FreeCalypso > hg > tcs211-c139
diff chipsetsw/services/Audio/audio_melody_E2.c @ 0:509db1a7b7b8
initial import: leo2moko-r1
author | Space Falcon <falcon@ivan.Harhan.ORG> |
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date | Mon, 01 Jun 2015 03:24:05 +0000 |
parents | |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/chipsetsw/services/Audio/audio_melody_E2.c Mon Jun 01 03:24:05 2015 +0000 @@ -0,0 +1,1299 @@ +/****************************************************************************/ +/* */ +/* File Name: audio_melody_E2.c */ +/* */ +/* Purpose: This file contains all the functions used to manage the */ +/* melody_E2. */ +/* */ +/* Version .1 */ +/* */ +/* Date Modification */ +/* ------------------------------------ */ +/* 10 dicember 2001 Create */ +/* */ +/* Author */ +/* Stephanie Gerthoux */ +/* */ +/* (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved*/ +/****************************************************************************/ + +#include "rv/rv_defined_swe.h" + +#ifdef RVM_AUDIO_MAIN_SWE + #ifndef _WINDOWS + #include "config/swconfig.cfg" + #include "config/sys.cfg" + #include "config/chipset.cfg" + #endif + + /* include the usefull L1 header */ + #include "l1_confg.h" + + #if (MELODY_E2) + #include "rv/rv_general.h" + #include "rvm/rvm_gen.h" + #include "audio/audio_features_i.h" + #include "audio/audio_ffs_i.h" + #include "audio/audio_api.h" + #include "audio/audio_structs_i.h" + #include "audio/audio_var_i.h" + #include "audio/audio_messages_i.h" + #include "rvf/rvf_target.h" + #include "audio/audio_const_i.h" + #include "audio/audio_error_hdlr_i.h" + + /* include the usefull L1 header */ + #define BOOL_FLAG + #include "l1_types.h" + #include "l1audio_cust.h" + #include "l1audio_defty.h" + #include "l1audio_msgty.h" + #include "l1audio_signa.h" + + #ifndef _WINDOWS + #if TESTMODE + #include "l1tm_defty.h" + #endif + #if (L1_GTT == 1) + #include "l1gtt_const.h" + #include "l1gtt_defty.h" + #endif + + #include "l1audio_const.h" + #include "l1audio_varex.h" + #include "l1_const.h" + #include "l1_defty.h" + #include "l1_varex.h" + #endif + + #include <string.h> + + /* external prototype */ + extern UWORD16 Cust_audio_melody_E2_load_instrument (UWORD8 customer_instrument_id, + volatile UWORD16 *API_address, + UWORD16 allowed_size); + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_E2_send_status */ + /* */ + /* Purpose: This function sends the melody_E2 status to the entity. */ + /* */ + /* Input Parameters: */ + /* status, */ + /* return path */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_melody_E2_send_status (T_AUDIO_RET status, T_RV_RETURN return_path) + { + void *p_send_message; + T_RVF_MB_STATUS mb_status; + + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_external, + sizeof (T_AUDIO_MELODY_E2_STATUS), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /*fill the header of the message */ + ((T_AUDIO_MELODY_E2_STATUS *)(p_send_message))->os_hdr.msg_id = AUDIO_MELODY_E2_STATUS_MSG; + + /* fill the status parameters */ + ((T_AUDIO_MELODY_E2_STATUS *)(p_send_message))->status = status; + + if (return_path.callback_func == NULL) + { + /* send the message to the entity */ + rvf_send_msg (return_path.addr_id, + p_send_message); + } + else + { + /* call the callback function */ + (*return_path.callback_func)((void *)(p_send_message)); + rvf_free_buf((T_RVF_BUFFER *)p_send_message); + } + } + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_E2_message_switch */ + /* */ + /* Purpose: Manage the message supply between the melody manager 1 and */ + /* manager 0 */ + /* */ + /* Input Parameters: */ + /* start or stop message from the melody E2 features */ + /* */ + /* Output Parameters: */ + /* index of the manager */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + UINT8 audio_melody_E2_message_switch (T_RV_HDR *p_message) + { + switch (p_message->msg_id) + { + case AUDIO_MELODY_E2_START_REQ: + { + /* Check if the melody E2 number 0 isn't started */ + if (p_audio_gbl_var->melody_E2_0.state == AUDIO_MELODY_E2_IDLE) + { + /* Save the mode of the melody */ + p_audio_gbl_var->melody_E2_mode = + ((T_AUDIO_MELODY_E2_START *)p_message)->melody_E2_parameter.melody_E2_mode; + return(AUDIO_MELODY_E2_0); + } + /* Check if the melody E2 number 1 isn't started and if the current mode is game mode */ + if ( (p_audio_gbl_var->melody_E2_1.state == AUDIO_MELODY_E2_IDLE) && + (p_audio_gbl_var->melody_E2_mode == AUDIO_MELODY_GAME_MODE) ) + { + return(AUDIO_MELODY_E2_1); + } + + /* This start command is an error */ + /* error due to a wrong melody mode */ + if ( (p_audio_gbl_var->melody_E2_1.state == AUDIO_MELODY_E2_IDLE) && + (p_audio_gbl_var->melody_E2_mode == AUDIO_MELODY_NORMAL_MODE) ) + { + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E2_START *)(p_message))->audio_E2_ffs_fd) != EFFS_OK ) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E2_send_status (AUDIO_MODE_ERROR, ((T_AUDIO_MELODY_E2_START *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_MODE); + p_audio_gbl_var->message_processed = TRUE; + return(AUDIO_MELODY_E2_NONE); + } + + /* error due to a wrong start */ + /* Close the FFS file previously open by the audio start API*/ + #ifndef _WINDOWS + if ( ffs_close(((T_AUDIO_MELODY_E2_START *)(p_message))->audio_E2_ffs_fd) != EFFS_OK ) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_FILE_NO_CLOSE); + } + #endif + audio_melody_E2_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E2_START *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_START_EVENT); + p_audio_gbl_var->message_processed = TRUE; + return(AUDIO_MELODY_E2_NONE); + } + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* Check if the melody E2 number 0 is running and if the stop command and */ + /* the manager 0 talk about the same melody name */ + if ( (p_audio_gbl_var->melody_E2_0.state != AUDIO_MELODY_E2_IDLE) && + (strcmp(p_audio_gbl_var->melody_E2_0.melody_name, + ((T_AUDIO_MELODY_E2_STOP*)p_message)->melody_E2_name) == 0) ) + { + return(AUDIO_MELODY_E2_0); + } + /* Check if the melody E2 number 1 is running and if the stop command and */ + /* the manager 1 talk about the same melody name */ + if ( (p_audio_gbl_var->melody_E2_1.state != AUDIO_MELODY_E2_IDLE) && + (strcmp(p_audio_gbl_var->melody_E2_1.melody_name, + ((T_AUDIO_MELODY_E2_STOP*)p_message)->melody_E2_name) == 0) ) + { + return(AUDIO_MELODY_E2_1); + } + + /* the stop command isn't apply to a melody E2, it's an error */ + /* event error - send an error message*/ + audio_melody_E2_send_status (AUDIO_ERROR, ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + p_audio_gbl_var->message_processed = TRUE; + return(AUDIO_MELODY_E2_NONE); + } + + case AUDIO_FFS_INIT_DONE: + { + /* The FFS message is from the melody E2 manager 0 */ + if ( ((T_AUDIO_FFS_INIT *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E2_0 ) + { + return(AUDIO_MELODY_E2_0); + } + /* The FFS message is from the melody E2 manager 1 */ + if ( ((T_AUDIO_FFS_INIT *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E2_1 ) + { + return(AUDIO_MELODY_E2_1); + } + return(AUDIO_MELODY_E2_NONE); + } + + case AUDIO_FFS_STOP_CON: + { + /* The FFS message is from the melody E2 manager 0 */ + if ( ((T_AUDIO_FFS_STOP_REQ *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E2_0 ) + { + return(AUDIO_MELODY_E2_0); + } + /* The FFS message is from the melody E2 manager 1 */ + if ( ((T_AUDIO_FFS_STOP_REQ *)p_message)->session_id == AUDIO_FFS_SESSION_MELODY_E2_1 ) + { + return(AUDIO_MELODY_E2_1); + } + return(AUDIO_MELODY_E2_NONE); + } + + case MMI_MELODY0_E2_START_CON: + case MMI_MELODY0_E2_STOP_CON: + { + return(AUDIO_MELODY_E2_0); + } + + case MMI_MELODY1_E2_START_CON: + case MMI_MELODY1_E2_STOP_CON: + { + return(AUDIO_MELODY_E2_1); + } + + default: + { + return(AUDIO_MELODY_E2_NONE); + break; + } + + } /* switch */ + } + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_e2_convert_parameter */ + /* */ + /* Purpose: Convert the melody parameters from the entity to the l1 */ + /* parameters */ + /* */ + /* Input Parameters: */ + /* session_id of the melody */ + /* id of the melody */ + /* */ + /* Output Parameters: */ + /* layer 1 melody message */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_melody_e2_convert_parameter(UINT8 channel_id, T_MMI_MELODY_E2_REQ *l1_parameter, UINT8 melody_id) + { + if (melody_id == 0) + { + /* loopback mode */ + l1_parameter->loopback = + p_audio_gbl_var->melody_E2_0.loopback; + } + else + { + /* loopback mode */ + l1_parameter->loopback = + p_audio_gbl_var->melody_E2_1.loopback; + } + l1_parameter->session_id = channel_id; + } + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_E2_manager_0 */ + /* */ + /* Purpose: This function is called to manage a melody E2 format