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view chipsetsw/drivers/drv_app/r2d/r2d.h @ 47:3cc7897a6582
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author | Mychaela Falconia <falcon@ivan.Harhan.ORG> |
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date | Thu, 12 Nov 2015 06:03:27 +0000 |
parents | 509db1a7b7b8 |
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/** @file: r2d.h @author Christophe Favergeon @version 1.0 Purpose: Riviera 2D : Public API */ /* Date Modification ------------------------------------ 06/02/2001 Create 10/18/2001 Version 0.5 for first integration with Riviera database 04/30/2002 Version 1.0 (C) Copyright 2001 by Texas Instruments Incorporated, All Rights Reserved */ /* History Apr-06-2005 MMI-SPR-29655 - xreddymn Added function r2d_flush_region to allow flushing of portions of framebuffer to the display */ #ifndef __R2D_H_ #define __R2D_H_ #include "rv/general.h" #include "rvf/rvf_api.h" #include "r2d/r2d_config.h" /*************************************** IMPORTANT NOTES ***************************************/ // For speed reasons the system is minimizing // number of checks. // So, the user must ensure that some // conditions are respected before she/he // calls the drawing subroutines : // For rectangle, ellipse etc... one must // has : br_x > ul_x and br_y > ul_y // Rectangles and ellipse where one of // the dimensions is 0 are not allowed // For circle, the radius must be strictly // positive /*************************************** TYPES / CONSTANTS ***************************************/ //////////////////////////////////////// // // GENERAL // typedef enum K_R2D_ERROR { R2D_OK=0, R2D_MEMORY_ERR=-4, R2D_UNKNOWN_OP=-5, R2D_LOCK_ERROR=-6, R2D_UNLOCK_ERROR=-7 } T_R2D_ERROR; //////////////////////////////////////// // // Memory // typedef void *T_R2D_REFCOUNT_PTR; // Should NEVER be allocated on stack typedef struct R2D_REFCOUNTING { // Refcounting INT16 refcount; } T_R2D_REFCOUNT; //////////////////////////////////////// // // Framebuffer // typedef enum {R2D_LCD_KIND=1, R2D_FULL_KIND} T_R2D_FRAMEBUFFER_KIND; typedef void *T_R2D_FRAMEBUFFER_PTR; //////////////////////////////////////// // // Graphic context // typedef void *T_R2D_GC_PTR; typedef enum K_R2D_DRAWING_MODE { R2D_COPY_MODE=0, R2D_OR_MODE, R2D_AND_MODE, R2D_XOR_MODE, R2D_NOT_COPY_MODE, R2D_NOT_OR_MODE, R2D_NOT_AND_MODE, R2D_NOT_XOR_MODE, R2D_ALPHA_MODE, R2D_ERASE_MODE } T_R2D_DRAWING_MODE ; typedef enum K_R2D_COLOR_REF { R2D_RED=1, R2D_BLUE, R2D_GREEN, R2D_WHITE, R2D_BLACK, R2D_GRAY50 } T_R2D_COLOR_REF; typedef enum K_R2D_TEXT_FACE { R2D_SYSTEM=1, R2D_TYPEWRITER, R2D_PROPORTIONAL } T_R2D_TEXT_FACE; typedef enum K_R2D_TEXT_STYLE { R2D_PLAIN=1, R2D_BOLD=2, R2D_ITALIC=4, R2D_UNDERLINED=8, R2D_STRIKETHROUGH=16 } T_R2D_TEXT_STYLE; typedef enum K_R2D_TEXT_SIZE { R2D_SMALL=1, R2D_MEDIUM, R2D_LARGE } T_R2D_TEXT_SIZE ; typedef enum K_R2D_SCRIPT_MODE { R2D_LEFT_TO_RIGHT=1, R2D_RIGHT_TO_LEFT=2 } T_R2D_SCRIPT_MODE ; //////////////////////////////////////// // // Shapes // typedef void *T_R2D_SHAPE_PTR; typedef struct R2D_R { INT16 refcount; void *p_r2d_class; INT16 ul_x,ul_y,br_x,br_y; } T_R2D_RECT; //////////////////////////////////////// // // Text // typedef UINT16 T_R2D_UTF16; typedef UINT32* T_R2D_CHAR_METRIC_PTR; //////////////////////////////////////// // // Color // typedef UINT32 T_R2D_ARGB_COLOR; //////////////////////////////////////// // // Textures // typedef void *T_R2D_FREE_TEXTURE_PTR; typedef void *T_R2D_ANCHORED_TEXTURE_PTR; /*************************************** Functions ***************************************/ //////////////////////////////////////// // // Memory // // Increment refcount of an object #define r2d_retain(p) {\ if (p) \ { \ if (((T_R2D_REFCOUNT*)(p))->refcount>0) \ ((T_R2D_REFCOUNT*)(p))->refcount++; \ \ } \ } //////////////////////////////////////// // // Texture // // The pattern is an array of ARGB colors saved column per column T_R2D_FREE_TEXTURE_PTR r2d_new_free_texture(T_RVF_MB_ID bank,INT16 size,T_R2D_ARGB_COLOR *pattern); T_R2D_FREE_TEXTURE_PTR r2d_new_const_free_texture(T_RVF_MB_ID bank,INT16 size,T_R2D_ARGB_COLOR *pattern); T_R2D_ANCHORED_TEXTURE_PTR r2d_new_anchored_texture(T_RVF_MB_ID bank,T_R2D_GC_PTR gc,T_R2D_FREE_TEXTURE_PTR texture); void r2d_release_free_texture(T_R2D_FREE_TEXTURE_PTR texture); void r2d_release_anchored_texture(T_R2D_ANCHORED_TEXTURE_PTR texture); //////////////////////////////////////// // // Framebuffer // T_R2D_FRAMEBUFFER_PTR r2d_new_framebuffer(T_RVF_MB_ID bank,T_R2D_FRAMEBUFFER_KIND the_kind,UINT16 width, UINT16 height); void r2d_release_framebuffer(T_R2D_FRAMEBUFFER_PTR the_framebuffer); // return the size used in a memory bank by a framebuffer UINT32 r2d_get_framebuffer_size(T_R2D_FRAMEBUFFER_KIND the_kind,UINT16 width, UINT16 height); //////////////////////////////////////// // // Graphic context // // Return a new graphical contect connected to the LCD framebuffer // (The LCD framebuffer is private) T_R2D_GC_PTR r2d_new_lcd_context(T_RVF_MB_ID bank); // Return a new graphical context connected to a framebuffer T_R2D_GC_PTR r2d_new_context(T_RVF_MB_ID bank,T_R2D_FRAMEBUFFER_PTR the_frame_buffer); // Return size used in a memory bank by a graphical context (not taking // into account the framebuffer used by this context) // For LCD context, the LCD framebuffer is created at build time and // does not take any space in any memory bank. Other framebuffers are // using memory from the memory bank UINT32 r2d_get_gc_size(void); // Return a graphical context for a picture saved in R2D format T_R2D_GC_PTR r2d_new_picture_context(T_RVF_MB_ID bank,const UINT32 *the_picture,T_R2D_FRAMEBUFFER_KIND kind); void r2d_release_picture_context(T_R2D_GC_PTR gc); // Release a graphical context. // For LCD, the framebuffer is released but never deleted // since it is also owned by the R2D software entity void r2d_release_context(T_R2D_GC_PTR gc); // Clear the content of the framebuffer referenced by // the graphic context (in white); void r2d_erase(T_R2D_GC_PTR gc); void r2d_erase_with_background(T_R2D_GC_PTR gc, INT16 a,INT16 b, INT16 c,INT16 d); // Get size and width of the drawing area of the framebuffer referenced // by the graphic context. The framebuffer (as a memory area) is generally // a bit larger than the drawing area (defined by width*height) because // of memory