comparison g23m/system/busyb/sourcesets/bae_sram.xml @ 0:509db1a7b7b8

initial import: leo2moko-r1
author Space Falcon <falcon@ivan.Harhan.ORG>
date Mon, 01 Jun 2015 03:24:05 +0000
parents
children
comparison
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-1:000000000000 0:509db1a7b7b8
1 <?xml version="1.0" encoding="utf-8"?>
2 <sourceSet description="bae sram" name="bae_sram">
3 <settings>
4 <options>
5 <optionDef description="Common include path" name="">
6 <condOption optRef="TI_INCLUDES" />
7 <condOption name="include" require="RVTOOL==1">
8 <condValue pathRef="RVTOOL_DIR" />
9 </condOption>
10 <condOption name="define">
11 <condValue require="RVTOOL==0" value="TI_BOARD" />
12 </condOption>
13 </optionDef>
14 <optionDef description="Common option flags" name="">
15 <condOption optRef="bae_flags" />
16 </optionDef>
17 </options>
18 </settings>
19 <sourceDirs>
20 <srcDir path="" pathRef="BAE_DIR" />
21 </sourceDirs>
22 <sourceFiles>
23 <source name="Engine/Common/PF_ACC_DLSRenderer_GetRealtimeAudioInfo.c" />
24 <source name="Engine/Common/PF_ACC_DLSRenderer_HandleNoteOff.c" />
25 <source name="Engine/Common/PF_ACC_DLSRenderer_HandleNoteOn.c" />
26 <source name="Engine/Common/ACC_DLSRendererImpl_PRT_ACC_DLSRenderer_RunSynth.c" />
27 <source name="Engine/Common/ACC_DLSRendererImpl_PV_ACC_DLSRenderer_GetAVoice.c" />
28 <source name="Engine/Common/PV_ACC_DLSRenderer_ShutdownVoice.c" />
29 <source name="Engine/Common/ACC_DLSRendererImpl_PV_GetLinkForSynth.c" />
30 <source name="Engine/Common/ACC_DLSRendererImpl_PV_SnipFromList.c" />
31 <source name="Engine/Common/ACC_DLSRenderer_PF_ACC_DLSRenderer_FillBuffer.c" />
32 <source name="Engine/Common/PRT_ACC_DLSRenderer_BuildAudioSlice.c" />
33 <source name="Engine/Common/ACC_DLSSynth_AC_MidiState_GetController.c" />
34 <source name="Engine/Common/ACC_DLSSynth_AC_MidiState_GetRPN.c" />
35 <source name="Engine/Common/ACC_DLSSynth_AC_MidiState_IsVibratorInstrument.c" />
36 <source name="Engine/Common/ACC_DLSSynth_AC_PlaymodeHandler_OnController.c" />
37 <source name="Engine/Common/ACC_DLSSynth_AC_PlaymodeHandler_OnNoteOff.c" />
38 <source name="Engine/Common/ACC_DLSSynth_AC_PlaymodeHandler_OnNoteOn.c" />
39 <source name="Engine/Common/ACC_DLSSynth_PF_ACC_DLSSynth_DoNextEvents.c" />
40 <source name="Engine/Common/ACC_DLSSynth_PF_ACC_DLSSynth_GetChannelPressure.c" />
41 <source name="Engine/Common/ACC_DLSSynth_PF_ACC_DLSSynth_GetController.c" />
42 <source name="Engine/Common/ACC_DLSSynth_PF_ACC_DLSSynth_GetNRPN.c" />
43 <source name="Engine/Common/ACC_DLSSynth_PF_ACC_DLSSynth_GetPitchbend.c" />
44 <source name="Engine/Common/ACC_DLSSynth_PF_ACC_DLSSynth_GetProgram.c" />
45 <source name="Engine/Common/ACC_DLSSynth_PF_ACC_DLSSynth_GetRPN.c" />
46 <source name="Engine/Common/ACC_DLSSynth_PV_ACC_DLSSynth_ProcessEvent.c" />
47 <source name="Engine/Common/ACC_DLSSynth_PV_ACC_DLSSynth_ServeFade.c" />
48 <source name="Engine/Common/PF_ACC_SMFMidiEventFeed_GetNextEvent.c" />
49 <source name="Engine/Common/PF_ACC_SMFMidiEventFeed_Reset.c" />
50 <source name="Engine/Common/PV_ACC_SMFMidiEventFeed_ParseEvent.c" />
51 <source name="Engine/Common/ACC_Sequencer_PF_ACC_Sequencer_GetNextEvents.c" />
52 <source name="Engine/Common/ACC_Sequencer_PV_ACC_Sequencer_ServeTrack.c" />