number 0. */ + /* */ + /* Input Parameters: */ + /* Message to the audio entity */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_melody_E2_manager_0 (T_RV_HDR *p_message) + { + /* Declare local variables */ + void *p_send_message; + T_RVF_MB_STATUS mb_status; + + /**************** audio_melody_e2_manager function begins *********************/ + + switch(p_audio_gbl_var->melody_E2_0.state) + { + case AUDIO_MELODY_E2_IDLE: + { + switch(p_message->msg_id) + { + case AUDIO_MELODY_E2_START_REQ: + { + /* save the task id of the entity */ + p_audio_gbl_var->melody_E2_0.task_id = p_message->src_addr_id; + + /* save the return path */ + p_audio_gbl_var->melody_E2_0.return_path.callback_func = + ((T_AUDIO_MELODY_E2_START*)(p_message))->return_path.callback_func; + p_audio_gbl_var->melody_E2_0.return_path.addr_id = + ((T_AUDIO_MELODY_E2_START*)(p_message))->return_path.addr_id; + + /* Before to start any melody, check if the instrument file is download*/ + if (p_audio_gbl_var->melody_E2_load_file_instruments.file_downloaded == FALSE) + { + /* The instrument file is not downloaded*/ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_START *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_NOT_DOWNLOAD); + break; + } + + strcpy( p_audio_gbl_var->melody_E2_0.melody_name, + ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.melody_E2_name); + + p_audio_gbl_var->melody_E2_0.loopback = + ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.E2_loopback; + + /* Send the Start message to the FFS */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; + + /* fill the parameters */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = + ((T_AUDIO_MELODY_E2_START*)(p_message))->audio_E2_ffs_fd; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_MELODY_E2_SIZE; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = + ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.E2_loopback; + + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_0; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E2_WAIT_INIT_FFS */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_INIT_FFS; + break; + } /* case AUDIO_MELODY_E2_START_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_IDLE */ + + case AUDIO_MELODY_E2_WAIT_INIT_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* send the start melody message to the L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(sizeof(T_MMI_MELODY_E2_REQ)); + + if ( p_send_message != NULL) + { + /* Convert the entity parameters to the audio L1 parameters */ + audio_melody_e2_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, + ((T_MMI_MELODY_E2_REQ *)(p_send_message)), + AUDIO_MELODY_E2_0); + + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY0_E2_START_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E2_WAIT_START_CONFIRMATION */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_START_CON; + break; + } /* case AUDIO_FFS_INIT_DONE */ + + case AUDIO_MELODY_E2_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E2_0.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_MELODY_E2_WAIT_INIT_DONE */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_INIT_DONE; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_INIT_FFS */ + + case AUDIO_MELODY_E2_WAIT_INIT_DONE: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_0; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; + break; + } /* case AUDIO_FFS_INIT_DONE */ + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_INIT_DONE*/ + + case AUDIO_MELODY_E2_WAIT_START_CON: + { + switch(p_message->msg_id) + { + case MMI_MELODY0_E2_START_CON: + { + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_COMMAND */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_COMMAND; + audio_melody_E2_send_status (AUDIO_OK, p_audio_gbl_var->melody_E2_0.return_path); + break; + } /* case MMI_MELODY0_E2_START_CON */ + + case AUDIO_MELODY_E2_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E2_0.