FreeCalypso > hg > tcs211-pirelli
view g23m/system/busyb/sourcesets/bae.xml @ 9:7ee1a8f57933
RVT changes for AT channel support backported from FreeCalypso GSM fw
author | Space Falcon <falcon@ivan.Harhan.ORG> |
---|---|
date | Mon, 01 Jun 2015 19:02:17 +0000 |
parents | 509db1a7b7b8 |
children |
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<?xml version="1.0" encoding="utf-8"?> <sourceSet description="bae" name="bae"> <settings> <options> <optionDef description="Common include path" name=""> <condOption optRef="TI_INCLUDES" /> <condOption name="include"> <condValue pathRef="LAYER1_INCLUDE" /> <condValue require="RVTOOL==1" pathRef="RVTOOL_DIR" /> </condOption> <condOption name="define"> <condValue require="RVTOOL==0" value="TI_BOARD" /> </condOption> </optionDef> <optionDef description="Common option flags" name=""> <condOption optRef="bae_flags" /> </optionDef> </options> </settings> <sourceDirs> <srcDir path="" pathRef="BAE_DIR" /> </sourceDirs> <sourceFiles> <source name="bae_api.c" /> <source name="bae_env.c" /> <source name="bae_file_api.c" /> <source name="bae_handle_message.c" /> <source name="bae_handle_timer.c" /> <source name="bae_playall.c" /> <source name="bae_utils.c" /> <source name="Engine\Client_API\Private\mBAE_AudibleCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_AudioFilePlayer.c" /> <source name="Engine\Client_API\Private\mBAE_AudioPlayerBase.c" /> <source name="Engine\Client_API\Private\mBAE_AudioPlayerCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_AudioStreamPlayer.c" /> <source name="Engine\Client_API\Private\mBAE_BankResource.c" /> <source name="Engine\Client_API\Private\mBAE_DRCCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_GroupPlayer.c" /> <source name="Engine\Client_API\Private\mBAE_InputHardware.c" /> <source name="Engine\Client_API\Private\mBAE_LoadCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_MetadataCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_MidiFilePlayer.c" /> <source name="Engine\Client_API\Private\mBAE_MidiPlayerBase.c" /> <source name="Engine\Client_API\Private\mBAE_MidiPlayerCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_MidiSynth.c" /> <source name="Engine\Client_API\Private\mBAE_OutputHardware.c" /> <source name="Engine\Client_API\Private\mBAE_PlayerCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_Private.c" /> <source name="Engine\Client_API\Private\mBAE_Private_mbObject_GetCtrlVtbl.c" /> <source name="Engine\Client_API\Private\mBAE_ResourceCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_RingtoneFilePlayer.c" /> <source name="Engine\Client_API\Private\mBAE_System.c" /> <source name="Engine\Client_API\Private\mBAE_TempoCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_TerminalCtrl.c" /> <source name="Engine\Client_API\Private\mBAE_XMFCollection.c" /> <source name="Engine\Common\AC_AliasMap.c" /> <source name="Engine\Common\AC_AudioBuffer.c" /> <source name="Engine\Common\AC_AudioFormat.c" /> <source name="Engine\Common\AC_AudioFormat_GetFrameSizeInBytes.c" /> <source name="Engine\Common\AC_BitStream.c" /> <source name="Engine\Common\AC_BufferedFileStream.c" /> <source name="Engine\Common\AC_Callback.c" /> <source name="Engine\Common\AC_Cast128.c" /> <source name="Engine\Common\AC_ChannelState.c" /> <source name="Engine\Common\AC_ChannelState_AC_ChannelState_Update.c" /> <source name="Engine\Common\AC_ClientStream.c" /> <source name="Engine\Common\AC_ComponentMgr.c" /> <source name="Engine\Common\AC_ComponentMgrStaticInit.c" /> <source name="Engine\Common\AC_DiskFileStream.c" /> <source name="Engine\Common\AC_DLSDefs.c" /> <source name="Engine\Common\AC_DLSEffect.c" /> <source