status parameters */ + ((T_AUDIO_VM_PLAY_STATUS *)(p_send_message))->status = status; + + if (return_path.callback_func == NULL) + { + /* send the message to the entity */ + rvf_send_msg (return_path.addr_id, + p_send_message); + } + else + { + /* call the callback function */ + (*return_path.callback_func)((void *)(p_send_message)); + rvf_free_buf((T_RVF_BUFFER *)p_send_message); + } + } + + + /********************************************************************************/ + /* */ + /* Function Name: audio_vm_play_convert_parameter */ + /* */ + /* Purpose: Convert the voice memorization play parameters from the */ + /* entity to the l1 parameters */ + /* */ + /* Input Parameters: */ + /* session_id of the voice memo play */ + /* id of the voice memo play */ + /* */ + /* Output Parameters: */ + /* layer 1 voice memo play message */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_vm_play_convert_parameter( UINT8 channel_id, + T_MMI_VM_PLAY_REQ *l1_parameter) + { + /* session id : specifies the customer data identification corresponding to */ + /* this voice memorization */ + l1_parameter->session_id = channel_id; + } + + /********************************************************************************/ + /* */ + /* Function Name: audio_vm_play_manager */ + /* */ + /* Purpose: This function is called to manage a voice memorization play */ + /* manager */ + /* */ + /* Input Parameters: */ + /* Message to the audio entity */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_vm_play_manager (T_RV_HDR *p_message) + { + /* Declare local variables. */ + void *p_send_message; + T_RVF_MB_STATUS mb_status; + + /**************** audio_vm_play_manager function begins ***********************/ + + switch(p_audio_gbl_var->vm_play.state) + { + case AUDIO_VM_PLAY_IDLE: + { + switch(p_message->msg_id) + { + case AUDIO_VM_PLAY_START_REQ: + { + /* save the task id of the entity */ + p_audio_gbl_var->vm_play.task_id = p_message->src_addr_id; + + /* save the return path */ + p_audio_gbl_var->vm_play.return_path.callback_func = + ((T_AUDIO_VM_PLAY_START*)(p_message))->return_path.callback_func; + p_audio_gbl_var->vm_play.return_path.addr_id = + ((T_AUDIO_VM_PLAY_START*)(p_message))->return_path.addr_id; + + /* Send the Start message to the FFS */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; + + /* fill the parameters */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = + ((T_AUDIO_VM_PLAY_START*)(p_message))->audio_ffs_fd; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_VM_PLAY_SIZE; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY; + + /* no loop with a voice memo */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = FALSE; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_VM_PLAY_WAIT_INIT_FFS */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_INIT_FFS; + break; + } + case AUDIO_VM_PLAY_STOP_REQ: + { + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_VM_PLAY_STOP_REQ */ + } + break; + } /* case AUDIO_VM_PLAY_IDLE */ + + case AUDIO_VM_PLAY_WAIT_INIT_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* send the start voice memo play message to the L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(sizeof(T_MMI_VM_PLAY_REQ)); + if ( p_send_message != NULL) + { + /* Convert the entity parameters to the audio L1 parameters */ + audio_vm_play_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, + ((T_MMI_VM_PLAY_REQ *)(p_send_message))); + + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_VM_PLAY_START_REQ, p_send_message); + } + + /* change to the state AUDIO_VM_PLAY_WAIT_START_CONFIRMATION */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_START_CON; + break; + } + + case AUDIO_VM_PLAY_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller = Voice Memorization task id */ + if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_VM_PLAY_WAIT_INIT_DONE */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_INIT_DONE; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_VM_PLAY_STOP_REQ */ + case AUDIO_VM_PLAY_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + + } /* switch */ + break; + } /* case AUDIO_VM_PLAY_E1_WAIT_INIT_FFS */ + + case AUDIO_VM_PLAY_WAIT_INIT_DONE: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS; + break; + } + case