alignment constraints UINT16 r2d_get_width(T_R2D_GC_PTR gc); UINT16 r2d_get_height(T_R2D_GC_PTR gc); void r2d_get_pen_pos(T_R2D_GC_PTR gc,INT16 *x,INT16 *y); // // Drawing mode settings T_R2D_DRAWING_MODE r2d_get_drawing_mode(T_R2D_GC_PTR gc); T_R2D_ERROR r2d_set_drawing_mode(T_R2D_GC_PTR gc,T_R2D_DRAWING_MODE the_mode); UINT16 r2d_get_pen_size(T_R2D_GC_PTR gc); void r2d_set_pen_size(T_R2D_GC_PTR gc,UINT16 the_size); BOOLEAN r2d_dash_enabled(T_R2D_GC_PTR gc); void r2d_set_dash_state(T_R2D_GC_PTR gc,BOOLEAN enabled); // Get or set the coordinates of the origin of the framebuffer in the // graphic context (upper-left point) // Clipping shape does not move when origin coordinates are // changed. It is always at the same position relatively to the // framebuffer void r2d_set_context_origin(T_R2D_GC_PTR gc,INT16 x,INT16 y); void r2d_get_context_origin(T_R2D_GC_PTR gc,INT16 *x,INT16 *y); // Convert coordinates such that the framebuffer origin is (0,0) // after the transform void r2d_local_to_global(T_R2D_GC_PTR gc,INT16 *x,INT16 *y); // // Text settings void r2d_set_text_face(T_R2D_GC_PTR gc,T_R2D_TEXT_FACE the_face); T_R2D_TEXT_FACE r2d_get_text_face(T_R2D_GC_PTR gc); void r2d_set_text_style(T_R2D_GC_PTR gc,T_R2D_TEXT_STYLE the_style); T_R2D_TEXT_STYLE r2d_get_text_style(T_R2D_GC_PTR gc); void r2d_set_text_size(T_R2D_GC_PTR gc,T_R2D_TEXT_SIZE the_size); T_R2D_TEXT_SIZE r2d_get_text_size(T_R2D_GC_PTR gc); T_R2D_ERROR r2d_context_lock(T_R2D_GC_PTR gc); T_R2D_ERROR r2d_context_unlock(T_R2D_GC_PTR gc); // Flush lcd framebuffer to force the display void r2d_flush(void); // xreddymn Apr-06-2005 MMI-SPR-29655: Function to flush a region to display void r2d_flush_region(INT16 ul_x,INT16 ul_y,INT16 br_x,INT16 br_y); void r2d_disable_refresh(void); void r2d_enable_refresh(void); // Return the a pointer to the memory area containing // pixels for the graphic context gc // Use with care UINT32* r2d_get_pixmap(T_R2D_GC_PTR gc); //////////////////////////////////////// // // Colors // // (Never assume a particular format for the ARGB field // and use Riviera functions to create/set/get colors) // Get ARGB foreground color T_R2D_ARGB_COLOR r2d_get_foreground_color(T_R2D_GC_PTR gc); // Set foreground color (seperate components or packed format as // returned by the Riviera 2D API) void r2d_set_foreground_color_with_argb(T_R2D_GC_PTR gc,UINT16 alpha,UINT16 red, UINT16 green,UINT16 blue); void r2d_set_foreground_color(T_R2D_GC_PTR gc,T_R2D_ARGB_COLOR color); // Get ARGB background color T_R2D_ARGB_COLOR r2d_get_background_color(T_R2D_GC_PTR gc); // Set ARGB background color // ("A" field not supported in that version) void r2d_set_background_color_with_argb(T_R2D_GC_PTR gc,UINT16 alpha,UINT16 red, UINT16 green,UINT16 blue); void r2d_set_background_color(T_R2D_GC_PTR gc,T_R2D_ARGB_COLOR color); // Set background texture // (it hides temporarily the background color) void r2d_set_background_texture(T_R2D_GC_PTR gc,T_R2D_ANCHORED_TEXTURE_PTR texture); T_R2D_ANCHORED_TEXTURE_PTR r2d_get_background_texture(T_R2D_GC_PTR gc); // Get color components from an ARGB color #define r2d_alpha(color) ((UINT16)(((color & 0x0FF000000) >> 24))) #define