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_PLAY_WAIT_START_CON */ + + case AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP: + { + switch(p_message->msg_id) + { + case MMI_MELODY0_E2_START_CON: + { + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if ( p_send_message != NULL) + { + /* send the stop command to the audio L1 */ + audio_send_l1_message(MMI_MELODY0_E2_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CON */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_CON; + break; + } + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP */ + + case AUDIO_MELODY_E2_WAIT_STOP_COMMAND: + { + switch(p_message->msg_id) + { + case MMI_MELODY0_E2_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_0; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; + break; + } /* case MMI_MELODY1_E2_STOP_CON */ + + case AUDIO_MELODY_E2_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller = Melody task id */ + if ( p_audio_gbl_var->melody_E2_0.task_id == p_message->src_addr_id) + { + + /* save the return path */ + p_audio_gbl_var->melody_E2_0.return_path.callback_func = + ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path.callback_func; + p_audio_gbl_var->melody_E2_0.return_path.addr_id = + ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path.addr_id; + + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if (p_send_message != NULL) + { + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY0_E2_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_CON; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_STOP_COMMAND */ + + case AUDIO_MELODY_E2_WAIT_STOP_CON: + { + switch(p_message->msg_id) + { + case MMI_MELODY0_E2_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_0; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; + break; + } + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_STOP_CON */ + + case AUDIO_MELODY_E2_WAIT_STOP_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_STOP_CON: + { + /* change to the state AUDIO_MELODY_E2_IDLE */ + p_audio_gbl_var->melody_E2_0.state = AUDIO_MELODY_E2_IDLE; + + audio_melody_E2_send_status (AUDIO_OK, p_audio_gbl_var->melody_E2_0.return_path); + + break; + } + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_STOP_CON */ + + } /* switch(p_audio_gbl_var->melody_E2_0.state) */ + + } /*********************** End of audio_melody_E2_manager_0 function ************/ + + /********************************************************************************/ + /* */ + /* Function Name: audio_melody_E2_manager_1 */ + /* */ + /* Purpose: This function is called to manage a melody E2 format number 1. */ + /* */ + /* Input Parameters: */ + /* Message to the audio entity */ + /* */ + /* Output Parameters: */ + /* None. */ + /* */ + /* Note: */ + /* None. */ + /* */ + /* Revision History: */ + /* None. */ + /* */ + /********************************************************************************/ + void audio_melody_E2_manager_1 (T_RV_HDR *p_message) + { + /* Declare local variables */ + void *p_send_message; + T_RVF_MB_STATUS mb_status; + + /**************** audio_melody_e2_manager function begins *********************/ + + switch(p_audio_gbl_var->melody_E2_1.state) + { + case AUDIO_MELODY_E2_IDLE: + { + switch(p_message->msg_id) + { + case AUDIO_MELODY_E2_START_REQ: + { + /* save the task id of the entity */ + p_audio_gbl_var->melody_E2_1.task_id = p_message->src_addr_id; + + /* save the return path */ + p_audio_gbl_var->melody_E2_1.return_path.callback_func = + ((T_AUDIO_MELODY_E2_START*)(p_message))->return_path.callback_func; + p_audio_gbl_var->melody_E2_1.return_path.addr_id = + ((T_AUDIO_MELODY_E2_START*)(p_message))->return_path.addr_id; + + /* Before to start any melody, check if the instrument file is download*/ + if (p_audio_gbl_var->melody_E2_load_file_instruments.file_downloaded == FALSE) + { + /* The instrument file is not downloaded*/ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_START *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_NOT_DOWNLOAD); + break; + } + + strcpy( p_audio_gbl_var->melody_E2_1.melody_name, + ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.melody_E2_name); + + p_audio_gbl_var->melody_E2_1.loopback = + ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.E2_loopback; + + /* Send the Start message to the FFS */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_FLASH_2_RAM_START), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_FLASH_2_RAM_START_REQ; + + /* fill the parameters */ + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->audio_ffs_fd = + ((T_AUDIO_MELODY_E2_START*)(p_message))->audio_E2_ffs_fd; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->initial_size = AUDIO_MELODY_E2_SIZE; + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->loop = + ((T_AUDIO_MELODY_E2_START*)(p_message))->melody_E2_parameter.E2_loopback; + + ((T_AUDIO_FFS_FLASH_2_RAM_START *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_1; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E2_WAIT_INIT_FFS */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_INIT_FFS; + break; + } /* case AUDIO_MELODY_E2_START_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_IDLE */ + + case AUDIO_MELODY_E2_WAIT_INIT_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* send the start melody message to the L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(sizeof(T_MMI_MELODY_E2_REQ)); + + if ( p_send_message != NULL) + { + /* Convert the entity parameters to the audio L1 parameters */ + audio_melody_e2_convert_parameter(((T_AUDIO_FFS_INIT *)(p_message))->channel_id, + ((T_MMI_MELODY_E2_REQ *)(p_send_message)), + AUDIO_MELODY_E2_1); + + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY1_E2_START_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E2_WAIT_START_CONFIRMATION */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_START_CON; + break; + } /* case AUDIO_FFS_INIT_DONE */ + + case AUDIO_MELODY_E2_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E2_1.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_MELODY_E2_WAIT_INIT_DONE */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_INIT_DONE; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_INIT_FFS */ + + case AUDIO_MELODY_E2_WAIT_INIT_DONE: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_INIT_DONE: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_1; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; + break; + } /* case AUDIO_FFS_INIT_DONE */ + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_INIT_DONE*/ + + case AUDIO_MELODY_E2_WAIT_START_CON: + { + switch(p_message->msg_id) + { + case MMI_MELODY1_E2_START_CON: + { + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_COMMAND */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_COMMAND; + audio_melody_E2_send_status (AUDIO_OK, p_audio_gbl_var->melody_E2_1.return_path); + break; + } /* case MMI_MELODY1_E2_START_CON */ + + case AUDIO_MELODY_E2_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller =Melody task id */ + if ( p_audio_gbl_var->melody_E2_1.task_id == p_message->src_addr_id) + { + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_PLAY_WAIT_START_CON */ + + case AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP: + { + switch(p_message->msg_id) + { + case MMI_MELODY1_E2_START_CON: + { + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if ( p_send_message != NULL) + { + /* send the stop command to the audio L1 */ + audio_send_l1_message(MMI_MELODY1_E2_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CON */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_CON; + break; + } + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_START_CON_TO_STOP */ + + case AUDIO_MELODY_E2_WAIT_STOP_COMMAND: + { + switch(p_message->msg_id) + { + case MMI_MELODY1_E2_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_1; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; + break; + } /* case MMI_MELODY1_E2_STOP_CON */ + + case AUDIO_MELODY_E2_STOP_REQ: + { + /*.Before stopping this task, control that */ + /* stop task id caller = Melody task id */ + if ( p_audio_gbl_var->melody_E2_1.task_id == p_message->src_addr_id) + { + /* save the return path */ + p_audio_gbl_var->melody_E2_1.return_path.callback_func = + ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path.callback_func; + p_audio_gbl_var->melody_E2_1.return_path.addr_id = + ((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path.addr_id; + + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if (p_send_message != NULL) + { + /* send the start command to the audio L1 */ + audio_send_l1_message(MMI_MELODY1_E2_STOP_REQ, p_send_message); + } + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_CONFIRMATION */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_CON; + } + else + { + /* A stop request from an other task is sent during a start connection */ + /* event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + } + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_STOP_COMMAND */ + + case AUDIO_MELODY_E2_WAIT_STOP_CON: + { + switch(p_message->msg_id) + { + case MMI_MELODY1_E2_STOP_CON: + { + /* Send FFS stop command */ + /* allocate the message buffer */ + mb_status = rvf_get_buf (p_audio_gbl_var->mb_internal, + sizeof (T_AUDIO_FFS_STOP_REQ), + (T_RVF_BUFFER **) (&p_send_message)); + + /* If insufficient resources, then report a memory error and abort. */ + if (mb_status == RVF_RED) + { + audio_melody_E2_error_trace(AUDIO_ENTITY_NO_MEMORY); + } + + /* fill the header of the message */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->os_hdr.msg_id = AUDIO_FFS_STOP_REQ; + + /* fill the parameter */ + ((T_AUDIO_FFS_STOP_REQ *)(p_send_message))->session_id = AUDIO_FFS_SESSION_MELODY_E2_1; + + /* send the message to the entity */ + rvf_send_msg (p_audio_gbl_var->audio_ffs_addrId, + p_send_message); + + /* change to the state AUDIO_MELODY_E2_WAIT_STOP_FFS */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_WAIT_STOP_FFS; + break; + } + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_STOP_CON */ + + case AUDIO_MELODY_E2_WAIT_STOP_FFS: + { + switch(p_message->msg_id) + { + case AUDIO_FFS_STOP_CON: + { + /* change to the state AUDIO_MELODY_E2_IDLE */ + p_audio_gbl_var->melody_E2_1.state = AUDIO_MELODY_E2_IDLE; + + audio_melody_E2_send_status (AUDIO_OK, p_audio_gbl_var->melody_E2_1.return_path); + + break; + } + + case AUDIO_MELODY_E2_STOP_REQ: + { + /* stop event error - send an error message */ + audio_melody_E2_send_status (AUDIO_ERROR,((T_AUDIO_MELODY_E2_STOP *)(p_message))->return_path); + audio_melody_E2_error_trace(AUDIO_ERROR_STOP_EVENT); + break; + } /* case AUDIO_MELODY_E2_STOP_REQ */ + } /* switch(p_message->msg_id) */ + break; + } /* case AUDIO_MELODY_E2_WAIT_STOP_CON */ + + } /* switch(p_audio_gbl_var->melody_E2_1.state) */ + + } /*********************** End of audio_melody_E2_manager_1 function ************/ + + #ifndef _WINDOWS + /*---------------------------------------------------------*/ + /* audio_background_melody_e2_download_instrument_manager()*/ + /*---------------------------------------------------------*/ + /* */ + /* Description: */ + /* ------------ */ + /* This function is used to load/unload the instrument of */ + /* the melodies E2. */ + /* */ + /* Starting messages: */ + /* L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ */ + /* L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ */ + /* */ + /* Result messages (input): none */ + /* */ + /* Result messages (output): */ + /* L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON */ + /* L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON */ + /* */ + /* Reset messages (input): none */ + /* */ + /* Stop message (input): none. */ + /* */ + /* Stop message (output): */ + /* L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON */ + /* L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON */ + /* */ + /* Rem: to stop immediatly the instrument download flags */ + /* ---- is created: */ + /* l1a_l1s_com.melody0_e2_task.parameters.emergency_stop */ + /* l1a_l1s_com.melody1_e2_task.parameters.emergency_stop */ + /* */ + /*---------------------------------------------------------*/ + void audio_background_melody_e2_download_instrument_manager(T_RV_HDR *p_message) + { + void *p_confirm_message; + UINT8 instrument_number, max_number_of_instrument, instrument_id, id; + UINT16 size; + UINT32 address; + void *p_send_message; + + if (p_message->msg_id == L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ) + { + // Load the instrument + + // Init the first address + address = ( ((UINT32)(l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_wave)) + - SC_AUDIO_MCU_API_BEGIN_ADDRESS ); + l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_ptr[0] = + (API)( (address>>1) + SC_AUDIO_DSP_API_BEGIN_ADDRESS ); + + // Download the instrument + max_number_of_instrument = ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->number_of_instrument; + for(instrument_number=0; instrument_number < max_number_of_instrument ; instrument_number++) + { + // No instrument was previously download + if (audioback_melody_e2.number_of_user[instrument_number] == 0) + { + // load the insturment ID + instrument_id = + ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->waves_table_id[instrument_number]; + + // Find if this instrument was already downloaded + id = 0; + while ( (id < SC_AUDIO_MELODY_E2_MAX_NUMBER_OF_INSTRUMENT) && + ((instrument_id != audioback_melody_e2.instrument_id[id]) || + (audioback_melody_e2.number_of_user[id] == 