name="Engine\Common\AC_DLSEnvelope.c" /> <source name="Engine\Common\AC_DLSEnvelope_AC_DLSExponentialEnvelope_Run.c" /> <source name="Engine\Common\AC_DLSEnvelope_AC_DLSLinearEnvelope_Run.c" /> <source name="Engine\Common\AC_DLSEnvelope_PV_GetFactor.c" /> <source name="Engine\Common\AC_DLSExponentialEnvelope_SetDecayTime.c" /> <source name="Engine\Common\AC_DLSExponentialEnvelope_SetSustainLevel.c" /> <source name="Engine\Common\AC_DLSFilter.c" /> <source name="Engine\Common\AC_DLSFilter_AC_DLSFilter_Reset.c" /> <source name="Engine\Common\AC_DLSFilter_AC_DLSFilter_Run.c" /> <source name="Engine\Common\AC_DLSFilter_AC_DLSFilter_Update.c" /> <source name="Engine\Common\AC_DLSInstrument.c" /> <source name="Engine\Common\AC_DLSInstrument_AC_DLSInstrument_GetRegion.c" /> <source name="Engine\Common\AC_DLSInstrument_IsSampleLoadedForKey.c" /> <source name="Engine\Common\AC_DLSInstrumentMgr.c" /> <source name="Engine\Common\AC_DLSMidiVoice.c" /> <source name="Engine\Common\AC_DLSMidiVoice_AC_DLSMidiVoice_Configure.c" /> <source name="Engine\Common\AC_DLSMidiVoice_AC_DLSMidiVoice_GetBankID.c" /> <source name="Engine\Common\AC_DLSMidiVoice_PF_AC_DLSMidiVoice_Clean.c" /> <source name="Engine\Common\AC_DLSMidiVoice_PF_AC_DLSMidiVoice_Kill.c" /> <source name="Engine\Common\AC_DLSMidiVoice_PF_AC_DLSMidiVoice_Run.c" /> <source name="Engine\Common\AC_DLSMidiVoice_PV_ConfigureEnvelopes.c" /> <source name="Engine\Common\AC_DLSMidiVoice_PV_ConfigureLFOs.c" /> <source name="Engine\Common\AC_DLSMidiVoice_PV_ProcessDynamicInputs.c" /> <source name="Engine\Common\AC_DLSMidiVoice_PV_ProcessFixedInputs.c" /> <source name="Engine\Common\AC_DLSReader.c" /> <source name="Engine\Common\AC_DLSSoundVoice.c" /> <source name="Engine\Common\AC_DLSUtils.c" /> <source name="Engine\Common\AC_DLSVoice.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoice_Kill.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoice_Run.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoice_Update.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoiceAmplifier_Run.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoiceLFO_Run.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoiceOscillator_Ctor.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoiceOscillator_GetWaveform.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoiceOscillator_Run.c" /> <source name="Engine\Common\AC_DLSVoice_AC_DLSVoiceOscillator_SetSampleInfo.c" /> <source name="Engine\Common\AC_DLSVoice_ACF_GetRatioFromPitch.c" /> <source 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name="Engine\Common\AC_TrackMap.c" /> <source name="Engine\Common\AC_Utils.c" /> <source name="Engine\Common\AC_XMFReader.c" /> <source name="Engine\Common\ACC_AIFFParser.c" /> <source name="Engine\Common\ACC_AIFFResFileHandler.c" /> <source name="Engine\Common\ACC_ASCIITextDecoder.c" /> <source name="Engine\Common\ACC_AUParser.c" /> <source name="Engine\Common\ACC_AUResFileHandler.c" /> <source name="Engine\Common\ACC_CastDecryptor.c" /> <source name="Engine\Common\ACC_Chorus.c" /> <source name="Engine\Common\ACC_CompressedUnicodeDecoder.c" /> <source name="Engine\Common\ACC_DLSParser.c" /> <source name="Engine\Common\ACC_DLSRenderer.c" /> <source name="Engine\Common\ACC_DLSRenderer_PF_ACC_DLSRenderer_FillBuffer.c" /> <source name="Engine\Common\ACC_DLSRendererImpl.c" /> <source name="Engine\Common\ACC_DLSRendererImpl_AC_DLSSynthLink_StealAVoice.c" /> <source name="Engine\Common\ACC_DLSRendererImpl_PRT_ACC_DLSRenderer_RunSynth.c" /> <source 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name="PAL_Impls\Riviera\PAL_Rivera.c" /> </sourceFiles> </sourceSet>