r2d_red(color) ((UINT16)(((color & 0x0FF0000) >> 16))) #define r2d_green(color) ((UINT16)(((color & 0x0FF00) >> 8))) #define r2d_blue(color) ((UINT16)(((color & 0x00FF)))) T_R2D_ARGB_COLOR r2d_new_argb_color(UINT16 alpha,UINT16 red,UINT16 green,UINT16 blue); T_R2D_ARGB_COLOR r2d_get_argb_color_at_point(T_R2D_GC_PTR gc,INT16 x,INT16 y); T_R2D_ARGB_COLOR r2d_get_standard_argb_color(T_R2D_COLOR_REF ref); void r2d_hsv_to_rgb( INT16 *r, INT16 *g, INT16 *b, INT32 h, INT32 s, INT32 v ); //////////////////////////////////////// // // Shape functions // void r2d_draw_shape(T_R2D_SHAPE_PTR self,T_R2D_GC_PTR gc); void r2d_fill_shape(T_R2D_SHAPE_PTR self,T_R2D_GC_PTR gc); void r2d_translate_shape(T_R2D_SHAPE_PTR self,INT16 dx,INT16 dy); void r2d_release_shape(T_R2D_SHAPE_PTR self); T_R2D_SHAPE_PTR r2d_clone_shape(T_RVF_MB_ID bank,T_R2D_SHAPE_PTR self); T_R2D_SHAPE_PTR r2d_new_rectangle(T_RVF_MB_ID bank,INT16 ul_x,INT16 ul_y,INT16 br_x,INT16 br_y); T_R2D_SHAPE_PTR r2d_new_circle(T_RVF_MB_ID bank,INT16 x,INT16 y,INT16 r); T_R2D_SHAPE_PTR r2d_new_ellipse(T_RVF_MB_ID bank,INT16 ul_x,INT16 ul_y,INT16 br_x,INT16 br_y); T_R2D_SHAPE_PTR r2d_new_round_rectangle(T_RVF_MB_ID bank,INT16 ul_x,INT16 ul_y, INT16 br_x,INT16 br_y,INT16 h,INT16 v); T_R2D_SHAPE_PTR r2d_new_arc(T_RVF_MB_ID bank,INT16 start_angle, INT16 stop_angle,INT16 ul_x,INT16 ul_y, INT16 br_x,INT16 br_y); T_R2D_SHAPE_PTR r2d_new_text(T_RVF_MB_ID bank,INT16 x, INT16 y,T_R2D_UTF16 *the_text); T_R2D_SHAPE_PTR r2d_new_rectangle_intersection(T_RVF_MB_ID bank,T_R2D_SHAPE_PTR a,T_R2D_SHAPE_PTR b); T_R2D_SHAPE_PTR r2d_new_rectangle_union(T_RVF_MB_ID bank,T_R2D_SHAPE_PTR a,T_R2D_SHAPE_PTR b); #define r2d_get_xmin(r) ((INT16)(((T_R2D_RECT*)r)->ul_x)) #define r2d_get_ymin(r) ((INT16)(((T_R2D_RECT*)r)->ul_y)) #define r2d_get_xmax(r) ((INT16)(((T_R2D_RECT*)r)->br_x)) #define r2d_get_ymax(r) ((INT16)(((T_R2D_RECT*)r)->br_y)) #define r2d_get_shape_width(r) (((INT16)(((T_R2D_RECT*)r)->br_x)) - ((INT16)(((T_R2D_RECT*)r)->ul_x))) #define r2d_get_shape_height(r) (((INT16)(((T_R2D_RECT*)r)->br_y)) - ((INT16)(((T_R2D_RECT*)r)->ul_y))) //////////////////////////////////////// // // Clipping functions // // For clipping with rectangle, we stop // before xmax (at xmax-1) // contrary to rectangle drawing where xmax is drawn void r2d_set_clipping_shape(T_R2D_SHAPE_PTR self,T_R2D_GC_PTR gc); T_R2D_SHAPE_PTR r2d_get_clipping_shape(T_R2D_GC_PTR gc); T_R2D_ERROR r2d_restore_standard_clipping_shape(T_R2D_GC_PTR gc); //////////////////////////////////////// // // Test functions // BOOLEAN r2d_point_in_shape(T_R2D_SHAPE_PTR r,INT16 x,INT16 y); /////////////////////////////////////// // // Drawing functions // // Draw a point in graphical context gc at position (x, y) void r2d_draw_point(T_R2D_GC_PTR gc,INT16 x,INT16 y); void r2d_erase_point(T_R2D_GC_PTR gc,INT16 x,INT16 y); // Move pen to point (x,y) void r2d_moveto(T_R2D_GC_PTR gc,INT16 x,INT16 y); // draw line from pen position to point (x,y) // (Last point at (x,y) is NOT drawn since x,y is the ending // coordinate and not the ending point) void r2d_lineto(T_R2D_GC_PTR gc,INT16 x,INT16 y); // br means bottom right as displayed on screen but // br has a higher y coordinate than