FreeCalypso > hg > ueda-linux
view ueda/doc/overview.txt @ 132:31ae8105aaa0
netdiff project started with protel2donl
author | Mychaela Falconia <falcon@freecalypso.org> |
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date | Sun, 06 Sep 2020 22:48:09 +0000 |
parents | cd92449fdb51 |
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Welcome to uEDA, an EDA suite for UNIX! (for board level design) The uEDA project has been inspired by gEDA (http://geda.seul.org/) and intends to do for the UNIX culture what gEDA has done for the GNU/Linux culture. First a disclaimer is in order. Different people write Free Software based on different motivations. Like most Free Software written by Michael Sokolov, uEDA is based on the "scratching a personal itch" development model. In other words, I have written the software to satisfy my own internal need, and I don't really care if you like it or not. Please keep this observation in mind as you discover that it lacks some feature you need or want, or that its flow is not to your liking. I have written it to satisfy *my* needs. I could have written it for myself and never released it, but I believe in sharing and letting others have what I have (though whether they like it or not is not my concern). So there you have it. uEDA has been written by a hard-core UNIX programmer (as in real UNIX in 4 capitals running on Big Iron, not the cheap modern crap), and is designed to allow one to design hardware using not only a UNIX host environment, but also the intellectual creation flow model associated with the UNIX culture, one that revolves around the concepts of source code files, generated files and Makefiles. I won't explain these concepts here; if they are foreign to you, uEDA is not for you. Note my choice of words: "the intellectual creation flow model" of the UNIX culture, rather than "the UNIX programming model". I fully acknowledge that hardware engineering is very different from SW eng, and uEDA does not try to "make hardware like software". However, the UNIX culture's intellectual creation flow model has already been extended many times to various intellectual products other than software. Consider for example an author writing a book in troff. The troff source files take the place of C source code, PostScript or other typesetter files for the print house take the place of the executable binary, and a Makefile is used to drive the flow. The author edits the book source files with vi and regenerates the generated files on each iteration by running 'make'. It isn't software, but the intellectual creation flow is virtually identical. uEDA applies the same model to hardware design. So what is the source code for hardware, and what is the final product that should be generated by 'make all'? Well, the ultimate final product is the physical board which you can hold in your hand, but the most "final" product that can be made on a computer would be a set of gerber files for PCB fabrication, a bill of materials (BOM) for the purchasing or other procurement of parts, and a set of assembly instructions to be handed to the assembly line workers who populate the parts on the board. The starting source code would be the schematic design. The ultimate UNIX-model EDA suite would thus be one that can generate all final manufacturing files from the schematic source code with a single 'make' command. uEDA is almost there, except for the layout step. The problem is that even with the best EDA technology PCB layout still involves considerable human effort, and is thus not something that can be done by a batch program that works from stdin to stdout. Therefore, the PCB layout file is subject to human editing and is not just an intermediate file between schematics and gerbers like a .o file in the software compilation flow. The uEDA solution is to view the job of designing a board as two separate intellectual creation jobs, each with its own UNIX-model Makefile-driven flow. These two jobs are the design and the layout. uEDA addresses the design. The uEDA suite does not really get involved in the layout, but is designed with the assumption that the layout will be done with the free & open source PCB program (http://pcb.sourceforge.net/). The two are connected by the "pre-layout" step described in prelayout.txt. (Note that such separation of the design and layout jobs is additionally supported by the fact that in many engineering companies these jobs are done by different people.) In the design phase addressed by uEDA, the source code is the set of schematic sources and the Master Component List (MCL), a human-edited text file documented in mcldoc.txt. The products that can be generated from these sources with a Makefile are: * Printable schematics (PostScript or PDF) for documentation; * A set of "pre-layout materials" for handing to the PCB layout person; * Bill of Materials (BOM) in different formats for part procurement, for assembly and for quick reference. In the layout phase the .pcb that is both read and written by the PCB GUI is the source code, and pcb can be invoked from the command line without the GUI to generate gerbers, PostScript prints of the layout and other product files from it; those generations can be codified in a Makefile, once again creating the traditional UNIX flow. Design source code structure The source code for a board design in uEDA consists of 3 major parts: * Information about all components on the board; * Electrical interconnect information: how these components are interconnected with nets; * Graphical information used to construct PostScript prints of the schematic sheets. The core philosophy of uEDA is that these 3 kinds of information should be kept as orthogonal as possible. Component information is stored in the Master Component List (MCL) documented in mcldoc.txt, whereas the interconnect and graphical schematic information is stored in the schematic sheets (.usch files) documented in uschemlang.txt. Although the electrical interconnect and graphical information are stored together, the uschem language is designed to provide a high degree of orthogonality between the two. Schematic sheets can be either graphical or non-graphical. Further reading: bom_model.txt Describes the uEDA approach to BOM handling drc.txt Describes the means for helping ensure a match between the actual electrical interconnect and the graphical representation graphsyms.txt Information about graphical symbols used on schematic sheets mcldoc.txt Master Component List document netlisting.txt Describes uEDA's handling of netlist information prelayout.txt Describes what I mean by "pre-layout" psfeatures.txt Describes the features available in the PostScript prints of schematic sheets made with uschem-print(1) uschemlang.txt uschem language document *.1 Man pages for all uEDA utilities