0)) ) + { + id++; + } + + if (id < SC_AUDIO_MELODY_E2_MAX_NUMBER_OF_INSTRUMENT) + { + // This insturment was already downloaded + // copy the address of this instrument + l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_ptr[instrument_number] = + l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_ptr[id]; + + // The size of this instrument is 0 + audioback_melody_e2.instrument_size[instrument_number] = 0; + } + else + { + // Load the customer instrument + size = Cust_audio_melody_E2_load_instrument ( + ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->waves_table_id[instrument_number], + audioback_melody_e2.API_address, + audioback_melody_e2.allowed_size); + + // Added to stop the L1 in case of download error + if (size == 0) + { + // Send a message to stop the L1 + /* send the stop command to the audio L1 */ + /* allocate the buffer for the message to the L1 */ + p_send_message = audio_allocate_l1_message(0); + if ( p_send_message != NULL) + { + /* send the stop command to the audio L1 */ + if ( ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->melody_id == 0) + { + audio_send_l1_message(MMI_MELODY0_E2_STOP_REQ, p_send_message); + } + else + { + audio_send_l1_message(MMI_MELODY1_E2_STOP_REQ, p_send_message); + } + } + } + + // Save the size of this instrument + audioback_melody_e2.instrument_size[instrument_number]= size; + } + + // Update the Cust_audio_melody_E2_load_instrument argument + audioback_melody_e2.API_address += audioback_melody_e2.instrument_size[instrument_number]; + audioback_melody_e2.allowed_size -= audioback_melody_e2.instrument_size[instrument_number]; + + // Put the DSP address to the NDB API for the next instrument + if (instrument_number < SC_AUDIO_MELODY_E2_MAX_NUMBER_OF_INSTRUMENT-1) + { + address = ( ((UWORD32)(audioback_melody_e2.API_address)) + - SC_AUDIO_MCU_API_BEGIN_ADDRESS ); + + l1s_dsp_com.dsp_ndb_ptr->a_melody_e2_instrument_ptr[instrument_number + 1] = + (API)( (address>>1) + SC_AUDIO_DSP_API_BEGIN_ADDRESS ); + } + + // Save the instrument ID + audioback_melody_e2.instrument_id[instrument_number] = instrument_id; + } + + // Increase the number of user of this instrument number + audioback_melody_e2.number_of_user[instrument_number]++; + } + + // Send the load confirmation message + p_confirm_message = audio_allocate_l1_message(sizeof(T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON)); + if (p_confirm_message != NULL) + { + // Fill the parameter + ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON *)(p_confirm_message))->melody_id = + ((T_L1_BACK_MELODY_E2_LOAD_INSTRUMENT_REQ *)(p_message))->melody_id; + + /* send the start command to the audio L1 */ + audio_send_l1_message(L1_BACK_MELODY_E2_LOAD_INSTRUMENT_CON, + p_confirm_message); + } + } + else + if (p_message->msg_id == L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ) + { + // Unload the instrument + max_number_of_instrument = ((T_L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ *)(p_message))->number_of_instrument; + for(instrument_number=max_number_of_instrument; instrument_number > 0; instrument_number--) + { + // Decrease the number of user of this instrument number + audioback_melody_e2.number_of_user[instrument_number-1]--; + + // Check if the instrument must be removed + if (audioback_melody_e2.number_of_user[instrument_number-1] == 0) + { + // Increase the size and decrease the pointer to the API with the size + // of the removed instrument + // Update the Cust_audio_melody_E2_load_instrument argument + audioback_melody_e2.API_address -= audioback_melody_e2.instrument_size[instrument_number-1]; + audioback_melody_e2.allowed_size += audioback_melody_e2.instrument_size[instrument_number-1]; + } + } + + // Send the unload confirmation message + p_confirm_message = audio_allocate_l1_message(sizeof(T_L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON)); + if (p_confirm_message != NULL) + { + // Fill the parameter + ((T_L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON *)(p_confirm_message))->melody_id = + ((T_L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_REQ *)(p_message))->melody_id; + + /* send the start command to the audio L1 */ + audio_send_l1_message(L1_BACK_MELODY_E2_UNLOAD_INSTRUMENT_CON, + p_confirm_message); + } + } + } + #endif /* _WINDOWS */ + #endif /* MELODY_E2 */ +#endif /* RVM_AUDIO_MAIN_SWE */