ul // since y increasing means below // Rectangle void r2d_draw_rectangle(T_R2D_GC_PTR gc, INT16 ul_x,INT16 ul_y,INT16 bl_x, INT16 bl_y); void r2d_fill_rectangle(T_R2D_GC_PTR gc, INT16 ul_x,INT16 ul_y,INT16 br_x, INT16 br_y); // Circle void r2d_draw_circle(T_R2D_GC_PTR gc, INT16 x,INT16 y,INT16 r); void r2d_fill_circle(T_R2D_GC_PTR gc, INT16 x,INT16 y,INT16 r); // Ellipse void r2d_draw_ellipse(T_R2D_GC_PTR gc, INT16 ul_x,INT16 ul_y,INT16 bl_x, INT16 bl_y); void r2d_fill_ellipse(T_R2D_GC_PTR gc, INT16 ul_x,INT16 ul_y,INT16 bl_x, INT16 bl_y); // Round Rectangle void r2d_draw_round_rectangle(T_R2D_GC_PTR gc, INT16 ul_x,INT16 ul_y,INT16 bl_x, INT16 bl_y,INT16 h,INT16 v); void r2d_fill_round_rectangle(T_R2D_GC_PTR gc, INT16 ul_x,INT16 ul_y,INT16 bl_x, INT16 bl_y,INT16 h,INT16 v); // Ellipse arc void r2d_draw_arc(T_R2D_GC_PTR gc,INT16 start_angle,INT16 stop_angle, INT16 ul_x,INT16 ul_y,INT16 bl_x,INT16 bl_y); void r2d_fill_arc(T_R2D_GC_PTR gc, INT16 start_angle,INT16 stop_angle, INT16 ul_x,INT16 ul_y,INT16 bl_x, INT16 bl_y); /////////////////////////////////////// // // Copy function // T_R2D_ERROR r2d_blit_rect(T_R2D_GC_PTR src_gc,T_R2D_GC_PTR dst_gc, T_R2D_SHAPE_PTR src_rectangle, T_R2D_SHAPE_PTR dst_rectangle, BOOLEAN use_foreground_color); /////////////////////////////////////// // // Text functions // #define r2d_get_char_width(p) (((INT32*)p)[1]) #define r2d_get_char_height(p) (((INT32*)p)[2]) #define r2d_get_char_dx(p) (((INT32*)p)[3]) #define r2d_get_char_dy(p) (((INT32*)p)[4]) #define r2d_get_char_org_x(p) (((INT32*)p)[5]) #define r2d_get_char_org_y(p) (((INT32*)p)[6]) // Return nb of word16 (a Glyph may be made of more than one Unicode char // so from more than one word16. Consequently, it does not represent the number // or displayed chars) INT16 r2d_str_nb_word16(T_R2D_UTF16 *l); T_R2D_UTF16 *r2d_duplicate_text(T_RVF_MB_ID bank,T_R2D_UTF16 *l); T_R2D_UTF16 *r2d_new_unicode_from_cstring(T_RVF_MB_ID bank,unsigned char *the_string); T_R2D_UTF16 *r2d_new_unicode_from_pstring(T_RVF_MB_ID bank,unsigned char *the_string); T_R2D_CHAR_METRIC_PTR r2d_get_char_metrics(T_R2D_GC_PTR gc,UINT32 the_char); UINT32 r2d_get_next_char(T_R2D_UTF16 *the_text,INT16 *pos, UINT16 max_chars,BOOLEAN *swapping); T_R2D_ERROR r2d_draw_char(T_R2D_GC_PTR font_cache_gc, T_R2D_GC_PTR gc, T_R2D_GC_PTR fontgc, INT16 x,INT16 y,INT16 org_size,T_R2D_CHAR_METRIC_PTR p); T_R2D_ERROR r2d_draw_text(T_R2D_GC_PTR gc,INT16 x,INT16 y,T_R2D_UTF16 *the_text); // Length is given in word16 T_R2D_ERROR r2d_draw_chars(T_R2D_GC_PTR gc,INT16 x,INT16 y,T_R2D_UTF16 *the_text, UINT16 nb_words16); T_R2D_ERROR r2d_get_text_width(T_R2D_GC_PTR gc,T_R2D_UTF16 *the_text,UINT16 *size); // Length is given in word16 T_R2D_ERROR r2d_get_width_of_chars(T_R2D_GC_PTR gc,T_R2D_UTF16 *the_text,UINT16 nb_words16,UINT16 *size); void r2d_get_font_info(T_R2D_GC_PTR gc,INT16 *ascent,INT16 *descent,INT16 *leading); T_R2D_SCRIPT_MODE r2d_get_script_mode(T_R2D_GC_PTR gc); void r2d_set_script_mode(T_R2D_GC_PTR gc,T_R2D_SCRIPT_MODE mode); /////////////////////////////////////// // // Globals // #define R2D_EMPTY_RECT NULL extern T_R2D_GC_PTR r2d_g_lcd_gc; extern INT16 r2d_g_refresh_disabled; #endif