53 <source name="Engine/Common/ACC_Sequencer_PV_ACC_Sequencer_ServeTrackGroup.c" />
54 <source name="Engine/Common/ACReal_PV_UReal32_Divide.c" />
55 <source name="Engine/Common/AC_AudioFormat_GetFrameSizeInBytes.c" />
56 <source name="Engine/Common/PRT_AC_BufferedFileStream_Dtor.c" />
57 <source name="Engine/Common/AC_ChannelState_AC_ChannelState_Update.c" />
58 <source name="Engine/Common/AC_DLSEnvelope_AC_DLSExponentialEnvelope_Run.c" />
59 <source name="Engine/Common/AC_DLSExponentialEnvelope_SetDecayTime.c" />
60 <source name="Engine/Common/AC_DLSEnvelope_AC_DLSLinearEnvelope_Run.c" />
61 <source name="Engine/Common/AC_DLSEnvelope_PV_GetFactor.c" />
62 <source name="Engine/Common/AC_DLSFilter_AC_DLSFilter_Run.c" />
63 <source name="Engine/Common/AC_DLSFilter_AC_DLSFilter_Update.c" />
64 <source name="Engine/Common/AC_DLSInstrument_AC_DLSInstrument_GetRegion.c" />
65 <source name="Engine/Common/AC_DLSInstrument_IsSampleLoadedForKey.c" />
66 <source name="Engine/Common/AC_DLSMidiVoice_AC_DLSMidiVoice_Configure.c" />
67 <source name="Engine/Common/AC_DLSMidiVoice_AC_DLSMidiVoice_GetBankID.c" />
68 <source name="Engine/Common/AC_DLSMidiVoice_PF_AC_DLSMidiVoice_Clean.c" />
69 <source name="Engine/Common/AC_DLSMidiVoice_PF_AC_DLSMidiVoice_Kill.c" />
70 <source name="Engine/Common/AC_DLSMidiVoice_PF_AC_DLSMidiVoice_Run.c" />
71 <source name="Engine/Common/AC_DLSMidiVoice_PV_ConfigureEnvelopes.c" />
72 <source name="Engine/Common/AC_DLSMidiVoice_PV_ConfigureLFOs.c" />
73 <source name="Engine/Common/AC_DLSMidiVoice_PV_ProcessDynamicInputs.c" />
74 <source name="Engine/Common/AC_DLSMidiVoice_PV_ProcessFixedInputs.c" />
75 <source name="Engine/Common/AC_DLSVoiceLoops_PV_DLSVoice_UpdateInnerLoops.c" />
76 <source name="Engine/Common/AC_DLSVoice_ACF_GetRatioFromPitch.c" />
77 <source name="Engine/Common/AC_DLSVoiceAmplifier_GetMonoAmplitude.c" />
78 <source name="Engine/Common/AC_DLSVoiceAmplifier_GetStereoAmplitude.c" />
79 <source name="Engine/Common/AC_DLSVoice_AC_DLSVoiceAmplifier_Run.c" />
80 <source name="Engine/Common/AC_DLSVoice_AC_DLSVoiceLFO_Run.c" />
81 <source name="Engine/Common/AC_DLSVoice_AC_DLSVoiceOscillator_Ctor.c" />
82 <source name="Engine/Common/AC_DLSVoiceOscillator_GetInterpedSampleCount.c" />
83 <source name="Engine/Common/AC_DLSVoice_AC_DLSVoiceOscillator_GetWaveform.c" />
84 <source name="Engine/Common/AC_DLSVoice_AC_DLSVoiceOscillator_Run.c" />
85 <source name="Engine/Common/AC_DLSVoice_AC_DLSVoice_Kill.c" />
86 <source name="Engine/Common/AC_DLSVoice_AC_DLSVoice_Run.c" />
87 <source name="Engine/Common/AC_DLSVoice_AC_DLSVoice_Update.c" />
88 <source name="Engine/Common/AC_DLSVoice_PRT_AC_DLSVoice_Clean.c" />
89 <source name="Engine/Common/AC_DLSVoice_PRT_AC_DLSVoice_Ctor.c" />
90 <source name="Engine/Common/AC_Math.c" />
91 <source name="Engine/Common/AC_MemoryStream_PRT_AC_MemoryStream_Dtor.c" />
92 <source name="Engine/Common/AC_RefCounted.c" />
93 <source name="Engine/Common/AC_SampleBuffered_AC_SampleBuffered_GetWaveform.c" />
94 <source name="Engine/Common/AC_Sample_AC_Sample_GetWaveFrames.c" />
95 <source name="Engine/Common/AC_Sample_AC_Sample_GetWaveform.c" />
96 <source name="PAL_Impls/Riviera/PAL_Rivera.c" />
97 </sourceFiles>
98 </sourceSet>