AUDIO_VM_PLAY_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + case AUDIO_VM_PLAY_STOP_REQ: + { + /* event error - send an error message*/ + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } + } + break; + } /* case AUDIO_VM_PLAY_WAIT_INIT_DONE*/ + + case AUDIO_VM_PLAY_WAIT_START_CON: + { + switch(p_message->msg_id) + { + case MMI_VM_PLAY_START_CON: + { + /* change to the state AUDIO_VM_PLAY_WAIT_STOP_COMMAND */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_COMMAND; + break; + } + case AUDIO_VM_PLAY_STOP_REQ: + { /*.Before stopping this task, control that */ + /* stop task id caller = voice memo task id */ + if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } + case AUDIO_VM_PLAY_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_VM_PLAY_WAIT_START_CON */ + + case AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP: + { + switch(p_message->msg_id) + { + case MMI_VM_PLAY_START_CON: + { + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if ( p_send_message != NULL) + { + /* send the stop command to the audio L1 */ + audio_send_l1_message(MMI_VM_PLAY_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CON */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_CON; + break; + } + case AUDIO_VM_PLAY_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + case AUDIO_VM_PLAY_STOP_REQ: + { + /* event error - send an error message*/ + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } + + } + break; + } /* case AUDIO_VM_PLAY_WAIT_START_CON_TO_STOP */ + + case AUDIO_VM_PLAY_WAIT_STOP_COMMAND: + { + switch(p_message->msg_id) + { + case MMI_VM_PLAY_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS; + break; + } + + case AUDIO_VM_PLAY_STOP_REQ: + { /*.Before stopping this task, control that stop task id caller = Voice task id */ + if ( p_audio_gbl_var->vm_play.task_id == p_message->src_addr_id) + { + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if (p_send_message != NULL) + { + /* send the stop command to the audio L1 */ + audio_send_l1_message(MMI_VM_PLAY_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_VM_PLAY_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_CON; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } + case AUDIO_VM_PLAY_START_REQ: + { + /* A start request from an other task is sent during a start connection */ + /* event error - send an error message */ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT); + } + } + break; + } /* case AUDIO_VM_PLAY_WAIT_STOP_COMMAND */ + + case AUDIO_VM_PLAY_WAIT_STOP_CON: + { + switch(p_message->msg_id) + { + case MMI_VM_PLAY_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_VM_PLAY; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_VM_PLAY_WAIT_STOP_FFS */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_WAIT_STOP_FFS; + break; + } + case AUDIO_VM_PLAY_STOP_REQ: + { + /* event error - send an error message*/ + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } + case AUDIO_VM_PLAY_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + + } + break; + } /* case AUDIO_VM_PLAY_WAIT_STOP_CON */ + + case AUDIO_VM_PLAY_WAIT_STOP_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_STOP_CON: + { + audio_vm_play_send_status (AUDIO_OK, p_audio_gbl_var->vm_play.return_path); + + /* change to the state AUDIO_VM_PLAY_IDLE */ + p_audio_gbl_var->vm_play.state = AUDIO_VM_PLAY_IDLE; + + break; + } + case AUDIO_VM_PLAY_STOP_REQ: + { + /* event error - send an error message*/ + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_STOP *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } + case AUDIO_VM_PLAY_START_REQ: + { + /* event error - send an error message*/ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_VM_PLAY_START *)(p_message))->audio_ffs_fd) != EFFS_OK ) + { + audio_voice_memo_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_vm_play_send_status (AUDIO_ERROR, ((T_AUDIO_VM_PLAY_START *)(p_message))->return_path); + audio_voice_memo_error_trace(AUDIO_ERROR_START_EVENT); + break; + } + } + break; + } /* case AUDIO_VM_PLAY_WAIT_STOP_CON */ + } /* switch(p_audio_gbl_var->vm_play.state) */ + } /*********************** End of audio_vm_play_manager function **********************/ + + #endif /* VM_PLAY */ +#endif /* RVM_AUDIO_MAIN_SWE */